Player Matchup

Fenrir
Fenrir
BGBanditxPRx
Fenrir
Level 62
God Stats
2W - 1L
1,481 SR
Queue Stats
193W - 183L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
lm-0nyx_
Cthulhu
Level 27
God Stats
8W - 7L
1,408 SR
Queue Stats
89W - 80L
1,404 Elo+
Party 1
The Morrigan
The Morrigan
xkennyy1k
The Morrigan
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 99L
1,545 Elo+
Solo
Team Averages
Level 39
1,463 SR
1,462 Elo+

VS

Team Averages
Level 53
1,503 SR
1,472 Elo+
Discordia
Discordia
Archangel7803
Discordia
Level 67
God Stats
20W - 21L
1,525 SR
Queue Stats
120W - 103L
1,533 Elo+
Party 2
Anhur
Anhur
BlackMambaBill
Anhur
Level 86
God Stats
1W - 2L
1,483 SR
Queue Stats
224W - 282L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
SlasherSerpent69
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 2 / 12
13,471
709
17,714
21,281
16,303
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
lm-0nyx_
Cthulhu
15
3 / 5 / 13
12,010
632
9,547
23,401
23,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
xkennyy1k
The Morrigan
18
9 / 2 / 11
13,754
724
14,110
13,432
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Archangel7803
Discordia
16
1 / 0 / 7
11,017
580
16,753
8,998
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 8 / 0
12,775
672
11,458
18,263
7,003
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
SlasherSerpent69
Sun Wukong
12
1 / 14 / 5
10,242
539
6,425
21,208
16,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
21
Kills
9
9
Deaths
22
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
Archangel7803
Discordia
1
0
7
4.5
W
Fenrir
9
2
12
7.5
L
7
8
0
0.88
L
Sun Wukong
SlasherSerpent69
Sun Wukong
1
14
5
0.25
W
Cthulhu
lm-0nyx_
Cthulhu
3
5
13
1.9
W
The Morrigan
xkennyy1k
The Morrigan
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,371
Damage
34,636
58,114
Taken
48,469
44,719
Mitigated
26,044
15,642
Healing
5,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Archangel7803
Discordia
16,753
661
109
1,203
8,998
2,936
0
5,058
3,587
54,600
0
W
Fenrir
17,714
4,506
225
4,554
21,281
16,303
1,820
6,317
14,964
0
52,388
L
11,458
6,612
0
2,033
18,263
7,003
0
7,173
10,811
0
32,774
L
Sun Wukong
SlasherSerpent69
Sun Wukong
6,425
2,361
33
1,844
21,208
16,105
0
9,887
10,704
0
18,757
W
Cthulhu
lm-0nyx_
Cthulhu
9,547
744
1,158
4,438
23,401
23,705
261
4,808
18,352
33,156
0
W
The Morrigan
xkennyy1k
The Morrigan
14,110
2,627
0
5,267
13,432
4,711
396
7,510
5,922
72,593
1,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,235
Gold Earned
34,034
233
Minions Killed
158
16
Camps Cleared
1
1,087,119
Distance Traveled
882,364
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,017
580
77
4
1
368,208
3
W
Fenrir
13,471
709
62
3
4
385,830
1
L
Anhur
12,775
672
57
3
0
279,316
2
L
Sun Wukong
10,242
539
24
1
0
234,840
2
W
Cthulhu
12,010
632
42
2
4
378,519
1
W
The Morrigan
13,754
724
129
7
8
322,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role