Player Matchup

Eset
Eset
BadDragonUwU187
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
BeniShinmon-
Cliodhna
Level 6
God Stats
6W - 3L
1,259 SR
Queue Stats
36W - 34L
1,141 Elo+
Solo
Medusa
Medusa
Joshuaaaar
Medusa
Level 28
God Stats
23W - 35L
1,418 SR
Queue Stats
29W - 51L
1,274 Elo+
Solo
Yemoja
Yemoja
Zulu-Five
Yemoja
Level 26
God Stats
0W - 1L
1,758 SR
Queue Stats
1W - 2L
1,652 Elo+
Solo
Amaterasu
Amaterasu
pabloarepa
Amaterasu
Level 28
God Stats
3W - 4L
1,330 SR
Queue Stats
81W - 83L
1,339 Elo+
Solo
Team Averages
Level 19
1,453 SR
1,381 Elo+

VS

Team Averages
Level 22
1,442 SR
1,354 Elo+
Chang'e
Chang'e
Bridgette9570
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,383 Elo+
Solo
Neith
Neith
Elos935115
Neith
Level 19
God Stats
4W - 3L
1,536 SR
Queue Stats
4W - 4L
1,529 Elo+
Solo
Hou Yi
Hou Yi
Julsally
Hou Yi
Level 20
God Stats
2W - 5L
1,285 SR
Queue Stats
80W - 132L
1,290 Elo+
Party 1
Athena
Athena
Shadow_Kxng01
Athena
Level 36
God Stats
26W - 32L
1,379 SR
Queue Stats
165W - 242L
1,258 Elo+
Party 1
Izanami
Izanami
Shiona-Ju
Izanami
Level 29
God Stats
16W - 13L
1,513 SR
Queue Stats
104W - 146L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 4 / 1
4,606
329
359
2,071
372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cliodhna
BeniShinmon-
Cliodhna
13
7 / 3 / 1
8,234
588
10,784
10,343
4,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Joshuaaaar
Medusa
9
1 / 1 / 0
5,977
427
5,403
7,489
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Zulu-Five
Yemoja
9
1 / 1 / 1
6,152
439
2,828
4,678
3,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
pabloarepa
Amaterasu
13
4 / 3 / 3
7,926
566
6,703
11,693
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
9 / 1 / 1
9,697
693
12,379
11,293
3,988
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
11
3 / 6 / 1
7,027
502
4,137
9,844
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
Julsally
Hou Yi
9
0 / 2 / 1
5,838
417
4,362
6,720
1,797
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 1 / 0
5,795
414
2,913
6,980
6,322
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Shiona-Ju
Izanami
9
0 / 3 / 1
5,834
417
1,087
5,875
1,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
13
Kills
12
12
Deaths
13
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Cliodhna
BeniShinmon-
Cliodhna
7
3
1
2.5
W
Chang'e
9
1
1
9.5
W
Neith
3
6
1
0.58
L
Medusa
Joshuaaaar
Medusa
1
1
0
1
W
Hou Yi
Julsally
Hou Yi
0
2
1
0.25
W
0
1
0
0
W
Izanami
Shiona-Ju
Izanami
0
3
1
0.17
L
Yemoja
Zulu-Five
Yemoja
1
1
1
1.5
L
Amaterasu
pabloarepa
Amaterasu
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,077
Damage
24,878
36,274
Taken
40,712
17,595
Mitigated
16,238
10,256
Healing
14,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
359
174
0
0
2,071
372
0
548
1,523
2,670
0
L
Cliodhna
BeniShinmon-
Cliodhna
10,784
1,945
0
2,080
10,343
4,177
319
5,150
5,193
0
54,402
W
Chang'e
12,379
1,500
322
6,508
11,293
3,988
524
174
11,119
69,025
0
W
Neith
4,137
2,696
0
2,822
9,844
2,712
1,315
35
9,769
0
33,260
L
Medusa
Joshuaaaar
Medusa
5,403
2,249
0
1,305
7,489
2,313
715
2,121
5,368
0
36,082
W
Hou Yi
Julsally
Hou Yi
4,362
1,145
355
1,005
6,720
1,797
546
1,214
5,506
0
26,723
W
2,913
813
150
2,095
6,980
6,322
0
1,505
5,475
19,724
0
W
Izanami
Shiona-Ju
Izanami
1,087
415
154
1,459
5,875
1,419
1,607
179
5,656
0
24,174
L
Yemoja
Zulu-Five
Yemoja
2,828
697
1,717
1,277
4,678
3,639
262
2,488
2,190
11,667
0
L
Amaterasu
pabloarepa
Amaterasu
6,703
3,178
0
3,877
11,693
7,094
666
4,985
6,708
0
42,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
34,191
274
Minions Killed
306
0
Camps Cleared
0
1,142,150
Distance Traveled
1,139,762
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,606
329
5
0
0
69,024
0
L
Cliodhna
8,234
588
98
7
0
298,248
0
W
Chang'e
9,697
693
106
8
0
288,320
3
W
Neith
7,027
502
59
4
0
221,187
3
L
Medusa
5,977
427
71
5
0
269,255
0
W
Hou Yi
5,838
417
43
3
0
255,593
1
W
Athena
5,795
414
34
2
0
215,261
0
W
Izanami
5,834
417
64
5
0
159,401
0
L
Yemoja
6,152
439
22
2
0
219,778
0
L
Amaterasu
7,926
566
78
6
0
285,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role