Player Matchup

Neith
Neith
CASH-21
Neith
Level 122
God Stats
2W - 7L
1,557 SR
Queue Stats
24W - 38L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
ImTheJuggernautB
Baron Samedi
Level 120
God Stats
14W - 5L
1,554 SR
Queue Stats
91W - 97L
1,447 Elo+
Solo
Hel
Hel
Innaco
Hel
Level 118
God Stats
0W - 1L
1,563 SR
Queue Stats
63W - 63L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
Miku2693
Gilgamesh
Level 47
God Stats
2W - 4L
1,314 SR
Queue Stats
44W - 43L
1,404 Elo+
Solo
Hercules
Hercules
NotWelcome455
Hercules
Level 31
God Stats
11W - 10L
1,593 SR
Queue Stats
76W - 74L
1,457 Elo+
Solo
Team Averages
Level 88
1,516 SR
1,439 Elo+

VS

Team Averages
Level 103
1,678 SR
1,634 Elo+
Da Ji
Da Ji
Ahtho
Da Ji
Level 123
God Stats
3W - 0L
1,899 SR
Queue Stats
30W - 17L
1,664 Elo+
Party 1
Poseidon
Poseidon
Dalgon1516
Poseidon
Level 124
God Stats
2W - 0L
1,742 SR
Queue Stats
18W - 6L
1,786 Elo+
Party 1
Geb
Geb
MrThat1Guy
Geb
Level 29
God Stats
2W - 1L
1,738 SR
Queue Stats
43W - 21L
1,609 Elo+
Party 1
Erlang Shen
Erlang Shen
RINCKSTER
Erlang Shen
Level 158
God Stats
7W - 1L
1,752 SR
Queue Stats
61W - 36L
1,696 Elo+
Party 1
Medusa
Medusa
ToWarDs_VaLhAlLa
Medusa
Level 83
God Stats
4W - 0L
1,258 SR
Queue Stats
24W - 43L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CASH-21
Neith
14
2 / 8 / 2
8,228
686
5,022
11,229
3,904
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ImTheJuggernautB
Baron Samedi
12
0 / 10 / 3
6,749
562
6,613
15,322
6,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
Innaco
Hel
14
0 / 6 / 4
7,859
655
4,308
16,477
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Miku2693
Gilgamesh
13
2 / 8 / 2
8,151
679
9,545
22,756
14,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
NotWelcome455
Hercules
13
2 / 3 / 1
8,164
680
5,218
28,792
13,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ahtho
Da Ji
16
7 / 1 / 12
10,448
871
16,440
7,627
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Poseidon
Dalgon1516
Poseidon
18
11 / 2 / 12
11,881
990
24,635
6,609
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 24
10,435
870
6,860
10,273
12,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
RINCKSTER
Erlang Shen
18
14 / 0 / 12
12,989
1,082
27,029
12,286
10,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 2 / 13
8,862
739
9,753
7,004
2,766
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
108
6
Kills
35
35
Deaths
6
12
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Ahtho
Da Ji
7
1
12
13
L
Neith
CASH-21
Neith
2
8
2
0.38
W
Poseidon
Dalgon1516
Poseidon
11
2
12
8.5
L
Baron Samedi
ImTheJuggernautB
Baron Samedi
0
10
3
0.15
L
Hel
Innaco
Hel
0
6
4
0.33
L
Gilgamesh
Miku2693
Gilgamesh
2
8
2
0.38
W
2
1
24
14
L
Hercules
NotWelcome455
Hercules
2
3
1
0.83
W
Erlang Shen
RINCKSTER
Erlang Shen
14
0
12
20
W
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,706
Damage
84,717
94,576
Taken
43,799
45,665
Mitigated
32,352
29,002
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Ahtho
Da Ji
16,440
4,382
0
825
7,627
3,912
1,051
1,689
5,687
0
27,552
L
Neith
CASH-21
Neith
5,022
1,336
0
543
11,229
3,904
1
2,924
8,189
0
29,848
W
Poseidon
Dalgon1516
Poseidon
24,635
3,338
0
616
6,609
2,312
1,448
867
5,435
57,732
0
L
Baron Samedi
ImTheJuggernautB
Baron Samedi
6,613
697
869
982
15,322
6,208
0
5,045
10,170
14,679
0
L
Hel
Innaco
Hel
4,308
736
2,289
3,987
16,477
7,245
96
6,874
9,383
27,403
0
L
Gilgamesh
Miku2693
Gilgamesh
9,545
1,043
0
4,470
22,756
14,580
0
7,606
14,880
72
23,599
W
6,860
1,305
0
2,289
10,273
12,672
308
3,006
7,005
12,971
0
L
Hercules
NotWelcome455
Hercules
5,218
1,447
1,702
14,160
28,792
13,728
0
8,426
20,082
0
16,787
W
Erlang Shen
RINCKSTER
Erlang Shen
27,029
16,740
1,583
5,418
12,286
10,690
957
3,400
8,749
0
51,008
W
9,753
3,806
457
595
7,004
2,766
2,742
2,241
4,635
0
29,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,151
Gold Earned
54,615
195
Minions Killed
251
7
Camps Cleared
8
982,676
Distance Traveled
1,233,707
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,448
871
29
2
1
253,185
0
L
Neith
8,228
686
50
4
2
175,789
0
W
Poseidon
11,881
990
117
10
1
239,464
1
L
Baron Samedi
6,749
562
19
2
1
172,207
0
L
Hel
7,859
655
66
6
0
196,545
3
L
Gilgamesh
8,151
679
30
3
3
199,424
1
W
Geb
10,435
870
11
1
0
248,975
0
L
Hercules
8,164
680
30
3
1
238,711
2
W
Erlang Shen
12,989
1,082
55
5
5
261,603
0
W
Medusa
8,862
739
39
3
1
230,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role