Player Matchup

Merlin
Merlin
BierJens
Merlin
Level 23
God Stats
31W - 22L
1,574 SR
Queue Stats
35W - 29L
1,548 Elo+
Party 2
Chaac
Chaac
ErenJägermeister
Chaac
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 32L
1,545 Elo+
Party 2
Ares
Ares
Roosy21
Ares
Level 28
God Stats
5W - 2L
1,541 SR
Queue Stats
88W - 72L
1,520 Elo+
Party 2
Cliodhna
Cliodhna
WorkerofSecrets
Cliodhna
Level 28
God Stats
3W - 4L
1,143 SR
Queue Stats
31W - 48L
1,345 Elo+
Party 1
Artemis
Artemis
thenavi1
Artemis
Level 25
God Stats
1W - 1L
1,290 SR
Queue Stats
26W - 40L
1,345 Elo+
Party 1
Team Averages
Level 26
1,410 SR
1,460 Elo+

VS

Team Averages
Level 14
1,527 SR
1,451 Elo+
Izanami
Izanami
FalkenAuge7
Izanami
Level 15
God Stats
11W - 18L
1,612 SR
Queue Stats
25W - 37L
1,430 Elo+
Solo
Ares
Ares
IllERICA
Ares
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 38L
1,564 Elo+
Solo
Mercury
Mercury
KunngScale7
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,508 Elo+
Solo
Ra
Ra
Slayonn
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,300 Elo+
Solo
Gilgamesh
Gilgamesh
derwahrefresh
Gilgamesh
Level 28
God Stats
16W - 19L
1,524 SR
Queue Stats
50W - 52L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BierJens
Merlin
12
2 / 3 / 4
7,531
628
4,061
4,538
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 0 / 1
8,035
670
4,863
6,333
3,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
Roosy21
Ares
8
0 / 0 / 6
6,008
501
2,810
6,418
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
13
10 / 0 / 3
8,103
675
8,545
6,743
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
thenavi1
Artemis
10
1 / 6 / 3
6,406
534
5,874
8,755
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FalkenAuge7
Izanami
10
3 / 3 / 4
6,415
535
5,450
6,538
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
9
4 / 5 / 2
6,136
511
6,708
11,393
8,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
KunngScale7
Mercury
5
0 / 1 / 0
4,591
383
1,031
3,093
889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 7 / 0
5,611
468
3,422
8,502
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
derwahrefresh
Gilgamesh
6
0 / 3 / 0
4,796
400
2,128
5,065
1,713
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
19
Kills
9
9
Deaths
19
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
BierJens
Merlin
2
3
4
1.33
W
6
0
1
6.5
L
Izanami
FalkenAuge7
Izanami
3
3
4
1.67
L
Ares
4
5
2
1
L
Mercury
KunngScale7
Mercury
0
1
0
0
W
Ares
Roosy21
Ares
0
0
6
3
L
2
7
0
0.29
W
Cliodhna
10
0
3
11.5
L
Gilgamesh
derwahrefresh
Gilgamesh
0
3
0
0
W
Artemis
thenavi1
Artemis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,153
Damage
18,739
32,787
Taken
34,591
14,932
Mitigated
16,575
11,042
Healing
6,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BierJens
Merlin
4,061
215
0
500
4,538
1,400
1,400
999
3,491
45,543
0
W
4,863
607
0
3,800
6,333
3,764
2,046
292
6,009
0
37,407
L
Izanami
FalkenAuge7
Izanami
5,450
3,745
0
88
6,538
2,136
1,656
1,330
5,208
0
31,638
L
Ares
6,708
665
0
1,912
11,393
8,886
511
1,691
9,658
16,748
0
L
Mercury
KunngScale7
Mercury
1,031
144
0
1,570
3,093
889
0
100
2,915
0
12,342
W
Ares
Roosy21
Ares
2,810
297
0
904
6,418
4,425
294
2,760
3,592
11,911
0
L
3,422
483
37
1,981
8,502
2,951
732
3,750
4,617
22,028
0
W
Cliodhna
8,545
2,154
0
4,172
6,743
2,457
0
2,323
4,384
0
37,539
L
Gilgamesh
derwahrefresh
Gilgamesh
2,128
613
0
720
5,065
1,713
0
0
4,611
0
11,953
W
Artemis
thenavi1
Artemis
5,874
2,953
0
1,666
8,755
2,886
1,330
3,574
5,181
0
26,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,083
Gold Earned
27,549
318
Minions Killed
174
0
Camps Cleared
0
1,151,963
Distance Traveled
821,200
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,531
628
99
8
0
227,155
1
W
Chaac
8,035
670
86
7
0
238,250
2
L
Izanami
6,415
535
77
6
0
190,286
1
L
Ares
6,136
511
11
1
0
194,820
3
L
Mercury
4,591
383
27
2
0
120,821
5
W
Ares
6,008
501
22
2
0
220,492
3
L
Ra
5,611
468
35
3
0
179,381
0
W
Cliodhna
8,103
675
60
5
0
265,056
5
L
Gilgamesh
4,796
400
24
2
0
135,892
0
W
Artemis
6,406
534
51
4
0
201,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role