Player Matchup

Zeus
Zeus
Dylan nolen1
Zeus
Level 28
God Stats
41W - 34L
1,417 SR
Queue Stats
311W - 298L
1,363 Elo+
Solo
Ymir
Ymir
MAXXXoneMILLIAN
Ymir
Level 29
God Stats
32W - 31L
1,558 SR
Queue Stats
266W - 245L
1,428 Elo+
Party 2
Erlang Shen
Erlang Shen
MichaelN614
Erlang Shen
Level 8
God Stats
5W - 5L
1,456 SR
Queue Stats
77W - 64L
1,404 Elo+
Party 2
Team Averages
Level 22
1,477 SR
1,398 Elo+

VS

Team Averages
Level 20
1,430 SR
1,218 Elo+
Jing Wei
Jing Wei
Kitttyy_Goddess
Jing Wei
Level 7
God Stats
1W - 2L
1,745 SR
Queue Stats
3W - 13L
1,205 Elo+
Solo
Horus
Horus
Xc1ph3rX
Horus
Level 27
God Stats
2W - 8L
1,374 SR
Queue Stats
3W - 13L
1,181 Elo+
Party 1
Loki
Loki
xBEASTM0DEx23
Loki
Level 27
God Stats
1W - 2L
1,170 SR
Queue Stats
6W - 12L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 0 / 8
9,529
866
16,836
4,911
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 15
9,012
819
7,132
7,950
7,859
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
MichaelN614
Erlang Shen
12
8 / 2 / 14
9,629
875
10,009
7,105
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
8
0 / 8 / 2
6,258
569
1,083
9,333
3,594
Horus
Xc1ph3rX
Horus
10
1 / 6 / 1
7,164
651
1,954
16,729
9,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 10 / 2
7,005
637
4,977
15,540
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
24
Kills
2
4
Deaths
24
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
12
0
8
16
L
Jing Wei
0
8
2
0.13
W
4
2
15
5.75
W
Erlang Shen
MichaelN614
Erlang Shen
8
2
14
7.5
L
Horus
Xc1ph3rX
Horus
1
6
1
0.25
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,977
Damage
8,014
19,966
Taken
41,602
14,222
Mitigated
18,928
6,221
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,836
2,295
94
2,324
4,911
1,655
1,449
0
4,911
32,848
0
L
Jing Wei
1,083
914
0
0
9,333
3,594
0
5,731
3,373
0
5,119
W
7,132
1,014
452
1,816
7,950
7,859
247
376
7,301
31,749
0
W
Erlang Shen
MichaelN614
Erlang Shen
10,009
3,778
459
1,076
7,105
4,708
144
0
6,902
1,751
18,857
L
Horus
Xc1ph3rX
Horus
1,954
890
2,865
4,769
16,729
9,793
0
10,643
5,766
0
6,433
L
4,977
1,078
0
1,650
15,540
5,541
0
7,426
7,734
0
18,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,170
Gold Earned
20,427
115
Minions Killed
35
9
Camps Cleared
1
552,099
Distance Traveled
521,291
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,529
866
44
4
3
163,942
1
L
Jing Wei
6,258
569
9
1
1
173,226
0
W
Ymir
9,012
819
54
5
5
195,033
0
W
Erlang Shen
9,629
875
17
2
1
193,124
0
L
Horus
7,164
651
8
1
0
181,971
0
L
Loki
7,005
637
18
2
0
166,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role