Player Matchup

Chang'e
Chang'e
B133k
Chang'e
Level 160
God Stats
7W - 7L
1,507 SR
Queue Stats
434W - 408L
1,621 Elo+
Party 1
Cliodhna
Cliodhna
BasiliskNewt
Cliodhna
Level 129
God Stats
6W - 3L
1,608 SR
Queue Stats
263W - 238L
1,602 Elo+
Solo
Sun Wukong
Sun Wukong
IKNGHT
Sun Wukong
Level 160
God Stats
5W - 6L
1,619 SR
Queue Stats
613W - 574L
1,592 Elo+
Party 1
Izanami
Izanami
LakePark
Izanami
Level 159
God Stats
2W - 1L
1,582 SR
Queue Stats
227W - 214L
1,585 Elo+
Party 1
Kuzenbo
Kuzenbo
YvngRell666
Kuzenbo
Level 88
God Stats
16W - 13L
1,652 SR
Queue Stats
378W - 366L
1,362 Elo+
Party 1
Team Averages
Level 139
1,593 SR
1,552 Elo+

VS

Team Averages
Level 129
1,505 SR
1,538 Elo+
Geb
Geb
David_JLD
Geb
Level 151
God Stats
8W - 9L
1,630 SR
Queue Stats
308W - 306L
1,583 Elo+
Party 2
Cliodhna
Cliodhna
DemonicCactus
Cliodhna
Level 129
God Stats
2W - 5L
1,474 SR
Queue Stats
56W - 53L
1,561 Elo+
Party 3
Tyr
Tyr
Jaytoofay
Tyr
Level 108
God Stats
2W - 5L
1,469 SR
Queue Stats
285W - 250L
1,544 Elo+
Party 3
Hou Yi
Hou Yi
Miose
Hou Yi
Level 150
God Stats
10W - 6L
1,630 SR
Queue Stats
123W - 97L
1,684 Elo+
Party 3
Agni
Agni
REID3N_ANGELO
Agni
Level 105
God Stats
0W - 2L
1,323 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
B133k
Chang'e
15
3 / 0 / 6
10,333
574
5,606
11,322
9,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
BasiliskNewt
Cliodhna
16
9 / 1 / 8
11,133
619
16,321
11,362
4,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
IKNGHT
Sun Wukong
18
4 / 0 / 7
11,636
646
11,938
12,831
13,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
LakePark
Izanami
16
9 / 2 / 5
11,343
630
21,720
12,655
4,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
YvngRell666
Kuzenbo
13
0 / 2 / 15
9,521
529
3,394
17,268
22,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,413
412
5,877
18,922
13,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
DemonicCactus
Cliodhna
11
1 / 6 / 1
7,214
401
4,271
15,160
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
0 / 4 / 0
8,316
462
3,469
13,868
13,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Miose
Hou Yi
15
3 / 8 / 1
9,110
506
10,379
19,724
5,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 4 / 1
7,145
397
4,442
10,457
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
11
25
Kills
5
5
Deaths
25
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
B133k
Chang'e
3
0
6
6
W
Cliodhna
BasiliskNewt
Cliodhna
9
1
8
13
L
1
3
3
0.83
L
Cliodhna
DemonicCactus
Cliodhna
1
6
1
0.25
W
Sun Wukong
IKNGHT
Sun Wukong
4
0
7
7.5
L
0
4
0
0
W
Izanami
LakePark
Izanami
9
2
5
5.75
L
Hou Yi
Miose
Hou Yi
3
8
1
0.44
L
0
4
1
0.13
W
Kuzenbo
YvngRell666
Kuzenbo
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,979
Damage
28,438
65,438
Taken
78,131
54,047
Mitigated
40,187
31,008
Healing
20,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
B133k
Chang'e
5,606
510
5,310
7,316
11,322
9,243
1,631
3,360
7,915
63,461
0
W
Cliodhna
BasiliskNewt
Cliodhna
16,321
995
0
5,174
11,362
4,637
0
1,597
9,765
0
69,805
L
5,877
337
0
4,529
18,922
13,678
0
3,387
15,465
22,013
0
L
Cliodhna
DemonicCactus
Cliodhna
4,271
349
0
4,175
15,160
4,680
0
2,120
12,990
0
43,962
W
Sun Wukong
IKNGHT
Sun Wukong
11,938
1,784
0
4,399
12,831
13,289
295
1,032
11,247
8,916
74,696
L
3,469
139
0
5,762
13,868
13,750
297
2,158
11,610
0
49,572
W
Izanami
LakePark
Izanami
21,720
14,682
0
3,918
12,655
4,823
8,354
2,362
10,175
0
101,184
L
Hou Yi
Miose
Hou Yi
10,379
4,529
0
5,620
19,724
5,377
0
1,575
18,111
0
69,119
L
4,442
170
0
500
10,457
2,702
0
1,809
8,558
47,824
0
W
Kuzenbo
YvngRell666
Kuzenbo
3,394
1,521
0
4,891
17,268
22,055
303
5,369
11,899
17,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,966
Gold Earned
39,198
528
Minions Killed
426
0
Camps Cleared
0
1,877,122
Distance Traveled
1,703,784
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,333
574
113
6
0
389,931
6
W
Cliodhna
11,133
619
106
6
0
381,644
5
L
Geb
7,413
412
20
1
0
380,302
11
L
Cliodhna
7,214
401
83
5
0
371,608
1
W
Sun Wukong
11,636
646
144
8
0
388,255
7
L
Tyr
8,316
462
123
7
0
365,476
6
W
Izanami
11,343
630
145
8
0
338,268
3
L
Hou Yi
9,110
506
112
6
0
280,829
3
L
Agni
7,145
397
88
5
0
305,569
4
W
Kuzenbo
9,521
529
20
1
0
379,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role