Player Matchup

Agni
Agni
 
Agni
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
F0rgge
Loki
Level 26
God Stats
3W - 2L
1,854 SR
Queue Stats
47W - 34L
1,624 Elo+
Party 1
Amaterasu
Amaterasu
KasumaKido
Amaterasu
Level 9
God Stats
1W - 2L
1,738 SR
Queue Stats
2W - 3L
1,681 Elo+
Solo
Yemoja
Yemoja
KingBahamuto
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,316 Elo+
Solo
Ullr
Ullr
smurftudo
Ullr
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 183L
1,487 Elo+
Solo
Team Averages
Level 15
1,618 SR
1,522 Elo+

VS

Team Averages
Level 19
1,715 SR
1,505 Elo+
Hun Batz
Hun Batz
Dakist
Hun Batz
Level 29
God Stats
5W - 0L
1,775 SR
Queue Stats
32W - 23L
1,439 Elo+
Solo
Izanami
Izanami
HeadKill44
Izanami
Level 16
God Stats
11W - 4L
1,647 SR
Queue Stats
34W - 14L
1,603 Elo+
Solo
Achilles
Achilles
fuéfué
Achilles
Level 10
God Stats
5W - 0L
1,879 SR
Queue Stats
44W - 21L
1,694 Elo+
Solo
Kukulkan
Kukulkan
lionyzyZ
Kukulkan
Level 15
God Stats
11W - 7L
1,733 SR
Queue Stats
58W - 65L
1,471 Elo+
Solo
The Morrigan
The Morrigan
tunel-inegavel
The Morrigan
Level 24
God Stats
5W - 1L
1,543 SR
Queue Stats
49W - 50L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
4 / 3 / 4
7,028
586
5,143
8,339
2,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
F0rgge
Loki
11
5 / 2 / 3
7,040
587
5,482
7,851
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
KasumaKido
Amaterasu
8
1 / 4 / 0
5,583
465
4,174
5,888
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
8
0 / 6 / 1
5,049
421
2,634
9,797
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
9
1 / 5 / 3
5,927
494
3,731
8,683
2,038
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Dakist
Hun Batz
10
3 / 2 / 2
6,576
548
3,284
6,833
2,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
HeadKill44
Izanami
14
9 / 2 / 1
8,498
708
11,283
8,420
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
fuéfué
Achilles
12
6 / 2 / 4
7,345
612
7,392
9,624
6,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
lionyzyZ
Kukulkan
10
0 / 2 / 4
5,704
475
4,445
5,849
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
tunel-inegavel
The Morrigan
11
1 / 3 / 1
6,611
551
2,812
4,249
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
11
Kills
19
20
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
3
4
2
W
Hun Batz
Dakist
Hun Batz
3
2
2
2
L
Loki
F0rgge
Loki
5
2
3
3.25
W
Izanami
HeadKill44
Izanami
9
2
1
4.75
L
Amaterasu
KasumaKido
Amaterasu
1
4
0
0.25
L
Yemoja
0
6
1
0.08
W
Achilles
fuéfué
Achilles
6
2
4
4
W
Kukulkan
lionyzyZ
Kukulkan
0
2
4
1
L
Ullr
1
5
3
0.5
W
The Morrigan
tunel-inegavel
The Morrigan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,164
Damage
29,216
40,558
Taken
34,975
14,804
Mitigated
15,467
7,465
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,143
780
0
2,320
8,339
2,645
0
2,868
5,247
25,597
0
W
Hun Batz
Dakist
Hun Batz
3,284
1,081
0
2,460
6,833
2,040
0
1,171
5,662
0
30,687
L
Loki
F0rgge
Loki
5,482
2,003
0
2,511
7,851
1,932
166
705
7,038
0
36,472
W
Izanami
HeadKill44
Izanami
11,283
7,289
397
3,520
8,420
3,453
2,388
987
7,433
0
64,436
L
Amaterasu
KasumaKido
Amaterasu
4,174
1,601
0
524
5,888
2,787
184
572
5,316
0
17,249
L
Yemoja
2,634
886
399
225
9,797
5,402
20
2,308
7,289
13,372
0
W
Achilles
fuéfué
Achilles
7,392
2,933
0
2,906
9,624
6,927
0
1,914
7,710
1,783
32,004
W
Kukulkan
lionyzyZ
Kukulkan
4,445
538
0
1,057
5,849
1,909
349
2,751
3,098
22,405
0
L
Ullr
3,731
1,691
0
1,486
8,683
2,038
0
332
8,295
0
28,443
W
The Morrigan
tunel-inegavel
The Morrigan
2,812
824
0
622
4,249
1,138
842
939
3,295
33,583
1,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,627
Gold Earned
34,734
236
Minions Killed
398
0
Camps Cleared
0
1,031,259
Distance Traveled
1,097,872
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,028
586
51
4
0
198,643
4
W
Hun Batz
6,576
548
61
5
0
210,810
0
L
Loki
7,040
587
67
6
0
223,935
3
W
Izanami
8,498
708
138
12
0
201,882
4
L
Amaterasu
5,583
465
40
3
0
208,524
0
L
Yemoja
5,049
421
22
2
0
198,521
3
W
Achilles
7,345
612
70
6
0
250,497
4
W
Kukulkan
5,704
475
41
3
0
208,239
3
L
Ullr
5,927
494
56
5
0
201,636
0
W
The Morrigan
6,611
551
88
7
0
226,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role