Player Matchup

Izanami
Izanami
AnitaBuerk
Izanami
Level 67
God Stats
1W - 2L
1,486 SR
Queue Stats
6W - 36L
920 Elo+
Party 2
Mulan
Mulan
CrusaderRex
Mulan
Level 85
God Stats
4W - 3L
1,865 SR
Queue Stats
89W - 89L
1,525 Elo+
Solo
Tiamat
Tiamat
DanielBuerk
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,295 Elo+
Party 2
Team Averages
Level 56
1,617 SR
1,246 Elo+

VS

Team Averages
Level 24
1,474 SR
1,354 Elo+
Eset
Eset
DPikle
Eset
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 16L
1,285 Elo+
Party 1
Zeus
Zeus
Udder030
Zeus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 18L
1,285 Elo+
Party 1
Ullr
Ullr
xFr3z3rx
Ullr
Level 55
God Stats
7W - 11L
1,423 SR
Queue Stats
189W - 167L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnitaBuerk
Izanami
14
7 / 5 / 6
10,306
793
7,506
12,318
3,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 4 / 4
9,840
757
8,681
16,323
10,759
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
11
1 / 7 / 4
8,229
633
8,700
12,772
6,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
DPikle
Eset
13
2 / 6 / 12
9,247
711
5,649
8,105
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zeus
13
1 / 5 / 11
8,818
678
9,064
8,017
2,797
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
16
13 / 3 / 2
11,639
895
19,144
13,108
5,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
14
Kills
16
16
Deaths
14
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
AnitaBuerk
Izanami
7
5
6
2
L
6
4
4
2
W
Eset
DPikle
Eset
2
6
12
1.33
L
Tiamat
1
7
4
0.43
W
Zeus
1
5
11
1.3
W
Ullr
13
3
2
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
33,857
41,413
Taken
29,230
20,902
Mitigated
11,009
5,497
Healing
3,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AnitaBuerk
Izanami
7,506
3,766
0
1,112
12,318
3,590
76
4,496
7,648
0
37,339
L
8,681
1,330
0
2,074
16,323
10,759
450
7,073
9,042
6,612
25,055
W
Eset
DPikle
Eset
5,649
1,264
436
592
8,105
2,722
313
1,955
6,150
12,572
0
L
Tiamat
8,700
499
0
2,311
12,772
6,553
215
3,723
8,860
26,848
0
W
Zeus
9,064
2,266
75
926
8,017
2,797
0
2,917
5,100
23,139
0
W
Ullr
19,144
8,791
0
1,591
13,108
5,490
811
5,794
7,314
0
46,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
29,704
163
Minions Killed
133
7
Camps Cleared
4
647,939
Distance Traveled
603,753
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,306
793
54
4
1
218,922
1
L
Mulan
9,840
757
60
5
5
231,328
3
W
Eset
9,247
711
21
2
1
191,925
1
L
Tiamat
8,229
633
49
4
1
197,689
0
W
Zeus
8,818
678
37
3
0
185,357
0
W
Ullr
11,639
895
75
6
3
226,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role