Player Matchup

Fenrir
Fenrir
HoM3oY
Fenrir
Level 142
God Stats
8W - 3L
1,504 SR
Queue Stats
291W - 236L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
rasgamergd
Baron Samedi
Level 107
God Stats
12W - 6L
1,736 SR
Queue Stats
122W - 86L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
rebirthmoon
Danzaburou
Level 27
God Stats
44W - 10L
1,659 SR
Queue Stats
112W - 43L
1,658 Elo+
Party 1
Team Averages
Level 92
1,633 SR
1,570 Elo+

VS

Team Averages
Level 57
1,505 SR
1,394 Elo+
Nox
Nox
Shneckzer83
Nox
Level 137
God Stats
4W - 5L
1,591 SR
Queue Stats
129W - 134L
1,413 Elo+
Party 2
Ares
Ares
Suniziado
Ares
Level 19
God Stats
14W - 12L
1,537 SR
Queue Stats
63W - 76L
1,357 Elo+
Solo
Medusa
Medusa
cleclem83
Medusa
Level 16
God Stats
5W - 8L
1,388 SR
Queue Stats
10W - 14L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HoM3oY
Fenrir
15
5 / 1 / 13
10,525
752
9,485
13,791
11,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
rasgamergd
Baron Samedi
15
7 / 3 / 11
10,581
756
9,132
10,077
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
rebirthmoon
Danzaburou
16
8 / 1 / 10
11,255
804
14,653
11,629
4,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,675
620
9,849
9,702
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
11
1 / 8 / 3
9,165
655
7,932
19,670
21,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
cleclem83
Medusa
12
2 / 6 / 2
8,929
638
6,638
11,012
4,819
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
20
Kills
5
5
Deaths
20
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
HoM3oY
Fenrir
5
1
13
11.5
L
2
6
1
0.42
L
Ares
1
8
3
0.31
L
Medusa
cleclem83
Medusa
2
6
2
0.5
W
Baron Samedi
rasgamergd
Baron Samedi
7
3
11
4.17
W
Danzaburou
rebirthmoon
Danzaburou
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,270
Damage
24,419
35,497
Taken
40,384
20,278
Mitigated
31,064
14,888
Healing
1,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
HoM3oY
Fenrir
9,485
2,887
0
3,460
13,791
11,942
479
5,560
8,231
0
24,245
L
9,849
494
0
0
9,702
4,556
0
1,561
7,644
33,738
0
L
Ares
7,932
346
47
1,414
19,670
21,689
79
5,940
12,819
13,004
0
L
Medusa
cleclem83
Medusa
6,638
2,795
0
149
11,012
4,819
0
1,430
9,183
0
20,699
W
Baron Samedi
rasgamergd
Baron Samedi
9,132
1,407
1,686
4,475
10,077
4,188
230
6,504
3,573
30,682
0
W
Danzaburou
rebirthmoon
Danzaburou
14,653
8,876
0
5,267
11,629
4,148
2,166
6,262
5,367
0
57,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
26,769
166
Minions Killed
118
9
Camps Cleared
2
733,725
Distance Traveled
690,971
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,525
752
29
2
4
253,067
3
L
Nox
8,675
620
73
5
2
232,328
3
L
Ares
9,165
655
15
1
0
232,911
1
L
Medusa
8,929
638
30
2
0
225,732
1
W
Baron Samedi
10,581
756
50
4
2
225,320
1
W
Danzaburou
11,255
804
87
6
3
255,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role