Player Matchup

Artio
Artio
PogOfGreed
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,553 Elo+
Party 1
Neith
Neith
Pr0seEdda
Neith
Level 109
God Stats
0W - 1L
1,256 SR
Queue Stats
5W - 8L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
Průjem
Aphrodite
Level 157
God Stats
2W - 1L
1,483 SR
Queue Stats
148W - 118L
1,581 Elo+
Party 2
King Arthur
King Arthur
ŠunkaPárek
King Arthur
Level 149
God Stats
7W - 7L
1,602 SR
Queue Stats
124W - 105L
1,595 Elo+
Party 2
Team Averages
Level 121
1,460 SR
1,545 Elo+

VS

Team Averages
Level 139
1,606 SR
1,546 Elo+
Fafnir
Fafnir
DeimosFR
Fafnir
Level 140
God Stats
1W - 0L
1,587 SR
Queue Stats
13W - 6L
1,631 Elo+
Party 3
Olorun
Olorun
DotTheEye
Olorun
Level 149
God Stats
7W - 9L
1,495 SR
Queue Stats
32W - 36L
1,436 Elo+
Solo
Chaac
Chaac
Pakdebiere
Chaac
Level 129
God Stats
5W - 2L
1,760 SR
Queue Stats
180W - 142L
1,554 Elo+
Party 3
Neith
Neith
weedo35
Neith
Level 138
God Stats
72W - 50L
1,583 SR
Queue Stats
174W - 150L
1,561 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
2 / 4 / 6
11,137
696
13,483
25,449
31,173
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Pr0seEdda
Neith
18
3 / 5 / 3
11,828
739
22,233
18,226
8,106
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Průjem
Aphrodite
18
1 / 2 / 6
11,897
744
12,110
17,729
9,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ŠunkaPárek
King Arthur
18
7 / 6 / 2
12,250
766
19,848
26,468
27,141
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DeimosFR
Fafnir
17
1 / 4 / 9
12,120
758
9,419
21,987
30,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
DotTheEye
Olorun
17
3 / 5 / 6
11,962
748
11,895
14,446
10,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
19
2 / 2 / 7
12,388
774
27,649
28,175
26,154
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
weedo35
Neith
20
11 / 2 / 5
14,170
886
27,172
19,321
8,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
44
13
Kills
17
17
Deaths
13
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Fafnir
DeimosFR
Fafnir
1
4
9
1.38
W
Olorun
DotTheEye
Olorun
3
5
6
1.2
W
Chaac
2
2
7
2.75
L
Artio
2
4
6
1.25
L
Neith
Pr0seEdda
Neith
3
5
3
0.9
L
Aphrodite
Průjem
Aphrodite
1
2
6
2
W
Neith
weedo35
Neith
11
2
5
6.75
L
King Arthur
ŠunkaPárek
King Arthur
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,674
Damage
76,135
87,872
Taken
83,929
75,565
Mitigated
75,900
39,805
Healing
34,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
DeimosFR
Fafnir
9,419
3,138
1,163
4,250
21,987
30,854
337
5,502
16,485
27,656
0
W
Olorun
DotTheEye
Olorun
11,895
8,453
1,129
4,849
14,446
10,496
1,918
3,719
10,727
33,242
0
W
Chaac
27,649
4,396
0
11,055
28,175
26,154
0
11,975
16,200
8,473
66,707
L
Artio
13,483
2,847
1,149
7,571
25,449
31,173
78
6,166
19,283
33,514
0
L
Neith
Pr0seEdda
Neith
22,233
11,063
0
5,113
18,226
8,106
554
4,640
13,586
0
55,106
L
Aphrodite
Průjem
Aphrodite
12,110
1,954
9,712
12,819
17,729
9,145
522
4,721
13,008
65,288
0
W
Neith
weedo35
Neith
27,172
15,092
808
11,243
19,321
8,396
2,335
5,275
14,046
0
79,680
L
King Arthur
ŠunkaPárek
King Arthur
19,848
2,836
0
3,441
26,468
27,141
390
10,107
16,361
562
47,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,112
Gold Earned
50,640
295
Minions Killed
309
14
Camps Cleared
13
1,181,676
Distance Traveled
1,201,415
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,120
758
34
2
1
297,455
2
W
Olorun
11,962
748
62
4
2
257,665
0
W
Chaac
12,388
774
107
7
3
355,777
2
L
Artio
11,137
696
35
2
0
314,365
2
L
Neith
11,828
739
87
5
6
268,531
3
L
Aphrodite
11,897
744
97
6
5
288,181
2
W
Neith
14,170
886
106
7
7
290,518
1
L
King Arthur
12,250
766
76
5
3
310,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role