Player Matchup

Baba Yaga
Baba Yaga
GivenCoronet32
Baba Yaga
Level 45
God Stats
1W - 0L
1,340 SR
Queue Stats
6W - 4L
1,550 Elo+
Solo
Charybdis
Charybdis
Stickrz
Charybdis
Level 21
God Stats
82W - 78L
1,390 SR
Queue Stats
83W - 84L
1,360 Elo+
Party 2
Fenrir
Fenrir
TheTrueY
Fenrir
Level 99
God Stats
4W - 3L
1,360 SR
Queue Stats
130W - 135L
1,434 Elo+
Party 2
Team Averages
Level 55
1,363 SR
1,448 Elo+

VS

Team Averages
Level 35
1,534 SR
1,423 Elo+
Gilgamesh
Gilgamesh
Swayly3211
Gilgamesh
Level 44
God Stats
11W - 7L
1,606 SR
Queue Stats
195W - 246L
1,333 Elo+
Party 1
Vulcan
Vulcan
grandmaskisses5
Vulcan
Level 57
God Stats
219W - 242L
1,497 SR
Queue Stats
257W - 323L
1,438 Elo+
Solo
Thor
Thor
jeb_dinglechak
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GivenCoronet32
Baba Yaga
14
3 / 0 / 14
9,631
688
11,077
7,750
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Stickrz
Charybdis
13
8 / 2 / 8
9,363
669
6,377
7,329
2,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
TheTrueY
Fenrir
13
9 / 4 / 8
9,998
714
10,105
11,998
5,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Swayly3211
Gilgamesh
14
5 / 3 / 0
9,646
689
8,972
14,851
11,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 4 / 5
8,797
628
10,040
5,951
2,126
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 13 / 3
7,312
522
3,358
12,319
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
20
Kills
6
6
Deaths
20
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
GivenCoronet32
Baba Yaga
3
0
14
10
W
Charybdis
Stickrz
Charybdis
8
2
8
6
L
Gilgamesh
Swayly3211
Gilgamesh
5
3
0
1.67
W
Fenrir
TheTrueY
Fenrir
9
4
8
3.25
L
1
4
5
0.88
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,559
Damage
22,370
27,077
Taken
33,121
10,350
Mitigated
18,044
6,418
Healing
1,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
GivenCoronet32
Baba Yaga
11,077
963
435
3,422
7,750
2,452
0
3,580
3,959
41,366
0
W
Charybdis
Stickrz
Charybdis
6,377
3,009
0
1,265
7,329
2,277
0
2,712
4,526
0
21,437
L
Gilgamesh
Swayly3211
Gilgamesh
8,972
1,408
0
1,406
14,851
11,413
0
5,957
8,399
2,756
27,843
W
Fenrir
TheTrueY
Fenrir
10,105
2,511
0
1,296
11,998
5,621
0
5,037
6,516
0
29,138
L
10,040
4,830
0
30
5,951
2,126
178
2,014
3,775
33,509
0
L
3,358
1,116
0
21
12,319
4,505
0
2,615
9,430
0
7,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,992
Gold Earned
25,755
157
Minions Killed
128
7
Camps Cleared
4
758,033
Distance Traveled
634,850
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,631
688
77
6
1
251,617
0
W
Charybdis
9,363
669
46
3
0
253,527
0
L
Gilgamesh
9,646
689
69
5
3
248,532
4
W
Fenrir
9,998
714
34
2
6
252,889
0
L
Vulcan
8,797
628
55
4
1
251,225
3
L
Thor
7,312
522
4
0
0
135,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role