Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
DeadGoat86
Ah Puch
Level 7
God Stats
0W - 1L
1,256 SR
Queue Stats
4W - 8L
1,330 Elo+
Party 1
Bacchus
Bacchus
GracefulKumiho
Bacchus
Level 96
God Stats
58W - 59L
1,459 SR
Queue Stats
532W - 699L
1,326 Elo+
Party 1
Team Averages
Level 50
1,405 SR
1,385 Elo+

VS

Team Averages
Level 64
1,582 SR
1,501 Elo+
Ah Puch
Ah Puch
AlignedFish678
Ah Puch
Level 23
God Stats
25W - 43L
1,365 SR
Queue Stats
118W - 150L
1,356 Elo+
Solo
Xbalanque
Xbalanque
Fungal Nuttz
Xbalanque
Level 159
God Stats
4W - 1L
1,883 SR
Queue Stats
91W - 84L
1,572 Elo+
Party 2
Hercules
Hercules
Jaytrain7994
Hercules
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 29L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 6 / 4
8,984
642
12,688
14,365
6,637
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
DeadGoat86
Ah Puch
12
0 / 5 / 4
7,890
564
4,238
7,102
2,606
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 1 / 2
9,039
646
7,853
16,708
19,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 6
9,568
683
8,163
9,843
2,762
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Fungal Nuttz
Xbalanque
14
5 / 4 / 5
9,971
712
14,570
8,788
2,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
Jaytrain7994
Hercules
14
4 / 0 / 6
9,447
675
6,532
13,906
6,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
9
Kills
12
12
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
6
4
1
W
3
5
6
1.2
L
Ah Puch
DeadGoat86
Ah Puch
0
5
4
0.4
W
Xbalanque
Fungal Nuttz
Xbalanque
5
4
5
1.88
L
5
1
2
6
W
Hercules
Jaytrain7994
Hercules
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,779
Damage
29,265
38,175
Taken
32,537
29,015
Mitigated
11,989
8,721
Healing
10,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,688
2,591
355
2,214
14,365
6,637
0
3,353
11,012
0
27,728
W
8,163
0
142
1,799
9,843
2,762
364
3,913
5,930
34,528
0
L
Ah Puch
DeadGoat86
Ah Puch
4,238
886
0
346
7,102
2,606
0
2,327
4,775
23,751
0
W
Xbalanque
Fungal Nuttz
Xbalanque
14,570
6,051
0
231
8,788
2,912
1,598
4,077
4,711
0
43,068
L
7,853
416
480
5,326
16,708
19,772
0
2,916
13,792
22,046
0
W
Hercules
Jaytrain7994
Hercules
6,532
2,430
243
7,821
13,906
6,315
600
4,588
9,318
0
14,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
28,986
106
Minions Killed
173
5
Camps Cleared
5
650,368
Distance Traveled
706,964
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,984
642
14
1
2
233,819
2
W
Ah Puch
9,568
683
69
5
2
222,179
0
L
Ah Puch
7,890
564
50
4
2
141,115
0
W
Xbalanque
9,971
712
77
6
3
211,779
2
L
Bacchus
9,039
646
42
3
1
275,434
2
W
Hercules
9,447
675
27
2
0
273,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role