Player Matchup

Sol
Sol
Bronze III
BlackBoi4480
Sol
Bronze III
Level 82
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 3L
1,400 MMR
Party 1
Chernobog
Chernobog
Bronze III
OGMF Swagger
Chernobog
Bronze III
Level 69
God Stats
0W - 1L
1,371 SR
Queue Stats
1W - 3L
1,400 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
ObamaTookMyDog2
Sylvanus
Bronze III
Level 80
God Stats
0W - 1L
1,480 SR
Queue Stats
1W - 3L
1,475 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 77
1,442 SR
1,425 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,573 SR
1,409 MMR
Geb
Geb
Gold V
 
Geb
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold II
ViciousTragic
Chiron
Gold II
Level 147
God Stats
13W - 20L
1,444 SR
Queue Stats
180W - 234L
1,382 MMR
Solo
Ares
Ares
Gold V
drewdrewberry09
Ares
Gold V
Level 129
God Stats
2W - 2L
1,776 SR
Queue Stats
66W - 81L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
7,396
528
8,727
11,670
3,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
OGMF Swagger
Chernobog
11
0 / 4 / 0
7,516
537
4,681
8,058
3,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
12
0 / 0 / 0
8,380
599
3,809
7,850
7,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
CthulhuAthenaHeraGilgameshZhong Kui

VS

Bans
Morgan Le FayVulcanBaron SamediAphroditeAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 0 / 4
9,376
670
3,749
10,014
9,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
5 / 0 / 2
9,281
663
12,541
4,627
2,700
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 0 / 6
9,261
662
8,743
15,281
18,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
4
3
L
0
3
0
0
L
Chernobog
OGMF Swagger
Chernobog
0
4
0
0
L
Sylvanus
0
0
0
0
W
5
0
2
6
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,217
Damage
25,033
27,578
Taken
29,922
14,404
Mitigated
30,882
10,442
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,749
145
491
2,379
10,014
9,667
370
4,055
5,959
20,000
0
L
8,727
2,406
0
3,068
11,670
3,401
0
5,009
6,661
34,217
0
L
Chernobog
OGMF Swagger
Chernobog
4,681
1,887
0
404
8,058
3,119
0
3,590
4,468
0
27,022
L
Sylvanus
3,809
838
2,874
4,096
7,850
7,884
0
4,212
3,638
11,278
0
W
12,541
2,125
1,729
1,670
4,627
2,700
2,218
2,282
2,345
0
42,376
W
8,743
459
0
2,055
15,281
18,515
424
6,595
8,686
25,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,292
Gold Earned
27,918
134
Minions Killed
162
4
Camps Cleared
8
689,641
Distance Traveled
814,660
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,376
670
23
2
2
279,656
2
L
Sol
7,396
528
63
5
4
227,762
4
L
Chernobog
7,516
537
55
4
0
206,792
7
L
Sylvanus
8,380
599
16
1
0
255,087
4
W
Chiron
9,281
663
92
7
5
252,874
6
W
Ares
9,261
662
47
3
1
282,130
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role