Player Matchup

Mercury
Mercury
 
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
AgentOfThunder57
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,182 Elo+
Solo
Janus
Janus
GalacticFit
Janus
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,506 Elo+
Party 2
Fenrir
Fenrir
LtCitrus
Fenrir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
PIxelhunter101
Cthulhu
Level 120
God Stats
1W - 0L
1,609 SR
Queue Stats
62W - 52L
1,585 Elo+
Party 2
Team Averages
Level 69
1,522 SR
1,451 Elo+

VS

Team Averages
Level 132
1,434 SR
1,452 Elo+
Bastet
Bastet
 
Bastet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
SoftMilk
He Bo
Level 160
God Stats
0W - 6L
1,090 SR
Queue Stats
133W - 129L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
StickyPherrera
Ah Muzen Cab
Level 124
God Stats
2W - 1L
1,581 SR
Queue Stats
96W - 107L
1,386 Elo+
Solo
Osiris
Osiris
nagito0809
Osiris
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 56L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 7 / 5
6,394
913
1,857
7,558
2,411
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 3 / 6
6,633
948
2,768
5,356
1,982
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 4 / 3
8,314
1,188
5,822
7,062
1,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
LtCitrus
Fenrir
15
10 / 3 / 3
9,226
1,318
6,065
5,550
3,743
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 3 / 12
9,090
1,299
8,828
8,113
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
6 / 5 / 11
7,931
1,133
8,401
7,157
2,408
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
 
Jing Wei
13
2 / 4 / 10
6,709
958
3,144
6,857
2,190
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
SoftMilk
He Bo
14
9 / 3 / 4
7,702
1,100
6,528
5,890
2,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
StickyPherrera
Ah Muzen Cab
1
0 / 0 / 0
1,912
273
0
0
0
Osiris
nagito0809
Osiris
11
1 / 5 / 9
6,075
868
3,348
7,717
7,436
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
52
17
Kills
18
20
Deaths
17
29
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
7
5
0.36
L
Bastet
 
Bastet
6
5
11
2.3
L
Jing Wei
 
Jing Wei
2
4
10
1.75
W
0
3
6
1
W
5
4
3
1.63
W
Fenrir
LtCitrus
Fenrir
10
3
3
3.83
W
2
3
12
2.67
L
He Bo
SoftMilk
He Bo
9
3
4
3.67
L
Ah Muzen Cab
StickyPherrera
Ah Muzen Cab
0
0
0
0
L
Osiris
nagito0809
Osiris
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,340
Damage
21,421
33,639
Taken
27,621
18,014
Mitigated
14,288
5,931
Healing
4,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,857
791
192
462
7,558
2,411
584
1,933
5,625
0
4,475
L
Bastet
 
Bastet
8,401
1,708
0
0
7,157
2,408
0
3,583
3,574
0
9,892
L
Jing Wei
 
Jing Wei
3,144
2,670
200
982
6,857
2,190
0
3,085
3,772
0
6,908
W
2,768
544
49
384
5,356
1,982
937
1,505
3,851
0
7,122
W
5,822
408
939
1,692
7,062
1,670
1,377
1,068
5,994
14,686
0
W
Fenrir
LtCitrus
Fenrir
6,065
672
0
157
5,550
3,743
663
1,191
4,359
0
12,292
W
8,828
253
897
1,159
8,113
8,208
930
831
7,282
23,042
0
L
He Bo
SoftMilk
He Bo
6,528
560
595
1,653
5,890
2,254
0
3,614
2,276
16,170
0
L
Ah Muzen Cab
StickyPherrera
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
Osiris
nagito0809
Osiris
3,348
760
28
817
7,717
7,436
0
4,368
3,349
0
5,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,657
Gold Earned
30,329
72
Minions Killed
32
0
Camps Cleared
0
806,287
Distance Traveled
521,904
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,394
913
2
0
0
154,576
1
L
Bastet
7,931
1,133
5
1
0
141,686
0
L
Jing Wei
6,709
958
7
1
0
127,629
2
W
Nemesis
6,633
948
7
1
0
164,359
1
W
Janus
8,314
1,188
24
3
0
154,221
0
W
Fenrir
9,226
1,318
8
1
0
175,530
0
W
Cthulhu
9,090
1,299
31
4
0
157,601
0
L
He Bo
7,702
1,100
17
2
0
130,780
2
L
Ah Muzen Cab
1,912
273
0
0
0
0
0
L
Osiris
6,075
868
3
0
0
121,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role