Player Matchup

Ullr
Ullr
EmiTrani
Ullr
Level 29
God Stats
8W - 12L
1,372 SR
Queue Stats
75W - 104L
1,328 Elo+
Party 3
Medusa
Medusa
Juice_Fast
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,298 Elo+
Party 2
Anubis
Anubis
L1PE1
Anubis
Level 28
God Stats
12W - 16L
1,149 SR
Queue Stats
137W - 135L
1,446 Elo+
Solo
Ares
Ares
PanaWarrior95
Ares
Level 18
God Stats
20W - 12L
1,527 SR
Queue Stats
32W - 33L
1,329 Elo+
Party 3
Pele
Pele
blackmindrs
Pele
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,500 Elo+
Party 2
Team Averages
Level 24
1,410 SR
1,380 Elo+

VS

Team Averages
Level 18
1,566 SR
1,434 Elo+
Sun Wukong
Sun Wukong
Juanma-Sant-
Sun Wukong
Level 23
God Stats
6W - 8L
1,809 SR
Queue Stats
51W - 56L
1,391 Elo+
Party 1
Ratatoskr
Ratatoskr
LokoWeth
Ratatoskr
Level 29
God Stats
10W - 6L
1,837 SR
Queue Stats
124W - 130L
1,481 Elo+
Solo
Artemis
Artemis
Long7shot28
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,500 Elo+
Party 1
Ymir
Ymir
lichi05mena
Ymir
Level 8
God Stats
26W - 33L
1,397 SR
Queue Stats
48W - 59L
1,279 Elo+
Party 1
Chronos
Chronos
v1n1j4y
Chronos
Level 29
God Stats
1W - 2L
1,288 SR
Queue Stats
111W - 122L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
2 / 1 / 11
10,226
465
10,139
9,930
3,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Juice_Fast
Medusa
18
5 / 3 / 3
11,006
500
11,075
11,403
3,940
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
L1PE1
Anubis
20
14 / 1 / 4
13,181
599
21,651
20,351
11,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 4
9,509
432
5,109
14,182
10,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 2 / 3
10,286
468
7,063
12,000
4,842
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Juanma-Sant-
Sun Wukong
13
1 / 5 / 2
8,984
408
7,181
18,316
10,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
LokoWeth
Ratatoskr
19
6 / 4 / 2
11,560
525
16,703
20,791
7,535
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
Long7shot28
Artemis
12
0 / 5 / 2
8,118
369
9,727
9,264
2,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 8 / 2
8,773
399
2,214
17,695
18,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos
v1n1j4y
Chronos
16
2 / 6 / 1
10,212
464
10,476
12,416
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
28
Kills
10
10
Deaths
28
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
1
11
7.5
L
Sun Wukong
Juanma-Sant-
Sun Wukong
1
5
2
0.4
W
Medusa
Juice_Fast
Medusa
5
3
3
2.17
W
Anubis
L1PE1
Anubis
14
1
4
16
L
Ratatoskr
LokoWeth
Ratatoskr
6
4
2
1.75
L
Artemis
Long7shot28
Artemis
0
5
2
0.2
W
2
3
4
1.33
W
5
2
3
3.25
L
1
8
2
0.25
L
Chronos
v1n1j4y
Chronos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,037
Damage
46,301
67,866
Taken
78,482
34,397
Mitigated
44,070
22,689
Healing
15,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
10,139
4,798
0
2,550
9,930
3,763
830
1,545
8,385
0
50,836
L
Sun Wukong
Juanma-Sant-
Sun Wukong
7,181
926
0
4,898
18,316
10,691
640
5,095
13,221
0
40,827
W
Medusa
Juice_Fast
Medusa
11,075
4,944
0
644
11,403
3,940
1,732
2,148
9,255
0
72,662
W
Anubis
L1PE1
Anubis
21,651
1,155
256
13,639
20,351
11,198
844
4,966
15,385
112,439
0
L
Ratatoskr
LokoWeth
Ratatoskr
16,703
6,127
0
5,680
20,791
7,535
0
9,021
11,770
0
89,182
L
Artemis
Long7shot28
Artemis
9,727
4,942
0
889
9,264
2,817
1,378
5,067
4,197
0
42,286
W
5,109
150
0
4,226
14,182
10,654
91
971
13,211
33,780
0
W
7,063
1,959
0
1,374
12,000
4,842
0
2,454
9,546
0
58,577
L
2,214
683
0
1,452
17,695
18,101
312
3,014
14,681
29,895
0
L
Chronos
v1n1j4y
Chronos
10,476
2,895
0
2,532
12,416
4,926
910
4,563
7,853
63,257
4,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,208
Gold Earned
47,647
540
Minions Killed
470
0
Camps Cleared
0
2,102,428
Distance Traveled
1,920,982
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,226
465
110
5
0
443,575
3
L
Sun Wukong
8,984
408
70
3
0
405,697
2
W
Medusa
11,006
500
128
6
0
414,866
0
W
Anubis
13,181
599
176
8
0
375,353
4
L
Ratatoskr
11,560
525
149
7
0
460,299
3
L
Artemis
8,118
369
75
3
0
351,883
2
W
Ares
9,509
432
40
2
0
413,449
2
W
Pele
10,286
468
86
4
0
455,185
4
L
Ymir
8,773
399
47
2
0
345,840
0
L
Chronos
10,212
464
129
6
0
357,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role