Player Matchup

Ymir
Ymir
BOCKEN_STURE
Ymir
Level 15
God Stats
2W - 1L
1,733 SR
Queue Stats
34W - 38L
1,407 Elo+
Solo
Bastet
Bastet
Dedbiecake
Bastet
Level 26
God Stats
8W - 15L
1,328 SR
Queue Stats
94W - 100L
1,465 Elo+
Solo
Da Ji
Da Ji
GIRLSALMONSALMON
Da Ji
Level 20
God Stats
64W - 37L
1,696 SR
Queue Stats
126W - 89L
1,586 Elo+
Solo
Vamana
Vamana
Kimkilwahn
Vamana
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Solo
Ra
Ra
Kr0to
Ra
Level 29
God Stats
4W - 6L
1,528 SR
Queue Stats
180W - 192L
1,521 Elo+
Solo
Team Averages
Level 21
1,557 SR
1,496 Elo+

VS

Team Averages
Level 12
1,530 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bigboidaniel
Jormungandr
Level 6
God Stats
3W - 2L
1,462 SR
Queue Stats
5W - 3L
1,424 Elo+
Solo
Nemesis
Nemesis
Coofers
Nemesis
Level 17
God Stats
10W - 3L
1,670 SR
Queue Stats
58W - 32L
1,470 Elo+
Party 1
Ra
Ra
GangDaFrump
Ra
Level 16
God Stats
25W - 15L
1,577 SR
Queue Stats
124W - 69L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
Zedcarnage
Cthulhu
Level 14
God Stats
9W - 9L
1,440 SR
Queue Stats
95W - 46L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,096
887
2,331
2,788
1,587
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
Dedbiecake
Bastet
14
2 / 7 / 5
7,846
981
9,492
15,389
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
9 / 2 / 5
10,400
1,300
9,526
8,938
3,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Kimkilwahn
Vamana
14
0 / 2 / 6
7,794
974
3,181
10,044
5,987
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
15
3 / 7 / 7
9,407
1,176
11,876
13,801
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

205

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
8 / 0 / 9
10,310
1,289
14,882
7,891
2,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Bigboidaniel
Jormungandr
15
0 / 4 / 12
7,895
987
6,483
9,847
9,776
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Coofers
Nemesis
15
6 / 5 / 12
9,587
1,198
7,729
10,059
4,258
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 3 / 10
9,212
1,152
7,939
4,639
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Zedcarnage
Cthulhu
15
2 / 2 / 15
8,562
1,070
8,321
9,553
10,661
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
78
14
Kills
20
20
Deaths
14
27
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
0
9
12.5
L
0
2
4
1
W
Jormungandr
Bigboidaniel
Jormungandr
0
4
12
1.5
W
Nemesis
Coofers
Nemesis
6
5
12
2.4
L
Bastet
Dedbiecake
Bastet
2
7
5
0.64
L
9
2
5
5.75
W
4
3
10
3
L
Vamana
Kimkilwahn
Vamana
0
2
6
1.5
L
Ra
3
7
7
0.93
W
Cthulhu
Zedcarnage
Cthulhu
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,406
Damage
45,354
50,960
Taken
41,989
20,408
Mitigated
29,393
3,288
Healing
8,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,882
7,857
0
2,686
7,891
2,918
0
2,244
5,647
0
39,392
L
2,331
389
0
0
2,788
1,587
0
1,161
1,627
4,449
0
W
Jormungandr
Bigboidaniel
Jormungandr
6,483
2,278
0
210
9,847
9,776
0
3,558
6,289
17,124
0
W
Nemesis
Coofers
Nemesis
7,729
4,281
0
915
10,059
4,258
0
2,656
7,403
0
16,925
L
Bastet
Dedbiecake
Bastet
9,492
1,284
0
20
15,389
4,595
0
5,744
9,645
0
14,921
L
9,526
1,920
0
0
8,938
3,550
0
4,986
3,952
0
21,844
W
7,939
555
3,766
838
4,639
1,780
0
1,645
2,994
23,016
0
L
Vamana
Kimkilwahn
Vamana
3,181
1,741
0
1,611
10,044
5,987
0
3,412
6,632
0
6,682
L
Ra
11,876
737
931
726
13,801
4,689
0
7,440
6,361
46,890
0
W
Cthulhu
Zedcarnage
Cthulhu
8,321
717
169
0
9,553
10,661
0
4,104
5,449
16,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,543
Gold Earned
45,566
129
Minions Killed
144
6
Camps Cleared
6
642,351
Distance Traveled
815,740
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,310
1,289
57
7
2
148,470
1
L
Ymir
7,096
887
4
1
0
43,720
0
W
Jormungandr
7,895
987
20
3
0
154,936
2
W
Nemesis
9,587
1,198
17
2
4
170,111
0
L
Bastet
7,846
981
14
2
3
161,739
0
L
Da Ji
10,400
1,300
26
3
0
157,600
2
W
Ra
9,212
1,152
30
4
0
166,313
0
L
Vamana
7,794
974
7
1
0
117,248
1
L
Ra
9,407
1,176
78
10
3
162,044
3
W
Cthulhu
8,562
1,070
20
3
0
175,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role