Player Matchup

Agni
Agni
THE Pink Muslim
Agni
Level 142
God Stats
24W - 28L
1,582 SR
Queue Stats
357W - 376L
1,497 Elo+
Party 1
Da Ji
Da Ji
Velkorax
Da Ji
Level 103
God Stats
2W - 4L
1,311 SR
Queue Stats
481W - 496L
1,535 Elo+
Party 1
Mulan
Mulan
spitfirelouis56
Mulan
Level 109
God Stats
11W - 17L
1,518 SR
Queue Stats
275W - 231L
1,507 Elo+
Party 1
Team Averages
Level 118
1,470 SR
1,513 Elo+

VS

Team Averages
Level 79
1,603 SR
1,444 Elo+
Chronos
Chronos
Shneckzer83
Chronos
Level 137
God Stats
51W - 39L
1,614 SR
Queue Stats
129W - 134L
1,421 Elo+
Party 2
Medusa
Medusa
cleclem83
Medusa
Level 16
God Stats
5W - 8L
1,470 SR
Queue Stats
10W - 14L
1,466 Elo+
Party 2
Guan Yu
Guan Yu
magicalwindow370
Guan Yu
Level 84
God Stats
0W - 1L
1,726 SR
Queue Stats
75W - 92L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
11,659
686
17,413
8,857
2,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Velkorax
Da Ji
15
6 / 3 / 6
11,547
679
7,893
13,061
4,494
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 5 / 8
11,866
698
12,876
21,910
12,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Shneckzer83
Chronos
14
4 / 2 / 4
11,074
651
10,498
9,924
3,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
cleclem83
Medusa
14
4 / 6 / 4
11,108
653
7,211
14,446
5,166
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 5 / 7
10,777
634
6,583
18,138
21,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
13
Kills
9
9
Deaths
13
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chronos
Shneckzer83
Chronos
4
2
4
3
W
3
1
8
7
W
Da Ji
Velkorax
Da Ji
6
3
6
3
L
Medusa
cleclem83
Medusa
4
6
4
1
L
1
5
7
0.9
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,182
Damage
24,292
43,828
Taken
42,508
19,270
Mitigated
29,865
12,799
Healing
9,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Shneckzer83
Chronos
10,498
2,658
0
993
9,924
3,350
65
7,187
2,694
49,329
0
W
17,413
420
211
4,501
8,857
2,685
291
2,576
6,281
70,076
0
W
Da Ji
Velkorax
Da Ji
7,893
1,314
0
661
13,061
4,494
1,156
3,054
10,007
0
29,911
L
Medusa
cleclem83
Medusa
7,211
2,426
0
1,052
14,446
5,166
0
3,880
10,115
0
21,965
L
6,583
479
1,777
5,462
18,138
21,349
0
6,709
10,908
0
19,724
W
12,876
1,196
0
7,426
21,910
12,091
835
5,923
15,987
0
47,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,072
Gold Earned
32,959
225
Minions Killed
160
10
Camps Cleared
6
932,424
Distance Traveled
823,455
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,074
651
78
5
4
250,826
3
W
Agni
11,659
686
123
7
6
335,472
3
W
Da Ji
11,547
679
42
2
3
296,025
5
L
Medusa
11,108
653
43
3
1
278,882
0
L
Guan Yu
10,777
634
39
2
1
293,747
2
W
Mulan
11,866
698
60
4
1
300,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role