Player Matchup

Fenrir
Fenrir
ClassicT1D
Fenrir
Level 20
God Stats
1W - 2L
1,632 SR
Queue Stats
44W - 63L
1,341 Elo+
Solo
Ares
Ares
Hatedone54
Ares
Level 6
God Stats
0W - 6L
1,203 SR
Queue Stats
1W - 7L
1,105 Elo+
Solo
Ao Kuang
Ao Kuang
KommandoTaco
Ao Kuang
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LatinAce
Kukulkan
Level 29
God Stats
4W - 5L
1,388 SR
Queue Stats
4W - 6L
1,447 Elo+
Solo
Neith
Neith
nekyomantia
Neith
Level 25
God Stats
29W - 44L
1,463 SR
Queue Stats
45W - 61L
1,380 Elo+
Solo
Team Averages
Level 20
1,437 SR
1,355 Elo+

VS

Team Averages
Level 18
1,472 SR
1,384 Elo+
Izanami
Izanami
ACMELEGEND
Izanami
Level 23
God Stats
42W - 36L
1,531 SR
Queue Stats
59W - 52L
1,459 Elo+
Solo
Eset
Eset
ADrianX4_4
Eset
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,323 Elo+
Solo
Zeus
Zeus
Faybien10
Zeus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,354 Elo+
Solo
Arachne
Arachne
SMITH02
Arachne
Level 21
God Stats
7W - 7L
1,444 SR
Queue Stats
35W - 33L
1,423 Elo+
Solo
Khepri
Khepri
dragoongal
Khepri
Level 28
God Stats
2W - 1L
1,386 SR
Queue Stats
82W - 118L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ClassicT1D
Fenrir
20
4 / 13 / 15
13,274
1,021
21,488
24,941
10,739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 2 / 0
9,769
751
788
2,225
1,065
Ao Kuang
KommandoTaco
Ao Kuang
20
11 / 10 / 14
15,099
1,161
18,370
20,859
8,079
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
LatinAce
Kukulkan
20
5 / 6 / 18
13,912
1,070
33,340
14,960
6,246
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 7 / 16
14,898
1,146
18,137
17,878
7,062
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ACMELEGEND
Izanami
20
18 / 12 / 13
16,953
1,304
40,642
23,079
11,206
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
2 / 11 / 16
12,926
994
6,521
20,616
10,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
20
1 / 1 / 9
11,757
904
4,633
8,985
4,100
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
SMITH02
Arachne
20
14 / 0 / 14
15,841
1,219
19,053
14,866
9,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
dragoongal
Khepri
20
3 / 4 / 22
15,094
1,161
4,768
28,806
48,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
112
28
Kills
38
38
Deaths
28
63
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Izanami
ACMELEGEND
Izanami
18
12
13
2.04
W
2
11
16
0.91
L
Fenrir
ClassicT1D
Fenrir
4
13
15
0.88
W
Zeus
1
1
9
5.5
L
0
2
0
0
L
Ao Kuang
KommandoTaco
Ao Kuang
11
10
14
1.8
L
Kukulkan
LatinAce
Kukulkan
5
6
18
2.33
W
Arachne
SMITH02
Arachne
14
0
14
21
W
Khepri
dragoongal
Khepri
3
4
22
3.5
L
8
7
16
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,123
Damage
75,617
80,863
Taken
96,352
33,191
Mitigated
83,030
6,681
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ACMELEGEND
Izanami
40,642
34,980
303
701
23,079
11,206
0
14,310
8,769
0
72,930
W
6,521
2,436
650
1,418
20,616
10,032
0
12,245
8,371
18,438
0
L
Fenrir
ClassicT1D
Fenrir
21,488
11,302
0
1,147
24,941
10,739
0
5,214
19,727
0
44,802
W
Zeus
4,633
382
0
1,553
8,985
4,100
0
7,413
1,572
31,911
0
L
788
36
0
0
2,225
1,065
0
952
1,273
1,280
0
L
Ao Kuang
KommandoTaco
Ao Kuang
18,370
6,084
0
2,056
20,859
8,079
0
4,305
16,554
28,877
0
L
Kukulkan
LatinAce
Kukulkan
33,340
3,630
0
1,321
14,960
6,246
0
2,446
12,514
58,726
0
W
Arachne
SMITH02
Arachne
19,053
14,049
0
3,901
14,866
9,440
0
6,365
8,501
0
33,071
W
Khepri
dragoongal
Khepri
4,768
1,424
0
1,294
28,806
48,252
0
12,165
16,641
15,534
0
L
18,137
7,955
0
2,157
17,878
7,062
0
3,005
14,873
0
60,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,952
Gold Earned
72,571
235
Minions Killed
227
3
Camps Cleared
4
921,742
Distance Traveled
1,109,274
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
16,953
1,304
78
6
1
180,809
2
W
Eset
12,926
994
26
2
0
170,148
1
L
Fenrir
13,274
1,021
41
3
1
239,456
0
W
Zeus
11,757
904
58
4
0
240,854
3
L
Ares
9,769
751
3
0
0
20,605
0
L
Ao Kuang
15,099
1,161
17
1
1
245,019
0
L
Kukulkan
13,912
1,070
70
5
0
251,605
0
W
Arachne
15,841
1,219
35
3
2
293,739
0
W
Khepri
15,094
1,161
30
2
1
223,724
3
L
Neith
14,898
1,146
104
8
1
165,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role