Player Matchup

Sobek
Sobek
Boneheadkiller
Sobek
Level 26
God Stats
124W - 150L
1,440 SR
Queue Stats
130W - 156L
1,319 Elo+
Solo
Hachiman
Hachiman
Joker38644
Hachiman
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,052 Elo+
Solo
Izanami
Izanami
LucasSileo
Izanami
Level 20
God Stats
15W - 13L
1,433 SR
Queue Stats
64W - 85L
1,296 Elo+
Solo
Geb
Geb
MQS2006
Geb
Level 17
God Stats
16W - 12L
1,454 SR
Queue Stats
37W - 39L
1,369 Elo+
Solo
Nemesis
Nemesis
rxbotics
Nemesis
Level 23
God Stats
17W - 15L
1,475 SR
Queue Stats
46W - 39L
1,384 Elo+
Solo
Team Averages
Level 18
1,460 SR
1,284 Elo+

VS

Team Averages
Level 12
1,393 SR
1,160 Elo+
Yemoja
Yemoja
Beebzx3
Yemoja
Level 5
God Stats
4W - 15L
1,333 SR
Queue Stats
24W - 50L
1,095 Elo+
Party 1
Sol
Sol
DrHammercck9321
Sol
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,148 Elo+
Solo
Olorun
Olorun
Si6xGeeZ
Olorun
Level 28
God Stats
64W - 69L
1,441 SR
Queue Stats
85W - 95L
1,353 Elo+
Solo
Anubis
Anubis
aerial_orbit7
Anubis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 34L
1,075 Elo+
Party 1
Bellona
Bellona
sharnie2924
Bellona
Level 17
God Stats
17W - 50L
1,191 SR
Queue Stats
47W - 130L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 15
14,629
1,045
7,405
10,857
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Joker38644
Hachiman
20
3 / 4 / 13
12,210
872
9,701
8,980
3,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Izanami
LucasSileo
Izanami
20
15 / 0 / 13
16,283
1,163
33,590
16,120
11,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Geb
20
6 / 0 / 21
14,727
1,052
16,474
13,183
22,420
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
rxbotics
Nemesis
20
15 / 4 / 6
14,378
1,027
28,362
16,714
7,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beebzx3
Yemoja
17
1 / 7 / 1
11,346
810
2,053
13,332
7,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
0 / 8 / 1
11,182
799
5,830
13,821
5,141
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
Si6xGeeZ
Olorun
19
4 / 5 / 2
13,053
932
22,704
27,545
11,132
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
1 / 6 / 3
12,659
904
14,758
21,239
10,507
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
sharnie2924
Bellona
17
2 / 16 / 1
11,390
814
8,415
26,811
16,641

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
16
42
Kills
8
8
Deaths
42
68
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Beebzx3
Yemoja
1
7
1
0.21
W
3
0
15
10.5
L
0
8
1
0.06
W
Hachiman
Joker38644
Hachiman
3
4
13
2.38
W
Izanami
LucasSileo
Izanami
15
0
13
21.5
W
Geb
6
0
21
16.5
L
Olorun
Si6xGeeZ
Olorun
4
5
2
1
L
1
6
3
0.42
W
Nemesis
rxbotics
Nemesis
15
4
6
4.5
L
Bellona
sharnie2924
Bellona
2
16
1
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,532
Damage
53,760
65,854
Taken
102,748
55,169
Mitigated
51,380
13,475
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Beebzx3
Yemoja
2,053
319
230
332
13,332
7,959
0
2,857
10,475
12,334
0
W
7,405
419
0
4,588
10,857
10,249
0
7,067
3,152
40,378
0
L
5,830
3,830
0
1,867
13,821
5,141
0
3,292
10,529
22,078
0
W
Hachiman
Joker38644
Hachiman
9,701
3,976
0
0
8,980
3,637
0
6,525
2,455
0
17,128
W
Izanami
LucasSileo
Izanami
33,590
25,380
1,846
1,686
16,120
11,434
0
11,436
4,684
0
68,781
W
Geb
16,474
2,555
279
3,688
13,183
22,420
0
9,694
3,489
27,998
0
L
Olorun
Si6xGeeZ
Olorun
22,704
13,223
303
7,991
27,545
11,132
0
6,434
21,111
47,348
0
L
14,758
1,842
83
3,856
21,239
10,507
0
5,878
15,361
48,856
0
W
Nemesis
rxbotics
Nemesis
28,362
17,316
0
1,388
16,714
7,429
0
10,623
5,800
0
38,929
L
Bellona
sharnie2924
Bellona
8,415
1,764
0
238
26,811
16,641
0
5,418
21,393
0
15,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,227
Gold Earned
59,630
203
Minions Killed
201
11
Camps Cleared
6
1,272,637
Distance Traveled
917,586
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,346
810
15
1
0
120,071
1
W
Sobek
14,629
1,045
65
5
2
331,367
0
L
Sol
11,182
799
31
2
2
149,653
0
W
Hachiman
12,210
872
12
1
1
156,210
0
W
Izanami
16,283
1,163
78
6
2
225,679
0
W
Geb
14,727
1,052
28
2
1
276,585
0
L
Olorun
13,053
932
45
3
2
246,741
0
L
Anubis
12,659
904
97
7
2
216,152
0
W
Nemesis
14,378
1,027
20
1
5
282,796
0
L
Bellona
11,390
814
13
1
0
184,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role