Player Matchup

Da Ji
Da Ji
B1llG4YT3S
Da Ji
Level 75
God Stats
3W - 6L
1,249 SR
Queue Stats
138W - 204L
1,427 Elo+
Solo
Bellona
Bellona
El-tercero-EDM
Bellona
Level 108
God Stats
19W - 12L
1,530 SR
Queue Stats
859W - 937L
1,415 Elo+
Solo
Hera
Hera
Gambit4643
Hera
Level 125
God Stats
2W - 5L
1,251 SR
Queue Stats
182W - 213L
1,398 Elo+
Solo
Geb
Geb
carrmex
Geb
Level 94
God Stats
1W - 1L
1,346 SR
Queue Stats
4W - 11L
1,078 Elo+
Solo
Medusa
Medusa
pureXwhites215
Medusa
Level 62
God Stats
20W - 16L
1,470 SR
Queue Stats
78W - 98L
1,394 Elo+
Solo
Team Averages
Level 93
1,369 SR
1,342 Elo+

VS

Team Averages
Level 102
1,491 SR
1,407 Elo+
Izanami
Izanami
LiftedTacoma
Izanami
Level 100
God Stats
50W - 58L
1,429 SR
Queue Stats
224W - 250L
1,392 Elo+
Solo
Artemis
Artemis
hungry_sponge677
Artemis
Level 77
God Stats
1W - 1L
1,710 SR
Queue Stats
98W - 95L
1,419 Elo+
Solo
Nox
Nox
justthtgirll
Nox
Level 114
God Stats
20W - 32L
1,368 SR
Queue Stats
1,081W - 1,191L
1,430 Elo+
Solo
Persephone
Persephone
kingsely2
Persephone
Level 66
God Stats
7W - 11L
1,478 SR
Queue Stats
156W - 191L
1,374 Elo+
Solo
Loki
Loki
spankz420
Loki
Level 153
God Stats
14W - 12L
1,470 SR
Queue Stats
65W - 62L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
7 / 2 / 2
9,086
568
6,441
8,862
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 0 / 0
9,242
578
8,159
9,500
10,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 3 / 3
8,602
538
6,738
5,948
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
14
5 / 0 / 3
8,531
533
2,535
11,836
13,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 1 / 5
8,149
509
6,975
7,492
3,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LiftedTacoma
Izanami
12
0 / 5 / 1
7,470
467
3,855
9,530
2,536
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 4 / 0
7,706
482
5,001
8,994
3,039
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 8 / 2
7,760
485
3,934
10,151
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
kingsely2
Persephone
5
0 / 1 / 0
5,423
339
900
1,829
232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
15
6 / 1 / 0
9,102
569
4,943
11,354
3,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
19
Kills
6
6
Deaths
19
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
7
2
2
4
W
3
0
0
3
W
2
3
3
1.17
L
Izanami
LiftedTacoma
Izanami
0
5
1
0.1
W
Geb
5
0
3
6.5
L
0
4
0
0
L
0
8
2
0.13
L
Persephone
kingsely2
Persephone
0
1
0
0
W
2
1
5
4.5
L
Loki
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,848
Damage
18,633
43,638
Taken
41,858
33,264
Mitigated
13,382
15,414
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
6,441
1,137
0
4,246
8,862
3,636
0
1,452
7,410
0
47,972
W
8,159
1,559
0
3,670
9,500
10,733
0
720
8,780
11,531
45,732
W
6,738
1,050
0
1,248
5,948
1,668
627
569
5,379
53,250
0
L
Izanami
LiftedTacoma
Izanami
3,855
2,703
0
1,317
9,530
2,536
0
2,780
6,750
0
48,063
W
Geb
2,535
334
309
2,597
11,836
13,920
834
952
10,884
24,595
0
L
5,001
2,057
0
928
8,994
3,039
1,296
1,637
7,357
0
41,127
L
3,934
372
0
1,473
10,151
3,605
82
3,726
6,425
42,623
0
L
Persephone
kingsely2
Persephone
900
0
120
538
1,829
232
0
115
1,713
6,445
0
W
6,975
2,690
0
3,344
7,492
3,307
3,189
1,208
6,284
0
72,344
L
Loki
4,943
797
0
4,300
11,354
3,970
0
2,514
8,840
0
50,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,610
Gold Earned
37,461
457
Minions Killed
397
0
Camps Cleared
0
1,506,443
Distance Traveled
1,309,343
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,086
568
90
6
0
335,669
3
W
Bellona
9,242
578
114
7
0
299,976
3
W
Hera
8,602
538
107
7
0
273,048
10
L
Izanami
7,470
467
96
6
0
283,131
4
W
Geb
8,531
533
39
2
0
327,343
0
L
Artemis
7,706
482
105
7
0
259,859
0
L
Nox
7,760
485
91
6
0
282,468
5
L
Persephone
5,423
339
14
1
0
128,274
0
W
Medusa
8,149
509
107
7
0
270,407
4
L
Loki
9,102
569
91
6
0
355,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role