Player Matchup

Ares
Ares
ADarkAssasin1
Ares
Level 121
God Stats
7W - 8L
1,553 SR
Queue Stats
50W - 44L
1,582 Elo+
Solo
Anhur
Anhur
Grovecmusket
Anhur
Level 54
God Stats
1W - 2L
1,474 SR
Queue Stats
85W - 109L
1,443 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Justiceirogamerx
Morgan Le Fay
Level 81
God Stats
0W - 2L
1,272 SR
Queue Stats
191W - 173L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
OKtenminute
Gilgamesh
Level 139
God Stats
22W - 23L
1,632 SR
Queue Stats
526W - 478L
1,548 Elo+
Solo
Anubis
Anubis
RoseDragon5916
Anubis
Level 44
God Stats
9W - 6L
1,486 SR
Queue Stats
237W - 264L
1,386 Elo+
Solo
Team Averages
Level 88
1,483 SR
1,486 Elo+

VS

Team Averages
Level 122
1,479 SR
1,428 Elo+
Hades
Hades
CSI Horatio
Hades
Level 157
God Stats
13W - 6L
1,630 SR
Queue Stats
244W - 245L
1,381 Elo+
Solo
Medusa
Medusa
Jtoy11
Medusa
Level 129
God Stats
4W - 4L
1,722 SR
Queue Stats
302W - 326L
1,458 Elo+
Party 1
Osiris
Osiris
KillSwitch54334
Osiris
Level 107
God Stats
1W - 2L
1,202 SR
Queue Stats
30W - 33L
1,297 Elo+
Solo
Da Ji
Da Ji
NandoSleezy
Da Ji
Level 119
God Stats
2W - 4L
1,343 SR
Queue Stats
537W - 517L
1,522 Elo+
Solo
Cthulhu
Cthulhu
prideofcanada1
Cthulhu
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 32L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 6
11,283
1,128
7,563
17,854
24,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 6 / 6
9,262
926
3,991
12,638
6,621
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Justiceirogamerx
Morgan Le Fay
16
2 / 4 / 4
9,883
988
15,175
8,308
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
OKtenminute
Gilgamesh
16
2 / 8 / 6
9,888
989
15,843
26,130
24,353
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 7 / 5
10,354
1,035
8,297
10,814
4,903
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

119

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 17
10,806
1,081
14,838
10,929
7,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Jtoy11
Medusa
18
12 / 2 / 7
12,945
1,295
21,418
11,411
4,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 0 / 17
10,323
1,032
8,026
10,816
6,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
8 / 1 / 14
11,252
1,125
18,394
10,327
3,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 3 / 20
10,184
1,018
8,641
12,892
11,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
102
9
Kills
27
27
Deaths
9
27
Assists
75
Player
Kills
Deaths
Assists
KDA
L
2
2
6
2.5
W
4
3
17
4.17
L
0
6
6
0.5
W
Medusa
Jtoy11
Medusa
12
2
7
7.75
L
Morgan Le Fay
Justiceirogamerx
Morgan Le Fay
2
4
4
1
W
2
0
17
10.5
W
8
1
14
15
L
Gilgamesh
OKtenminute
Gilgamesh
2
8
6
0.63
L
3
7
5
0.79
W
1
3
20
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,869
Damage
71,317
75,744
Taken
56,375
63,701
Mitigated
33,858
5,823
Healing
5,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,563
274
565
1,582
17,854
24,360
0
7,592
10,262
18,312
0
W
14,838
96
478
1,733
10,929
7,093
0
7,323
3,606
32,682
0
L
3,991
1,180
0
344
12,638
6,621
0
3,358
9,280
0
16,499
W
Medusa
Jtoy11
Medusa
21,418
10,884
0
1,515
11,411
4,644
0
6,836
4,575
0
54,500
L
Morgan Le Fay
Justiceirogamerx
Morgan Le Fay
15,175
2,228
62
1,072
8,308
3,464
0
3,106
5,202
38,400
0
W
8,026
2,404
517
467
10,816
6,359
0
7,099
3,717
0
16,889
W
18,394
5,142
0
272
10,327
3,953
0
6,074
4,253
0
26,218
L
Gilgamesh
OKtenminute
Gilgamesh
15,843
2,821
572
536
26,130
24,353
0
6,751
19,379
11,171
19,599
L
8,297
106
0
1,090
10,814
4,903
0
2,672
8,142
20,255
0
W
8,641
225
685
0
12,892
11,809
0
9,037
3,855
15,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,670
Gold Earned
55,510
148
Minions Killed
188
6
Camps Cleared
8
958,925
Distance Traveled
1,020,079
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,283
1,128
15
2
1
205,959
0
W
Hades
10,806
1,081
55
6
0
195,327
0
L
Anhur
9,262
926
31
3
3
173,180
0
W
Medusa
12,945
1,295
86
9
1
195,421
1
L
Morgan Le Fay
9,883
988
37
4
1
198,573
3
W
Osiris
10,323
1,032
17
2
2
224,585
1
W
Da Ji
11,252
1,125
9
1
4
207,855
0
L
Gilgamesh
9,888
989
25
3
0
202,911
0
L
Anubis
10,354
1,035
40
4
1
178,302
0
W
Cthulhu
10,184
1,018
21
2
1
196,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role