Player Matchup

Chiron
Chiron
ABundleOfJawas
Chiron
Level 78
God Stats
8W - 11L
1,370 SR
Queue Stats
115W - 144L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
KayraNat
Kukulkan
Level 5
God Stats
0W - 2L
1,557 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Horus
Horus
therealcrazymale
Horus
Level 64
God Stats
4W - 6L
1,234 SR
Queue Stats
74W - 138L
1,285 Elo+
Party 1
Team Averages
Level 49
1,387 SR
1,394 Elo+

VS

Team Averages
Level 96
1,635 SR
1,455 Elo+
Persephone
Persephone
 
Persephone
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
AskZentrix
Rama
Level 147
God Stats
1W - 2L
1,809 SR
Queue Stats
211W - 164L
1,577 Elo+
Party 2
Horus
Horus
deadrbody
Horus
Level 16
God Stats
2W - 1L
1,597 SR
Queue Stats
8W - 7L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 0
9,441
629
12,608
16,100
4,680
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KayraNat
Kukulkan
12
0 / 4 / 3
9,152
610
7,296
13,391
5,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 9 / 0
7,786
519
2,880
16,456
9,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
9 / 1 / 5
11,286
752
14,078
12,049
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 1 / 12
11,448
763
18,272
15,018
5,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
deadrbody
Horus
15
4 / 1 / 14
10,500
700
8,908
14,702
12,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
3
Kills
21
21
Deaths
3
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
9
1
5
11.5
L
3
8
0
0.38
W
8
1
12
14
L
Kukulkan
KayraNat
Kukulkan
0
4
3
0.38
W
Horus
deadrbody
Horus
4
1
14
11
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,784
Damage
41,258
45,947
Taken
41,769
19,061
Mitigated
20,542
5,758
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
14,078
892
162
4,223
12,049
3,375
559
1,965
10,083
46,898
0
L
12,608
3,206
593
1,898
16,100
4,680
0
5,445
10,215
0
33,430
W
18,272
12,380
0
4,624
15,018
5,054
1,959
2,948
12,070
0
55,875
L
Kukulkan
KayraNat
Kukulkan
7,296
238
0
894
13,391
5,327
0
6,355
6,812
43,340
0
W
Horus
deadrbody
Horus
8,908
2,281
2,883
4,918
14,702
12,113
515
2,715
11,260
6,264
16,467
L
2,880
1,306
682
1,691
16,456
9,054
0
3,468
12,868
0
10,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,379
Gold Earned
33,234
137
Minions Killed
178
3
Camps Cleared
8
694,249
Distance Traveled
779,710
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,286
752
68
5
3
260,352
0
L
Chiron
9,441
629
50
3
1
224,173
4
W
Rama
11,448
763
90
6
3
249,242
1
L
Kukulkan
9,152
610
67
4
2
242,925
0
W
Horus
10,500
700
20
1
2
270,116
0
L
Horus
7,786
519
20
1
0
227,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role