Player Matchup

Olorun
Olorun
Henry34214234
Olorun
Level 14
God Stats
0W - 1L
1,469 SR
Queue Stats
1W - 4L
1,214 Elo+
Party 1
Bellona
Bellona
Krasnychlen
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
VladislavK1BORG
Kukulkan
Level 10
God Stats
0W - 1L
1,756 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Yuluya
Da Ji
Level 6
God Stats
0W - 1L
1,312 SR
Queue Stats
1W - 2L
1,411 Elo+
Party 1
Ares
Ares
mnetakpoxuj
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,280 Elo+
Party 1
Team Averages
Level 9
1,507 SR
1,381 Elo+

VS

Team Averages
Level 17
1,421 SR
1,447 Elo+
Hou Yi
Hou Yi
Rapgaiming07
Hou Yi
Level 23
God Stats
6W - 7L
1,377 SR
Queue Stats
76W - 74L
1,399 Elo+
Solo
Bellona
Bellona
Roe14
Bellona
Level 7
God Stats
2W - 0L
1,257 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
SoulsDestrics
Bacchus
Level 23
God Stats
2W - 0L
1,705 SR
Queue Stats
24W - 15L
1,526 Elo+
Solo
Thor
Thor
Zed7744
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Olorun
Olorun
headsfman
Olorun
Level 29
God Stats
3W - 3L
1,267 SR
Queue Stats
45W - 61L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
7,410
390
5,506
13,250
4,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Krasnychlen
Bellona
11
0 / 8 / 4
7,588
399
7,165
15,421
15,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
12
1 / 7 / 1
8,375
441
6,487
11,423
4,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Yuluya
Da Ji
9
0 / 10 / 2
6,449
339
2,359
10,612
4,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 5 / 2
7,830
412
2,237
14,847
16,610
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
15 / 0 / 8
11,132
586
16,063
6,988
2,605
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Roe14
Bellona
17
7 / 1 / 3
10,684
562
4,855
8,753
4,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
16
7 / 1 / 18
11,314
595
13,066
12,849
13,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
Zed7744
Thor
4
0 / 1 / 0
6,306
332
233
882
260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Olorun
headsfman
Olorun
17
9 / 2 / 12
11,076
583
17,441
17,050
7,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
79
4
Kills
38
38
Deaths
5
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
L
Bellona
Krasnychlen
Bellona
0
8
4
0.25
W
Hou Yi
15
0
8
19
W
Bellona
Roe14
Bellona
7
1
3
8.5
W
Bacchus
7
1
18
16
L
Kukulkan
1
7
1
0.21
L
Da Ji
Yuluya
Da Ji
0
10
2
0.1
W
Thor
Zed7744
Thor
0
1
0
0
W
Olorun
headsfman
Olorun
9
2
12
7.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,754
Damage
51,658
65,553
Taken
46,522
44,963
Mitigated
27,643
5,479
Healing
17,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,506
2,602
484
3,158
13,250
4,560
895
6,121
7,129
43,297
0
L
Bellona
Krasnychlen
Bellona
7,165
1,061
0
519
15,421
15,001
682
6,093
9,328
9,043
18,426
W
Hou Yi
16,063
9,316
0
1,854
6,988
2,605
5,652
2,925
4,041
0
64,482
W
Bellona
Roe14
Bellona
4,855
1,288
0
144
8,753
4,584
1,384
1,569
7,166
0
62,055
W
Bacchus
13,066
2,430
2,395
2,316
12,849
13,125
1,011
4,680
8,062
53,748
0
L
Kukulkan
6,487
698
0
744
11,423
4,551
1,389
6,583
4,840
41,142
0
L
Da Ji
Yuluya
Da Ji
2,359
570
0
74
10,612
4,241
0
4,697
5,915
0
11,226
W
Thor
Zed7744
Thor
233
126
0
118
882
260
0
45
837
0
3,030
W
Olorun
headsfman
Olorun
17,441
9,003
385
10,304
17,050
7,069
4,431
6,712
10,058
77,901
0
L
2,237
254
0
500
14,847
16,610
947
7,013
7,834
29,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,652
Gold Earned
50,512
268
Minions Killed
435
0
Camps Cleared
0
1,511,945
Distance Traveled
1,518,906
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,410
390
78
4
0
301,476
0
L
Bellona
7,588
399
48
3
0
337,963
2
W
Hou Yi
11,132
586
115
6
0
336,453
1
W
Bellona
10,684
562
131
7
0
408,911
0
W
Bacchus
11,314
595
67
4
0
386,321
0
L
Kukulkan
8,375
441
73
4
0
317,236
1
L
Da Ji
6,449
339
19
1
0
268,851
0
W
Thor
6,306
332
9
0
0
29,617
0
W
Olorun
11,076
583
113
6
0
357,604
1
L
Ares
7,830
412
50
3
0
286,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role