Player Matchup

Ymir
Ymir
HanddCraftted69
Ymir
Level 63
God Stats
2W - 4L
1,448 SR
Queue Stats
56W - 74L
1,334 Elo+
Party 3
Charybdis
Charybdis
OldManCreed
Charybdis
Level 63
God Stats
0W - 2L
1,255 SR
Queue Stats
194W - 219L
1,377 Elo+
Party 1
Mulan
Mulan
WrathOfCosby
Mulan
Level 59
God Stats
2W - 6L
1,301 SR
Queue Stats
193W - 225L
1,413 Elo+
Party 1
Cerberus
Cerberus
Xc2_DUKE
Cerberus
Level 83
God Stats
0W - 1L
1,266 SR
Queue Stats
72W - 79L
1,383 Elo+
Party 3
Anubis
Anubis
shadyfandad89
Anubis
Level 56
God Stats
7W - 5L
1,627 SR
Queue Stats
22W - 24L
1,447 Elo+
Party 3
Team Averages
Level 65
1,380 SR
1,391 Elo+

VS

Team Averages
Level 113
1,512 SR
1,420 Elo+
Hercules
Hercules
ChefBoyyAreDee
Hercules
Level 101
God Stats
20W - 27L
1,406 SR
Queue Stats
584W - 618L
1,412 Elo+
Party 2
Baron Samedi
Baron Samedi
ElevatedInigma
Baron Samedi
Level 143
God Stats
52W - 29L
1,638 SR
Queue Stats
1,623W - 1,674L
1,487 Elo+
Party 2
Jormungandr
Jormungandr
F34R R3CK1355
Jormungandr
Level 86
God Stats
10W - 5L
1,472 SR
Queue Stats
91W - 87L
1,430 Elo+
Solo
Bellona
Bellona
ScarbondoSV
Bellona
Level 146
God Stats
164W - 181L
1,474 SR
Queue Stats
933W - 910L
1,397 Elo+
Solo
Sol
Sol
jimmydakilla105
Sol
Level 89
God Stats
22W - 19L
1,572 SR
Queue Stats
367W - 453L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,214
401
699
3,508
1,477
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
OldManCreed
Charybdis
8
0 / 0 / 0
5,289
407
2,663
3,891
1,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 2 / 0
6,357
489
3,873
8,768
3,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Xc2_DUKE
Cerberus
9
0 / 2 / 0
5,715
440
3,060
9,498
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 0
6,913
532
3,696
8,027
3,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
1 / 1 / 2
7,226
556
6,497
8,947
5,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
ElevatedInigma
Baron Samedi
14
4 / 1 / 2
8,228
633
6,605
6,820
2,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
F34R R3CK1355
Jormungandr
10
0 / 0 / 2
6,008
462
2,697
5,630
4,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
ScarbondoSV
Bellona
11
3 / 0 / 2
7,037
541
2,244
5,183
2,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 0
6,430
495
1,835
5,166
1,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
8
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
1
1
2
2
W
Baron Samedi
ElevatedInigma
Baron Samedi
4
1
2
5
W
Jormungandr
F34R R3CK1355
Jormungandr
0
0
2
1
L
0
0
0
0
L
Charybdis
OldManCreed
Charybdis
0
0
0
0
W
Bellona
ScarbondoSV
Bellona
3
0
2
4
L
1
2
0
0.5
L
Cerberus
Xc2_DUKE
Cerberus
0
2
0
0
W
0
0
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,991
Damage
19,878
33,692
Taken
31,746
16,489
Mitigated
17,197
11,075
Healing
14,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
6,497
2,705
0
2,787
8,947
5,987
146
2,934
5,440
0
41,944
W
Baron Samedi
ElevatedInigma
Baron Samedi
6,605
838
488
2,452
6,820
2,820
0
1,342
5,478
55,039
0
W
Jormungandr
F34R R3CK1355
Jormungandr
2,697
512
0
1,695
5,630
4,414
0
760
4,826
27,282
0
L
699
36
50
924
3,508
1,477
0
1,321
2,187
12,839
0
L
Charybdis
OldManCreed
Charybdis
2,663
1,137
0
720
3,891
1,259
0
1,977
1,914
0
27,767
W
Bellona
ScarbondoSV
Bellona
2,244
550
346
2,496
5,183
2,782
784
1,597
3,586
0
33,056
L
3,873
545
0
2,413
8,768
3,424
0
1,995
6,773
0
36,644
L
Cerberus
Xc2_DUKE
Cerberus
3,060
503
0
3,954
9,498
6,516
0
494
9,004
30,171
0
W
1,835
893
0
3,746
5,166
1,194
44
205
4,961
36,878
0
L
3,696
82
0
3,014
8,027
3,813
43
5,409
2,618
42,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,488
Gold Earned
34,929
341
Minions Killed
399
0
Camps Cleared
0
1,219,912
Distance Traveled
1,253,779
15
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,226
556
95
7
0
243,491
8
W
Baron Samedi
8,228
633
119
9
0
222,436
7
W
Jormungandr
6,008
462
54
4
0
250,651
7
L
Ymir
5,214
401
24
2
0
251,640
5
L
Charybdis
5,289
407
56
4
0
235,766
0
W
Bellona
7,037
541
57
4
0
291,780
5
L
Mulan
6,357
489
82
6
0
258,916
1
L
Cerberus
5,715
440
83
6
0
242,909
3
W
Sol
6,430
495
74
6
0
245,421
3
L
Anubis
6,913
532
96
7
0
230,681
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role