Player Matchup

Bacchus
Bacchus
Bmore_lucifer
Bacchus
Level 27
God Stats
12W - 16L
1,498 SR
Queue Stats
185W - 172L
1,569 Elo+
Solo
Nemesis
Nemesis
ElenzRektem
Nemesis
Level 28
God Stats
30W - 35L
1,614 SR
Queue Stats
138W - 133L
1,490 Elo+
Solo
Tiamat
Tiamat
INK-CxSAR
Tiamat
Level 20
God Stats
1W - 2L
1,482 SR
Queue Stats
50W - 52L
1,512 Elo+
Solo
Jing Wei
Jing Wei
Poseidon112212
Jing Wei
Level 13
God Stats
8W - 24L
1,259 SR
Queue Stats
82W - 109L
1,525 Elo+
Solo
Loki
Loki
awfulvneva
Loki
Level 29
God Stats
17W - 20L
1,827 SR
Queue Stats
388W - 374L
1,551 Elo+
Solo
Team Averages
Level 23
1,536 SR
1,529 Elo+

VS

Team Averages
Level 32
1,489 SR
1,622 Elo+
Xing Tian
Xing Tian
Gozare
Xing Tian
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,826 Elo+
Solo
Bastet
Bastet
Hxenita
Bastet
Level 103
God Stats
12W - 11L
1,557 SR
Queue Stats
136W - 108L
1,553 Elo+
Party 1
Tiamat
Tiamat
I Disfavor You
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,823 Elo+
Party 1
Discordia
Discordia
OliverCage
Discordia
Level 5
God Stats
14W - 13L
1,500 SR
Queue Stats
20W - 34L
1,447 Elo+
Solo
Danzaburou
Danzaburou
kuzembo74
Danzaburou
Level 27
God Stats
10W - 7L
1,391 SR
Queue Stats
56W - 51L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
4 / 5 / 5
12,305
879
9,905
21,716
24,351
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
ElenzRektem
Nemesis
19
3 / 7 / 5
13,232
945
14,601
29,374
12,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
INK-CxSAR
Tiamat
19
0 / 3 / 7
12,130
866
13,980
13,942
6,321
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
19
1 / 4 / 7
12,054
861
10,548
19,574
6,107
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 4 / 7
13,550
968
12,309
18,545
6,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

79

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gozare
Xing Tian
20
2 / 1 / 16
12,783
913
12,285
16,881
21,447
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bastet
Hxenita
Bastet
20
5 / 2 / 12
12,972
927
14,758
10,671
3,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
6 / 1 / 14
14,504
1,036
39,019
13,586
9,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
OliverCage
Discordia
20
4 / 4 / 13
13,175
941
12,926
11,804
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
kuzembo74
Danzaburou
20
6 / 4 / 14
14,467
1,033
20,064
14,104
5,623
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
92
12
Kills
23
23
Deaths
12
31
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Bacchus
4
5
5
1.3
L
Nemesis
ElenzRektem
Nemesis
3
7
5
0.79
W
Xing Tian
Gozare
Xing Tian
2
1
16
10
W
Bastet
Hxenita
Bastet
5
2
12
5.5
W
6
1
14
13
L
Tiamat
INK-CxSAR
Tiamat
0
3
7
1.17
W
Discordia
OliverCage
Discordia
4
4
13
2.63
L
Jing Wei
1
4
7
1.13
L
4
4
7
1.88
W
Danzaburou
kuzembo74
Danzaburou
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,343
Damage
99,052
103,151
Taken
67,046
55,512
Mitigated
43,631
6,609
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
9,905
1,009
0
570
21,716
24,351
0
14,071
7,645
15,741
0
L
Nemesis
ElenzRektem
Nemesis
14,601
8,186
0
4,126
29,374
12,335
0
18,349
11,025
0
31,454
W
Xing Tian
Gozare
Xing Tian
12,285
441
0
0
16,881
21,447
0
5,541
11,340
22,065
0
W
Bastet
Hxenita
Bastet
14,758
4,027
0
0
10,671
3,803
0
3,651
7,020
0
23,863
W
39,019
2,043
434
5,479
13,586
9,288
0
3,954
9,632
74,669
0
L
Tiamat
INK-CxSAR
Tiamat
13,980
819
0
1,913
13,942
6,321
0
8,465
5,477
45,065
0
W
Discordia
OliverCage
Discordia
12,926
2,321
0
163
11,804
3,470
0
5,319
6,485
34,882
0
L
Jing Wei
10,548
10,216
0
0
19,574
6,107
0
14,408
5,166
0
32,171
L
12,309
576
0
0
18,545
6,398
0
8,937
9,608
0
48,958
W
Danzaburou
kuzembo74
Danzaburou
20,064
10,155
0
1,653
14,104
5,623
0
5,420
8,684
0
53,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,271
Gold Earned
67,901
259
Minions Killed
267
9
Camps Cleared
7
1,329,535
Distance Traveled
1,359,323
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,305
879
14
1
1
210,529
0
L
Nemesis
13,232
945
29
2
6
277,021
1
W
Xing Tian
12,783
913
18
1
0
284,541
0
W
Bastet
12,972
927
21
2
3
275,702
0
W
Tiamat
14,504
1,036
82
6
3
305,204
0
L
Tiamat
12,130
866
80
6
1
270,050
0
W
Discordia
13,175
941
62
4
0
257,751
0
L
Jing Wei
12,054
861
52
4
1
295,959
0
L
Loki
13,550
968
84
6
0
275,976
1
W
Danzaburou
14,467
1,033
84
6
1
236,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role