Player Matchup

Olorun
Olorun
BiQaz
Olorun
Level 136
God Stats
0W - 1L
1,369 SR
Queue Stats
24W - 15L
1,649 Elo+
Solo
Athena
Athena
Prinun
Athena
Level 124
God Stats
7W - 12L
1,538 SR
Queue Stats
376W - 318L
1,689 Elo+
Solo
Medusa
Medusa
bsplitt
Medusa
Level 81
God Stats
2W - 3L
1,672 SR
Queue Stats
34W - 35L
1,591 Elo+
Solo
Team Averages
Level 114
1,527 SR
1,643 Elo+

VS

Team Averages
Level 140
1,697 SR
1,685 Elo+
Medusa
Medusa
Superomegaman
Medusa
Level 145
God Stats
118W - 137L
1,521 SR
Queue Stats
979W - 1,085L
1,528 Elo+
Solo
Nox
Nox
ravensman05
Nox
Level 149
God Stats
9W - 1L
1,874 SR
Queue Stats
39W - 16L
1,781 Elo+
Party 1
Geb
Geb
xXToxicXansXx
Geb
Level 125
God Stats
2W - 0L
1,696 SR
Queue Stats
34W - 16L
1,745 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BiQaz
Olorun
11
4 / 5 / 1
7,837
784
6,557
7,727
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
Prinun
Athena
11
0 / 2 / 4
6,651
665
3,224
10,112
7,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
bsplitt
Medusa
11
1 / 4 / 3
7,062
706
6,174
8,285
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 4
7,614
761
7,853
7,724
2,616
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 1 / 6
7,779
778
7,259
4,095
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 8
8,060
806
7,657
8,330
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
11
11
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Olorun
BiQaz
Olorun
4
5
1
0.9
L
Athena
Prinun
Athena
0
2
4
1
W
5
3
4
2.33
L
Medusa
bsplitt
Medusa
1
4
3
0.63
W
4
1
6
7
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,955
Damage
22,769
26,124
Taken
20,149
15,481
Mitigated
12,126
5,350
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BiQaz
Olorun
6,557
2,049
646
1,609
7,727
4,556
0
5,404
2,323
28,045
2,117
L
Athena
Prinun
Athena
3,224
1,169
0
1,939
10,112
7,215
0
4,320
5,792
11,274
0
W
7,853
3,317
0
2,665
7,724
2,616
0
3,347
4,377
0
24,290
L
Medusa
bsplitt
Medusa
6,174
1,891
0
1,156
8,285
3,710
47
5,345
2,940
0
22,086
W
7,259
408
0
333
4,095
1,499
0
1,947
2,148
27,727
0
W
7,657
1,009
0
3,128
8,330
8,011
0
4,051
4,279
19,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,550
Gold Earned
23,453
121
Minions Killed
129
3
Camps Cleared
6
550,603
Distance Traveled
612,946
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,837
784
56
6
1
153,082
6
L
Athena
6,651
665
27
3
1
197,646
3
W
Medusa
7,614
761
41
4
3
196,408
3
L
Medusa
7,062
706
38
4
1
199,875
2
W
Nox
7,779
778
63
6
3
205,872
5
W
Geb
8,060
806
25
3
0
210,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role