Player Matchup

Ares
Ares
JulieR
Ares
Level 69
God Stats
1W - 0L
1,602 SR
Queue Stats
144W - 168L
1,442 Elo+
Solo
Heimdallr
Heimdallr
Luke200230
Heimdallr
Level 67
God Stats
4W - 4L
1,499 SR
Queue Stats
202W - 178L
1,463 Elo+
Solo
Set
Set
TFM6
Set
Level 85
God Stats
32W - 39L
1,485 SR
Queue Stats
168W - 174L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
TheKouki
Baron Samedi
Level 106
God Stats
4W - 2L
1,722 SR
Queue Stats
314W - 329L
1,530 Elo+
Party 1
Eset
Eset
drunkpotatoe
Eset
Level 88
God Stats
2W - 1L
1,551 SR
Queue Stats
538W - 552L
1,491 Elo+
Party 1
Team Averages
Level 83
1,572 SR
1,476 Elo+

VS

Team Averages
Level 95
1,436 SR
1,466 Elo+
Merlin
Merlin
KotuKiller
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 95L
1,517 Elo+
Solo
Thanatos
Thanatos
Narutо
Thanatos
Level 123
God Stats
14W - 15L
1,529 SR
Queue Stats
489W - 498L
1,428 Elo+
Solo
Neith
Neith
Roklak
Neith
Level 89
God Stats
14W - 25L
1,299 SR
Queue Stats
101W - 136L
1,420 Elo+
Party 2
Aphrodite
Aphrodite
Sethodin
Aphrodite
Level 117
God Stats
1W - 4L
1,322 SR
Queue Stats
570W - 620L
1,497 Elo+
Party 2
Guan Yu
Guan Yu
xYouNGx
Guan Yu
Level 80
God Stats
15W - 23L
1,528 SR
Queue Stats
150W - 188L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
JulieR
Ares
15
2 / 7 / 4
10,824
433
7,011
26,698
25,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Luke200230
Heimdallr
19
6 / 6 / 11
12,988
520
14,291
19,491
7,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
TFM6
Set
20
6 / 4 / 9
13,756
550
16,289
20,878
9,584
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
TheKouki
Baron Samedi
20
8 / 2 / 7
14,297
572
21,705
17,815
15,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
15 / 2 / 9
15,863
635
25,640
17,210
7,455
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KotuKiller
Merlin
19
4 / 8 / 8
12,838
514
21,045
15,653
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Narutо
Thanatos
20
5 / 10 / 8
13,197
528
15,203
22,625
7,993
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Roklak
Neith
17
10 / 7 / 6
11,543
462
18,598
24,146
8,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Sethodin
Aphrodite
15
1 / 9 / 10
10,294
412
6,896
25,096
31,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
xYouNGx
Guan Yu
19
1 / 3 / 2
11,437
457
5,957
21,326
24,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
55
37
Kills
21
21
Deaths
37
40
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ares
JulieR
Ares
2
7
4
0.57
L
Merlin
KotuKiller
Merlin
4
8
8
1
W
Heimdallr
Luke200230
Heimdallr
6
6
11
1.92
L
Thanatos
Narutо
Thanatos
5
10
8
0.9
L
Neith
Roklak
Neith
10
7
6
1.86
L
Aphrodite
Sethodin
Aphrodite
1
9
10
0.67
W
Set
TFM6
Set
6
4
9
2.63
W
Baron Samedi
TheKouki
Baron Samedi
8
2
7
5.75
W
15
2
9
9.75
L
Guan Yu
xYouNGx
Guan Yu
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,936
Damage
67,699
102,092
Taken
108,846
64,786
Mitigated
77,510
33,805
Healing
42,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
JulieR
Ares
7,011
507
583
4,448
26,698
25,503
274
5,291
21,150
28,604
0
L
Merlin
KotuKiller
Merlin
21,045
507
0
2,145
15,653
5,195
752
8,191
7,098
84,502
0
W
Heimdallr
Luke200230
Heimdallr
14,291
6,827
0
4,353
19,491
7,009
3,246
6,394
12,885
0
73,625
L
Thanatos
Narutо
Thanatos
15,203
4,340
0
11,237
22,625
7,993
0
10,536
11,575
0
92,544
L
Neith
Roklak
Neith
18,598
11,038
0
7,097
24,146
8,378
54
10,923
12,937
0
72,077
L
Aphrodite
Sethodin
Aphrodite
6,896
1,010
3,576
6,968
25,096
31,083
0
11,859
12,900
33,797
0
W
Set
TFM6
Set
16,289
4,150
0
9,079
20,878
9,584
1,309
4,171
16,520
0
129,678
W
Baron Samedi
TheKouki
Baron Samedi
21,705
881
1,595
7,244
17,815
15,235
374
3,444
14,268
97,466
0
W
25,640
1,573
559
5,944
17,210
7,455
232
7,338
9,328
117,798
0
L
Guan Yu
xYouNGx
Guan Yu
5,957
526
1,848
9,618
21,326
24,861
0
10,681
9,825
0
70,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,728
Gold Earned
59,309
688
Minions Killed
585
0
Camps Cleared
0
2,465,891
Distance Traveled
2,386,944
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,824
433
36
1
0
462,277
7
L
Merlin
12,838
514
131
5
0
477,472
13
W
Heimdallr
12,988
520
115
5
0
477,559
3
L
Thanatos
13,197
528
136
5
0
484,264
2
L
Neith
11,543
462
107
4
0
414,888
0
L
Aphrodite
10,294
412
53
2
0
491,533
7
W
Set
13,756
550
161
6
0
538,031
3
W
Baron Samedi
14,297
572
188
8
0
462,459
5
W
Eset
15,863
635
188
8
0
525,565
6
L
Guan Yu
11,437
457
158
6
0
518,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role