Player Matchup

Bacchus
Bacchus
Silver I
Henbrie
Bacchus
Silver I
Level 101
God Stats
16W - 10L
1,434 SR
Queue Stats
266W - 268L
1,303 MMR
Solo
Cthulhu
Cthulhu
Silver IV
K-THEK4X
Cthulhu
Silver IV
Level 67
God Stats
0W - 4L
1,202 SR
Queue Stats
11W - 18L
1,238 MMR
Solo
Chernobog
Chernobog
Gold V
iM4_kiz4x-
Chernobog
Gold V
Level 126
God Stats
13W - 13L
1,518 SR
Queue Stats
510W - 534L
1,324 MMR
Solo
Pele
Pele
Silver I
spikeoklm13
Pele
Silver I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 91L
1,323 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
weedstar72
Morgan Le Fay
Silver I
Level 105
God Stats
2W - 3L
1,585 SR
Queue Stats
265W - 267L
1,255 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,448 SR
1,289 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,440 SR
1,289 MMR
Khepri
Khepri
Silver I
ImTheDoggo
Khepri
Silver I
Level 114
God Stats
12W - 12L
1,570 SR
Queue Stats
160W - 163L
1,169 MMR
Solo
Artio
Artio
Gold V
Omari1213
Artio
Gold V
Level 65
God Stats
7W - 6L
1,295 SR
Queue Stats
303W - 319L
1,291 MMR
Solo
Vulcan
Vulcan
Gold V
leon_212121
Vulcan
Gold V
Level 126
God Stats
1W - 2L
1,246 SR
Queue Stats
325W - 334L
1,306 MMR
Party 1
Bakasura
Bakasura
Gold V
math_93400
Bakasura
Gold V
Level 100
God Stats
5W - 5L
1,588 SR
Queue Stats
517W - 518L
1,278 MMR
Solo
Artemis
Artemis
Gold IV
x-A-r-u-s-h-a-x
Artemis
Gold IV
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
380W - 389L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Henbrie
Bacchus
19
4 / 4 / 13
12,418
497
9,200
18,749
23,639
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
K-THEK4X
Cthulhu
17
0 / 3 / 10
11,527
461
16,744
22,065
23,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
iM4_kiz4x-
Chernobog
19
2 / 10 / 12
12,480
499
20,600
22,173
8,282
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 6 / 5
13,966
559
21,538
28,795
11,722
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
weedstar72
Morgan Le Fay
20
10 / 4 / 11
13,594
544
24,604
21,949
10,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArachneScyllaGebLokiAthena

VS

Bans
AwilixKumbhakarnaBastetGilgameshFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ImTheDoggo
Khepri
16
2 / 7 / 11
11,244
450
8,418
26,551
31,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artio
Omari1213
Artio
19
1 / 2 / 11
12,340
494
12,423
31,271
31,105
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vulcan
20
7 / 5 / 8
14,880
595
26,973
18,059
7,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
math_93400
Bakasura
19
6 / 10 / 7
12,720
509
9,354
29,807
12,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
11 / 7 / 4
14,043
562
23,908
23,835
9,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
68
31
Kills
27
27
Deaths
31
51
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Henbrie
Bacchus
4
4
13
2.63
W
Khepri
ImTheDoggo
Khepri
2
7
11
1.07
L
Cthulhu
K-THEK4X
Cthulhu
0
3
10
1.67
W
Artio
Omari1213
Artio
1
2
11
3.25
L
Chernobog
iM4_kiz4x-
Chernobog
2
10
12
0.8
W
Vulcan
7
5
8
2.2
W
Bakasura
math_93400
Bakasura
6
10
7
0.95
L
15
6
5
2.92
L
Morgan Le Fay
weedstar72
Morgan Le Fay
10
4
11
3.88
W
11
7
4
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,686
Damage
81,076
113,731
Taken
129,523
76,818
Mitigated
91,774
37,483
Healing
48,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Henbrie
Bacchus
9,200
505
498
3,490
18,749
23,639
288
7,554
11,079
46,044
0
W
Khepri
ImTheDoggo
Khepri
8,418
796
872
7,241
26,551
31,428
237
12,706
13,546
33,096
0
L
Cthulhu
K-THEK4X
Cthulhu
16,744
1,087
581
6,072
22,065
23,045
375
11,284
10,305
63,512
0
W
Artio
Omari1213
Artio
12,423
1,458
1,141
14,605
31,271
31,105
592
10,417
19,032
62,209
0
L
Chernobog
iM4_kiz4x-
Chernobog
20,600
14,180
0
5,225
22,173
8,282
2,954
7,961
13,869
0
91,942
W
Vulcan
26,973
6,983
0
5,517
18,059
7,615
1,911
10,307
7,466
113,513
0
W
Bakasura
math_93400
Bakasura
9,354
6,853
0
11,939
29,807
12,282
180
9,727
19,743
0
75,136
L
21,538
6,309
0
11,637
28,795
11,722
1,148
10,329
18,386
0
117,472
L
Morgan Le Fay
weedstar72
Morgan Le Fay
24,604
1,666
281
9,699
21,949
10,130
1,874
10,686
11,143
101,002
0
W
23,908
14,061
0
7,087
23,835
9,344
3,705
7,231
16,511
0
103,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,985
Gold Earned
65,227
624
Minions Killed
601
0
Camps Cleared
0
2,358,820
Distance Traveled
2,298,897
26
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,418
497
54
2
0
482,722
7
W
Khepri
11,244
450
33
1
0
454,807
5
L
Cthulhu
11,527
461
119
5
0
492,745
10
W
Artio
12,340
494
115
5
0
499,298
2
L
Chernobog
12,480
499
149
6
0
425,326
3
W
Vulcan
14,880
595
194
8
0
487,205
17
W
Bakasura
12,720
509
110
4
0
478,213
1
L
Pele
13,966
559
158
6
0
495,357
1
L
Morgan Le Fay
13,594
544
144
6
0
462,670
5
W
Artemis
14,043
562
149
6
0
379,374
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role