Player Matchup

Sol
Sol
Cakelisha
Sol
Level 144
God Stats
11W - 6L
1,630 SR
Queue Stats
167W - 165L
1,551 Elo+
Party 1
Janus
Janus
JonnyBoy_10_
Janus
Level 142
God Stats
2W - 3L
1,742 SR
Queue Stats
237W - 236L
1,572 Elo+
Party 1
Achilles
Achilles
Sosalosss
Achilles
Level 127
God Stats
4W - 2L
1,225 SR
Queue Stats
265W - 232L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
StalkerSlays
Kuzenbo
Level 129
God Stats
2W - 2L
1,751 SR
Queue Stats
141W - 141L
1,566 Elo+
Party 1
Chiron
Chiron
sF3RA
Chiron
Level 140
God Stats
26W - 20L
1,638 SR
Queue Stats
1,284W - 1,245L
1,554 Elo+
Solo
Team Averages
Level 136
1,597 SR
1,554 Elo+

VS

Team Averages
Level 108
1,554 SR
1,596 Elo+
Bakasura
Bakasura
Fast Fred Teeps
Bakasura
Level 107
God Stats
16W - 11L
1,626 SR
Queue Stats
187W - 179L
1,580 Elo+
Solo
The Morrigan
The Morrigan
Yuer17
The Morrigan
Level 134
God Stats
17W - 16L
1,537 SR
Queue Stats
302W - 272L
1,616 Elo+
Solo
Athena
Athena
arggomez77
Athena
Level 96
God Stats
3W - 6L
1,439 SR
Queue Stats
247W - 235L
1,604 Elo+
Solo
King Arthur
King Arthur
littleMacn
King Arthur
Level 102
God Stats
18W - 20L
1,585 SR
Queue Stats
159W - 167L
1,590 Elo+
Solo
Danzaburou
Danzaburou
zTompy_
Danzaburou
Level 100
God Stats
6W - 5L
1,583 SR
Queue Stats
589W - 579L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
9,492
500
15,038
13,917
5,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 6
8,962
472
7,786
11,058
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Sosalosss
Achilles
16
6 / 3 / 2
10,203
537
11,157
21,303
22,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
StalkerSlays
Kuzenbo
13
1 / 0 / 8
8,485
447
7,533
13,445
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
sF3RA
Chiron
17
4 / 3 / 3
10,504
553
10,080
15,620
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
3 / 0 / 1
9,546
502
6,783
14,364
6,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
Yuer17
The Morrigan
15
1 / 7 / 0
9,384
494
10,769
12,722
5,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
arggomez77
Athena
11
0 / 5 / 5
8,114
427
7,064
16,169
13,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
littleMacn
King Arthur
18
5 / 2 / 1
11,314
595
19,948
17,301
13,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
zTompy_
Danzaburou
15
0 / 4 / 1
9,195
484
6,851
11,398
3,520
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
18
Kills
9
9
Deaths
18
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
Bakasura
3
0
1
3.5
W
2
2
6
2.5
W
Achilles
Sosalosss
Achilles
6
3
2
2.33
W
Kuzenbo
StalkerSlays
Kuzenbo
1
0
8
5
L
The Morrigan
Yuer17
The Morrigan
1
7
0
0.14
L
Athena
arggomez77
Athena
0
5
5
0.5
L
King Arthur
littleMacn
King Arthur
5
2
1
2.75
W
Chiron
sF3RA
Chiron
4
3
3
1.83
L
Danzaburou
zTompy_
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,594
Damage
51,415
75,343
Taken
71,954
52,853
Mitigated
40,988
26,418
Healing
19,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,038
6,250
0
8,833
13,917
5,781
216
6,365
6,846
67,320
7,404
L
Bakasura
6,783
4,367
0
3,167
14,364
6,059
43
5,979
8,385
0
48,666
W
7,786
451
0
2,808
11,058
3,567
0
2,948
7,770
60,078
0
W
Achilles
Sosalosss
Achilles
11,157
3,008
0
5,492
21,303
22,203
0
552
20,723
5,935
57,821
W
Kuzenbo
StalkerSlays
Kuzenbo
7,533
3,309
0
1,771
13,445
15,166
28
4,016
8,586
26,257
0
L
The Morrigan
Yuer17
The Morrigan
10,769
896
66
1,587
12,722
5,074
0
8,070
4,601
68,526
0
L
Athena
arggomez77
Athena
7,064
1,517
780
2,038
16,169
13,094
230
9,310
6,859
23,913
0
L
King Arthur
littleMacn
King Arthur
19,948
1,577
0
7,334
17,301
13,241
59
4,341
12,960
0
85,048
W
Chiron
sF3RA
Chiron
10,080
4,354
725
6,789
15,620
6,136
428
3,325
11,555
0
84,763
L
Danzaburou
zTompy_
Danzaburou
6,851
2,460
0
4,086
11,398
3,520
674
2,823
8,575
0
72,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,646
Gold Earned
47,553
523
Minions Killed
564
0
Camps Cleared
0
1,867,891
Distance Traveled
1,954,352
33
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,492
500
138
7
0
377,798
6
L
Bakasura
9,546
502
110
6
0
462,299
3
W
Janus
8,962
472
89
5
0
387,237
7
W
Achilles
10,203
537
121
6
0
367,097
3
W
Kuzenbo
8,485
447
31
2
0
398,514
9
L
The Morrigan
9,384
494
126
7
0
343,457
5
L
Athena
8,114
427
41
2
0
393,010
2
L
King Arthur
11,314
595
157
8
0
398,754
2
W
Chiron
10,504
553
144
8
0
337,245
8
L
Danzaburou
9,195
484
130
7
0
356,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role