Player Matchup

Anubis
Anubis
Bhygon
Anubis
Level 28
God Stats
13W - 6L
1,437 SR
Queue Stats
108W - 113L
1,436 Elo+
Solo
Apollo
Apollo
Juanma-Sant-
Apollo
Level 23
God Stats
4W - 1L
1,652 SR
Queue Stats
51W - 56L
1,380 Elo+
Party 1
Nemesis
Nemesis
Long7shot28
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 46L
1,199 Elo+
Party 1
Ymir
Ymir
lichi05mena
Ymir
Level 8
God Stats
26W - 33L
1,354 SR
Queue Stats
48W - 59L
1,256 Elo+
Party 1
Guan Yu
Guan Yu
pinchadito1
Guan Yu
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 40L
1,650 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,384 Elo+

VS

Team Averages
Level 22
1,530 SR
1,383 Elo+
Apollo
Apollo
JoePantuso
Apollo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 88L
1,479 Elo+
Solo
Merlin
Merlin
RaulBP2010
Merlin
Level 23
God Stats
1W - 5L
1,318 SR
Queue Stats
19W - 41L
1,244 Elo+
Solo
Tyr
Tyr
smurftudo
Tyr
Level 24
God Stats
6W - 19L
1,502 SR
Queue Stats
156W - 183L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
teddyvinte1
Tsukuyomi
Level 27
God Stats
4W - 1L
1,829 SR
Queue Stats
61W - 48L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Łëvi
Kukulkan
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 11L
1,151 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bhygon
Anubis
20
15 / 4 / 13
16,946
628
30,146
23,180
11,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
17
4 / 7 / 4
12,271
454
4,731
17,134
7,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Long7shot28
Nemesis
18
3 / 9 / 8
13,025
482
4,715
21,346
10,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 4 / 6
12,031
446
2,312
18,752
20,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
pinchadito1
Guan Yu
20
21 / 1 / 13
17,408
645
29,769
27,022
37,667
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JoePantuso
Apollo
17
12 / 9 / 2
12,043
446
17,760
20,811
4,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
RaulBP2010
Merlin
17
0 / 14 / 9
10,949
406
8,961
24,279
4,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

7
3 / 2 / 1
8,341
309
3,768
4,356
967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tsukuyomi
teddyvinte1
Tsukuyomi
18
7 / 12 / 8
12,441
461
22,231
27,086
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Łëvi
Kukulkan
16
3 / 8 / 5
10,574
392
11,508
16,426
3,638
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
50
45
Kills
25
25
Deaths
45
44
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bhygon
Anubis
15
4
13
5.38
L
Apollo
JoePantuso
Apollo
12
9
2
1.44
W
Apollo
4
7
4
0.86
W
Nemesis
Long7shot28
Nemesis
3
9
8
0.78
L
Merlin
RaulBP2010
Merlin
0
14
9
0.32
W
2
4
6
1.25
W
Guan Yu
pinchadito1
Guan Yu
21
1
13
27.5
L
3
2
1
1.75
L
Tsukuyomi
teddyvinte1
Tsukuyomi
7
12
8
0.92
L
Kukulkan
Łëvi
Kukulkan
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,673
Damage
64,228
107,434
Taken
92,958
87,138
Mitigated
20,283
38,648
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bhygon
Anubis
30,146
998
960
11,721
23,180
11,077
1,810
3,802
19,262
125,438
0
L
Apollo
JoePantuso
Apollo
17,760
9,499
0
3,518
20,811
4,326
1,590
7,001
13,556
0
51,880
W
Apollo
4,731
3,242
0
2,920
17,134
7,172
7,047
2,622
14,440
0
51,753
W
Nemesis
Long7shot28
Nemesis
4,715
1,092
0
4,452
21,346
10,388
1,123
1,404
19,858
0
92,123
L
Merlin
RaulBP2010
Merlin
8,961
882
0
2,241
24,279
4,941
1,096
5,965
17,364
71,934
0
W
2,312
499
0
2,342
18,752
20,834
1,046
7,243
11,181
39,270
0
W
Guan Yu
pinchadito1
Guan Yu
29,769
3,608
5,108
11,145
27,022
37,667
1,943
5,112
21,544
0
100,603
L
3,768
558
0
899
4,356
967
0
138
3,787
0
15,455
L
Tsukuyomi
teddyvinte1
Tsukuyomi
22,231
4,839
0
5,920
27,086
6,411
360
9,690
16,556
0
89,835
L
Kukulkan
Łëvi
Kukulkan
11,508
910
0
0
16,426
3,638
116
9,664
6,608
55,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,681
Gold Earned
54,348
564
Minions Killed
455
0
Camps Cleared
0
2,432,075
Distance Traveled
1,895,251
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,946
628
188
7
0
432,444
3
L
Apollo
12,043
446
71
3
0
468,297
0
W
Apollo
12,271
454
77
3
0
415,293
1
W
Nemesis
13,025
482
106
4
0
565,264
0
L
Merlin
10,949
406
141
5
0
397,392
0
W
Ymir
12,031
446
48
2
0
482,198
0
W
Guan Yu
17,408
645
145
5
0
536,876
1
L
Tyr
8,341
309
26
1
0
141,235
0
L
Tsukuyomi
12,441
461
124
5
0
448,293
3
L
Kukulkan
10,574
392
93
3
0
440,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role