Player Matchup

Artemis
Artemis
GoldNeptune07
Artemis
Level 24
God Stats
4W - 2L
1,570 SR
Queue Stats
25W - 12L
1,514 Elo+
Solo
Jormungandr
Jormungandr
JoseNotHozay225
Jormungandr
Level 26
God Stats
4W - 4L
1,488 SR
Queue Stats
28W - 35L
1,310 Elo+
Solo
King Arthur
King Arthur
Not_Griffith
King Arthur
Level 28
God Stats
3W - 1L
1,710 SR
Queue Stats
130W - 119L
1,463 Elo+
Solo
Nu Wa
Nu Wa
scammersis
Nu Wa
Level 49
God Stats
12W - 20L
1,436 SR
Queue Stats
112W - 177L
1,280 Elo+
Party 2
Fenrir
Fenrir
tylermcmillen
Fenrir
Level 4
God Stats
1W - 3L
1,182 SR
Queue Stats
1W - 3L
1,113 Elo+
Party 2
Team Averages
Level 26
1,477 SR
1,336 Elo+

VS

Team Averages
Level 16
1,379 SR
1,333 Elo+
Ah Muzen Cab
Ah Muzen Cab
CeeKing101
Ah Muzen Cab
Level 10
God Stats
6W - 8L
1,441 SR
Queue Stats
199W - 217L
1,252 Elo+
Party 1
King Arthur
King Arthur
Chantz101
King Arthur
Level 17
God Stats
2W - 10L
1,091 SR
Queue Stats
305W - 338L
1,255 Elo+
Party 1
Cerberus
Cerberus
Diego316616
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 93L
1,258 Elo+
Solo
Ra
Ra
Lendrix00
Ra
Level 8
God Stats
0W - 2L
1,257 SR
Queue Stats
22W - 24L
1,395 Elo+
Solo
Thanatos
Thanatos
WhoBenny
Thanatos
Level 15
God Stats
30W - 12L
1,608 SR
Queue Stats
90W - 37L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
8 / 3 / 7
12,391
516
15,885
18,655
6,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jormungandr
JoseNotHozay225
Jormungandr
17
3 / 0 / 8
11,413
476
5,442
14,390
9,760
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

King Arthur
Not_Griffith
King Arthur
19
5 / 6 / 0
12,829
535
11,166
19,276
19,059
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
16
2 / 5 / 8
10,998
458
12,523
10,915
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 7 / 6
11,003
458
5,452
19,957
17,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CeeKing101
Ah Muzen Cab
16
0 / 6 / 1
10,427
434
6,725
13,483
3,683
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Chantz101
King Arthur
18
2 / 1 / 3
11,378
474
5,201
14,458
13,390
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Diego316616
Cerberus
13
2 / 0 / 3
9,498
396
4,023
10,949
7,365
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 10 / 6
10,564
440
7,384
19,802
6,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
WhoBenny
Thanatos
19
14 / 4 / 2
12,935
539
21,973
21,179
8,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
21
Kills
19
21
Deaths
21
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CeeKing101
Ah Muzen Cab
0
6
1
0.08
L
King Arthur
Chantz101
King Arthur
2
1
3
3.5
L
Cerberus
Diego316616
Cerberus
2
0
3
3.5
W
Artemis
8
3
7
3.83
W
Jormungandr
JoseNotHozay225
Jormungandr
3
0
8
7
L
1
10
6
0.4
W
King Arthur
Not_Griffith
King Arthur
5
6
0
0.83
L
Thanatos
WhoBenny
Thanatos
14
4
2
3.75
W
Nu Wa
2
5
8
1.2
W
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,468
Damage
45,306
83,193
Taken
79,871
55,326
Mitigated
39,715
18,840
Healing
28,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CeeKing101
Ah Muzen Cab
6,725
2,550
0
2,437
13,483
3,683
3,314
2,602
10,605
0
59,290
L
King Arthur
Chantz101
King Arthur
5,201
1,044
0
2,586
14,458
13,390
560
2,380
11,745
0
59,344
L
Cerberus
Diego316616
Cerberus
4,023
361
36
3,095
10,949
7,365
0
3,278
7,325
36,263
0
W
Artemis
15,885
8,115
443
8,131
18,655
6,141
6,813
4,741
13,828
0
78,247
W
Jormungandr
JoseNotHozay225
Jormungandr
5,442
1,566
0
4,360
14,390
9,760
2,204
3,574
10,756
48,193
0
L
7,384
1,500
0
4,792
19,802
6,815
834
5,402
13,827
65,767
0
W
King Arthur
Not_Griffith
King Arthur
11,166
246
0
3,740
19,276
19,059
398
3,698
15,517
8,841
64,692
L
Thanatos
WhoBenny
Thanatos
21,973
7,601
0
15,250
21,179
8,462
2,711
5,100
15,459
0
98,645
W
Nu Wa
12,523
1,469
0
0
10,915
3,053
1,715
3,267
7,580
52,823
0
W
5,452
1,090
0
2,166
19,957
17,313
138
2,232
17,657
0
63,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,634
Gold Earned
54,802
494
Minions Killed
627
0
Camps Cleared
0
2,033,062
Distance Traveled
2,031,156
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,427
434
118
5
0
405,227
0
L
King Arthur
11,378
474
132
6
0
492,928
3
L
Cerberus
9,498
396
110
5
0
305,190
3
W
Artemis
12,391
516
131
5
0
380,514
0
W
Jormungandr
11,413
476
81
3
0
456,683
2
L
Ra
10,564
440
119
5
0
365,824
5
W
King Arthur
12,829
535
123
5
0
455,908
3
L
Thanatos
12,935
539
148
6
0
461,987
3
W
Nu Wa
10,998
458
64
3
0
318,040
0
W
Fenrir
11,003
458
95
4
0
421,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role