Player Matchup

Hera
Hera
Eleomwen
Hera
Level 10
God Stats
5W - 3L
1,570 SR
Queue Stats
12W - 11L
1,385 Elo+
Party 2
Hel
Hel
JUMPY_GhoSTFacee
Hel
Level 28
God Stats
6W - 8L
1,351 SR
Queue Stats
79W - 82L
1,324 Elo+
Party 2
Artemis
Artemis
RealXenon3004
Artemis
Level 5
God Stats
7W - 6L
1,856 SR
Queue Stats
21W - 27L
1,481 Elo+
Party 3
Ymir
Ymir
Xi Revibe iX
Ymir
Level 45
God Stats
6W - 2L
1,718 SR
Queue Stats
147W - 169L
1,323 Elo+
Party 3
Fenrir
Fenrir
l Reagan I
Fenrir
Level 39
God Stats
12W - 14L
1,523 SR
Queue Stats
193W - 205L
1,373 Elo+
Party 3
Team Averages
Level 25
1,604 SR
1,377 Elo+

VS

Team Averages
Level 22
1,440 SR
1,375 Elo+
Erlang Shen
Erlang Shen
Arakiri131
Erlang Shen
Level 29
God Stats
5W - 10L
1,302 SR
Queue Stats
121W - 140L
1,425 Elo+
Solo
Izanami
Izanami
ChairoBundy
Izanami
Level 47
God Stats
1W - 4L
1,384 SR
Queue Stats
48W - 71L
1,307 Elo+
Party 1
Aphrodite
Aphrodite
DarkMarv57
Aphrodite
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
IBenjaminMartina
Yemoja
Level 14
God Stats
5W - 7L
1,516 SR
Queue Stats
9W - 12L
1,369 Elo+
Party 1
Susano
Susano
ItsXwizz
Susano
Level 18
God Stats
9W - 10L
1,496 SR
Queue Stats
14W - 28L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
3 / 1 / 2
8,369
558
8,980
6,791
2,199
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
4 / 2 / 2
8,270
551
8,629
10,980
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
12
2 / 0 / 4
7,086
472
6,112
6,192
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 0 / 5
7,572
505
4,029
10,924
8,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
l Reagan I
Fenrir
14
6 / 0 / 3
8,539
569
7,918
8,869
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arakiri131
Erlang Shen
12
0 / 2 / 1
6,523
435
1,709
8,942
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
ChairoBundy
Izanami
10
0 / 4 / 1
6,213
414
4,936
9,247
2,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
DarkMarv57
Aphrodite
10
1 / 5 / 1
6,544
436
7,231
12,308
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 0
5,757
384
2,509
5,375
2,336
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Susano
ItsXwizz
Susano
12
1 / 4 / 0
7,029
469
4,349
11,764
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
17
Kills
3
3
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Arakiri131
Erlang Shen
0
2
1
0.25
L
Izanami
ChairoBundy
Izanami
0
4
1
0.13
L
Aphrodite
DarkMarv57
Aphrodite
1
5
1
0.3
W
Hera
3
1
2
4
L
1
2
0
0.5
L
Susano
ItsXwizz
Susano
1
4
0
0.25
W
4
2
2
2.5
W
Artemis
2
0
4
4
W
2
0
5
4.5
W
Fenrir
l Reagan I
Fenrir
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,668
Damage
20,734
43,756
Taken
47,636
20,778
Mitigated
17,120
21,075
Healing
17,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Arakiri131
Erlang Shen
1,709
159
0
3,741
8,942
3,898
0
6,476
2,466
0
23,320
L
Izanami
ChairoBundy
Izanami
4,936
3,299
413
3,092
9,247
2,291
0
2,517
6,730
0
38,814
L
Aphrodite
DarkMarv57
Aphrodite
7,231
361
185
5,007
12,308
4,927
190
9,346
2,962
34,367
0
W
Hera
8,980
2,462
88
2,814
6,791
2,199
1,143
372
6,419
48,211
0
L
2,509
255
829
339
5,375
2,336
0
1,190
4,185
11,842
0
L
Susano
ItsXwizz
Susano
4,349
378
0
3,689
11,764
3,668
0
2,109
9,655
0
46,129
W
8,629
614
648
5,824
10,980
4,065
1,059
6,041
4,939
53,195
0
W
Artemis
6,112
2,584
0
2,567
6,192
2,110
754
1,353
4,839
0
33,065
W
4,029
992
1,596
2,744
10,924
8,810
206
1,045
9,879
29,030
0
W
Fenrir
l Reagan I
Fenrir
7,918
1,101
0
4,794
8,869
3,594
0
1,208
7,661
0
55,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,836
Gold Earned
32,066
434
Minions Killed
285
0
Camps Cleared
0
1,435,693
Distance Traveled
1,373,169
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,523
435
45
3
0
297,430
4
L
Izanami
6,213
414
84
6
0
269,634
5
L
Aphrodite
6,544
436
53
4
0
220,614
3
W
Hera
8,369
558
115
8
0
262,811
0
L
Yemoja
5,757
384
14
1
0
253,700
0
L
Susano
7,029
469
89
6
0
331,791
3
W
Hel
8,270
551
87
6
0
297,077
0
W
Artemis
7,086
472
80
5
0
259,323
1
W
Ymir
7,572
505
55
4
0
264,468
3
W
Fenrir
8,539
569
97
6
0
352,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role