Player Matchup

Sylvanus
Sylvanus
Blvdreina
Sylvanus
Level 80
God Stats
4W - 3L
1,513 SR
Queue Stats
30W - 47L
1,275 Elo+
Party 2
Agni
Agni
Deathrosedj
Agni
Level 4
God Stats
1W - 2L
1,235 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 2
Neith
Neith
WhiiffyyAlt
Neith
Level 17
God Stats
13W - 11L
1,523 SR
Queue Stats
19W - 19L
1,446 Elo+
Solo
Team Averages
Level 34
1,423 SR
1,407 Elo+

VS

Team Averages
Level 69
1,238 SR
1,402 Elo+
Osiris
Osiris
TeeWhy11
Osiris
Level 57
God Stats
1W - 5L
1,289 SR
Queue Stats
171W - 324L
1,262 Elo+
Party 1
Hel
Hel
ToXiKCiTy-
Hel
Level 105
God Stats
0W - 4L
1,077 SR
Queue Stats
434W - 778L
1,263 Elo+
Party 1
Achilles
Achilles
Tydianis
Achilles
Level 44
God Stats
0W - 2L
1,346 SR
Queue Stats
133W - 89L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blvdreina
Sylvanus
20
5 / 4 / 19
20,042
668
18,074
29,011
42,219
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 16 / 13
19,836
661
36,305
35,161
15,001
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
14 / 6 / 11
20,902
697
65,291
28,038
14,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
TeeWhy11
Osiris
20
15 / 11 / 8
20,640
688
25,352
42,169
42,128
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 9 / 18
17,370
579
21,942
38,929
25,469
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
Tydianis
Achilles
20
9 / 6 / 14
18,865
629
35,884
63,318
106,726
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
66
26
Kills
26
26
Deaths
26
43
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Blvdreina
Sylvanus
5
4
19
3.63
W
7
16
13
0.84
L
Osiris
TeeWhy11
Osiris
15
11
8
1.73
L
2
9
18
1.22
L
Achilles
Tydianis
Achilles
9
6
14
2.67
W
14
6
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,670
Damage
83,178
92,210
Taken
144,416
71,311
Mitigated
174,323
35,629
Healing
59,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Blvdreina
Sylvanus
18,074
5,574
6,964
13,981
29,011
42,219
1,236
8,908
18,721
50,135
0
W
36,305
4,267
1,634
6,311
35,161
15,001
1,350
8,399
25,543
74,798
0
L
Osiris
TeeWhy11
Osiris
25,352
11,249
0
3,081
42,169
42,128
935
13,461
28,708
0
95,030
L
21,942
1,630
20,096
17,451
38,929
25,469
632
16,580
22,349
63,022
0
L
Achilles
Tydianis
Achilles
35,884
7,312
1,102
17,288
63,318
106,726
1,116
25,291
38,027
0
91,689
W
65,291
47,500
0
6,739
28,038
14,091
1,038
4,969
21,978
0
129,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,780
Gold Earned
56,875
258
Minions Killed
308
6
Camps Cleared
11
1,212,106
Distance Traveled
1,480,709
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
20,042
668
59
2
1
368,424
14
W
Agni
19,836
661
92
3
1
392,820
0
L
Osiris
20,640
688
91
3
5
499,448
1
L
Hel
17,370
579
82
3
4
470,415
0
L
Achilles
18,865
629
135
5
2
510,846
4
W
Neith
20,902
697
107
4
4
450,862
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role