Player Matchup

Apollo
Apollo
FluffyManticore
Apollo
Level 144
God Stats
12W - 5L
1,669 SR
Queue Stats
375W - 240L
1,734 Elo+
Party 1
Cerberus
Cerberus
Grandpapery
Cerberus
Level 8
God Stats
2W - 1L
1,715 SR
Queue Stats
21W - 4L
1,881 Elo+
Party 1
Neith
Neith
PPeePuncher
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 2L
1,991 Elo+
Party 1
Xing Tian
Xing Tian
RushedThem
Xing Tian
Level 124
God Stats
9W - 3L
1,789 SR
Queue Stats
418W - 190L
1,663 Elo+
Party 1
Janus
Janus
zKorey
Janus
Level 104
God Stats
15W - 6L
1,625 SR
Queue Stats
436W - 248L
1,729 Elo+
Party 1
Team Averages
Level 79
1,660 SR
1,800 Elo+

VS

Team Averages
Level 91
1,587 SR
1,656 Elo+
Sylvanus
Sylvanus
ChrisMMXV
Sylvanus
Level 129
God Stats
19W - 14L
1,659 SR
Queue Stats
193W - 145L
1,716 Elo+
Party 2
Thor
Thor
GsingleOD
Thor
Level 36
God Stats
7W - 2L
1,779 SR
Queue Stats
150W - 103L
1,716 Elo+
Party 2
Janus
Janus
MrBootyHoleMan
Janus
Level 128
God Stats
13W - 13L
1,535 SR
Queue Stats
278W - 227L
1,733 Elo+
Party 2
Medusa
Medusa
jbjbjb3743
Medusa
Level 121
God Stats
3W - 5L
1,534 SR
Queue Stats
272W - 266L
1,553 Elo+
Solo
Danzaburou
Danzaburou
tknbeast
Danzaburou
Level 40
God Stats
4W - 8L
1,428 SR
Queue Stats
162W - 146L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 10
10,147
676
8,938
10,542
3,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Grandpapery
Cerberus
15
4 / 0 / 5
9,353
624
7,523
7,871
8,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
9 / 2 / 2
10,081
672
8,319
7,770
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
RushedThem
Xing Tian
12
2 / 0 / 8
7,854
524
4,028
13,399
10,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
zKorey
Janus
13
5 / 4 / 6
8,736
582
8,199
8,160
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChrisMMXV
Sylvanus
11
1 / 2 / 4
6,387
426
4,808
8,421
7,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
11
2 / 6 / 3
6,956
464
6,302
11,659
4,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 5 / 2
7,329
489
5,246
8,884
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
jbjbjb3743
Medusa
11
0 / 5 / 0
6,736
449
2,377
8,865
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
tknbeast
Danzaburou
12
2 / 6 / 2
7,808
521
6,720
11,017
3,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
24
Kills
7
7
Deaths
24
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ChrisMMXV
Sylvanus
1
2
4
1.5
W
4
1
10
9
W
Cerberus
Grandpapery
Cerberus
4
0
5
6.5
L
Thor
2
6
3
0.58
L
2
5
2
0.6
W
9
2
2
5
W
Xing Tian
RushedThem
Xing Tian
2
0
8
6
L
Medusa
jbjbjb3743
Medusa
0
5
0
0
L
Danzaburou
tknbeast
Danzaburou
2
6
2
0.5
W
Janus
zKorey
Janus
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,007
Damage
25,453
47,742
Taken
48,846
28,977
Mitigated
19,650
17,199
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ChrisMMXV
Sylvanus
4,808
1,107
1,993
3,654
8,421
7,025
0
3,517
4,716
15,572
4,125
W
8,938
6,170
0
7,136
10,542
3,850
642
609
9,891
0
77,139
W
Cerberus
Grandpapery
Cerberus
7,523
394
0
2,701
7,871
8,778
0
0
7,871
53,828
0
L
Thor
6,302
1,197
0
2,346
11,659
4,327
0
2,982
8,472
0
37,765
L
5,246
171
66
1,414
8,884
2,525
0
3,519
5,139
51,232
0
W
8,319
2,867
0
3,353
7,770
3,109
0
1,851
5,849
0
66,368
W
Xing Tian
RushedThem
Xing Tian
4,028
280
0
1,942
13,399
10,730
0
3,740
9,505
14,169
0
L
Medusa
jbjbjb3743
Medusa
2,377
1,173
0
1,012
8,865
2,423
0
4,817
3,544
0
41,247
L
Danzaburou
tknbeast
Danzaburou
6,720
2,836
0
2,696
11,017
3,350
0
3,588
7,225
0
49,557
W
Janus
zKorey
Janus
8,199
515
70
1,997
8,160
2,510
24
3,088
4,916
54,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,171
Gold Earned
35,216
514
Minions Killed
384
0
Camps Cleared
0
1,521,079
Distance Traveled
1,395,636
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,387
426
39
3
0
288,476
4
W
Apollo
10,147
676
150
10
0
308,192
0
W
Cerberus
9,353
624
127
8
0
287,927
3
L
Thor
6,956
464
61
4
0
283,938
5
L
Janus
7,329
489
111
7
0
296,059
5
W
Neith
10,081
672
113
8
0
276,019
1
W
Xing Tian
7,854
524
13
1
0
334,222
6
L
Medusa
6,736
449
78
5
0
264,410
4
L
Danzaburou
7,808
521
95
6
0
262,753
6
W
Janus
8,736
582
111
7
0
314,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role