Player Matchup

Da Ji
Da Ji
Damien_Crypt
Da Ji
Level 94
God Stats
0W - 5L
1,150 SR
Queue Stats
503W - 532L
1,497 Elo+
Party 1
Anubis
Anubis
PsychDeception
Anubis
Level 78
God Stats
2W - 3L
1,639 SR
Queue Stats
273W - 271L
1,532 Elo+
Party 2
Hun Batz
Hun Batz
Runningwolf69
Hun Batz
Level 147
God Stats
6W - 13L
1,426 SR
Queue Stats
484W - 540L
1,500 Elo+
Solo
Cabrakan
Cabrakan
kcir0
Cabrakan
Level 83
God Stats
1W - 3L
1,585 SR
Queue Stats
91W - 99L
1,470 Elo+
Party 2
Kali
Kali
penguinn8
Kali
Level 120
God Stats
5W - 2L
1,942 SR
Queue Stats
394W - 409L
1,519 Elo+
Party 1
Team Averages
Level 104
1,548 SR
1,504 Elo+

VS

Team Averages
Level 107
1,486 SR
1,547 Elo+
Zeus
Zeus
AMGxMANSORY
Zeus
Level 123
God Stats
2W - 2L
1,272 SR
Queue Stats
126W - 125L
1,511 Elo+
Solo
Eset
Eset
Eisbhan
Eset
Level 105
God Stats
6W - 1L
1,517 SR
Queue Stats
195W - 182L
1,551 Elo+
Solo
Izanami
Izanami
bleauxman
Izanami
Level 76
God Stats
1W - 4L
1,552 SR
Queue Stats
55W - 46L
1,514 Elo+
Party 3
Ares
Ares
connerrhia
Ares
Level 76
God Stats
1W - 0L
1,726 SR
Queue Stats
38W - 30L
1,570 Elo+
Party 3
Ah Puch
Ah Puch
iRCarnage
Ah Puch
Level 155
God Stats
8W - 8L
1,365 SR
Queue Stats
411W - 402L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
5,916
657
3,754
8,564
4,913
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
3 / 4 / 1
7,121
791
7,428
8,373
4,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Runningwolf69
Hun Batz
11
0 / 9 / 2
6,428
714
5,742
10,746
4,978
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
kcir0
Cabrakan
12
0 / 5 / 4
6,970
774
4,146
10,577
13,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
12
1 / 8 / 1
6,756
751
5,358
12,758
7,536
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 14
9,457
1,051
14,560
6,926
3,192
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
Eisbhan
Eset
15
6 / 1 / 22
8,807
979
6,001
8,588
8,166
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
bleauxman
Izanami
16
9 / 0 / 16
9,802
1,089
9,215
8,942
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 2 / 20
8,300
922
6,843
14,260
13,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
iRCarnage
Ah Puch
15
5 / 0 / 21
8,809
979
9,529
6,241
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
126
4
Kills
33
33
Deaths
5
9
Assists
93
Player
Kills
Deaths
Assists
KDA
W
10
2
14
8.5
L
0
7
1
0.07
W
Eset
Eisbhan
Eset
6
1
22
17
L
3
4
1
0.88
L
Hun Batz
Runningwolf69
Hun Batz
0
9
2
0.11
W
Izanami
bleauxman
Izanami
9
0
16
17
W
3
2
20
6.5
W
Ah Puch
iRCarnage
Ah Puch
5
0
21
15.5
L
Cabrakan
kcir0
Cabrakan
0
5
4
0.4
L
Kali
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,428
Damage
46,148
51,018
Taken
44,957
35,479
Mitigated
32,655
8,064
Healing
20,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,560
780
711
815
6,926
3,192
878
2,281
4,537
24,803
0
L
3,754
425
80
328
8,564
4,913
0
6,582
1,982
0
6,115
W
Eset
Eisbhan
Eset
6,001
532
1,968
1,308
8,588
8,166
567
853
7,677
13,047
0
L
7,428
61
429
2,033
8,373
4,509
0
6,992
1,381
17,947
0
L
Hun Batz
Runningwolf69
Hun Batz
5,742
392
0
16
10,746
4,978
0
7,666
3,080
0
14,524
W
Izanami
bleauxman
Izanami
9,215
6,523
2,012
2,449
8,942
4,504
1,733
3,430
5,400
0
28,139
W
6,843
742
961
4,384
14,260
13,920
230
2,096
11,916
9,459
0
W
Ah Puch
iRCarnage
Ah Puch
9,529
259
1,748
3,848
6,241
2,873
497
2,174
3,853
25,379
0
L
Cabrakan
kcir0
Cabrakan
4,146
572
341
1,077
10,577
13,543
0
5,745
4,832
7,195
0
L
Kali
5,358
2,164
680
3,080
12,758
7,536
0
9,948
2,810
0
12,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
45,175
66
Minions Killed
112
0
Camps Cleared
0
700,773
Distance Traveled
893,592
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,457
1,051
20
2
0
153,417
3
L
Da Ji
5,916
657
3
0
0
138,958
0
W
Eset
8,807
979
17
2
0
170,671
0
L
Anubis
7,121
791
32
4
0
149,138
0
L
Hun Batz
6,428
714
17
2
0
132,502
0
W
Izanami
9,802
1,089
45
5
0
198,913
0
W
Ares
8,300
922
4
0
0
197,237
2
W
Ah Puch
8,809
979
26
3
0
173,354
0
L
Cabrakan
6,970
774
6
1
0
156,293
1
L
Kali
6,756
751
8
1
0
123,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role