Player Matchup

Achilles
Achilles
Diamond III
 
Achilles
Diamond III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
 
Rama
Masters
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Masters
Valо
Mulan
Masters
Level 159
God Stats
17W - 12L
1,657 SR
Queue Stats
341W - 277L
2,712 MMR
Party 1
Vulcan
Vulcan
Masters
bigtippa
Vulcan
Masters
Level 134
God Stats
8W - 2L
1,776 SR
Queue Stats
179W - 161L
2,650 MMR
Solo
Athena
Athena
Masters
wintermightcome
Athena
Masters
Level 148
God Stats
3W - 3L
1,595 SR
Queue Stats
217W - 203L
2,680 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 117
1,606 SR
2,208 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 115
1,701 SR
2,707 MMR
Thoth
Thoth
Masters
Delinquént
Thoth
Masters
Level 160
God Stats
19W - 17L
1,674 SR
Queue Stats
727W - 692L
2,692 MMR
Solo
Cernunnos
Cernunnos
Masters
TTTTTTFTTTTTT
Cernunnos
Masters
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 49L
3,036 MMR
Solo
Erlang Shen
Erlang Shen
Masters
demisereact
Erlang Shen
Masters
Level 160
God Stats
13W - 12L
1,944 SR
Queue Stats
353W - 331L
2,715 MMR
Solo
Guan Yu
Guan Yu
Masters
midman5
Guan Yu
Masters
Level 76
God Stats
0W - 2L
1,650 SR
Queue Stats
296W - 282L
2,696 MMR
Solo
Cabrakan
Cabrakan
Diamond II
possiblyplanters
Cabrakan
Diamond II
Level 99
God Stats
27W - 14L
1,736 SR
Queue Stats
194W - 185L
2,393 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
6 / 0 / 3
7,868
656
12,946
10,063
5,926
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
 
Rama
12
1 / 1 / 5
7,086
591
5,255
8,152
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Valо
Mulan
14
8 / 2 / 4
8,182
682
10,394
8,964
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
bigtippa
Vulcan
12
4 / 2 / 4
7,420
618
7,356
4,227
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 7
6,030
503
2,960
9,924
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
GebNikeSolOdinLoki

VS

Bans
OlorunTerraSylvanusFenrirAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,810
568
3,963
5,621
1,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
TTTTTTFTTTTTT
Cernunnos
12
1 / 1 / 0
7,008
584
7,742
8,255
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
demisereact
Erlang Shen
10
2 / 5 / 2
6,148
512
5,595
10,719
4,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
midman5
Guan Yu
9
1 / 4 / 0
5,673
473
4,357
12,922
10,573
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 3
5,438
453
4,458
13,297
7,995
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
20
Kills
6
7
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
3
7.5
W
Rama
 
Rama
1
1
5
3.5
L
1
4
1
0.38
L
Cernunnos
TTTTTTFTTTTTT
Cernunnos
1
1
0
1
W
Mulan
Valо
Mulan
8
2
4
5
W
Vulcan
bigtippa
Vulcan
4
2
4
3
L
Erlang Shen
demisereact
Erlang Shen
2
5
2
0.6
L
Guan Yu
midman5
Guan Yu
1
4
0
0.25
L
1
6
3
0.42
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,911
Damage
26,115
41,330
Taken
50,814
19,875
Mitigated
27,911
14,517
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
12,946
6,386
0
4,961
10,063
5,926
0
1,323
8,666
0
48,962
W
Rama
 
Rama
5,255
4,434
0
3,129
8,152
1,645
0
1,604
6,548
0
43,100
L
3,963
279
0
1,034
5,621
1,593
0
1,122
4,449
43,596
0
L
Cernunnos
TTTTTTFTTTTTT
Cernunnos
7,742
4,121
0
3,425
8,255
2,912
115
1,820
6,380
0
55,190
W
Mulan
Valо
Mulan
10,394
4,117
0
4,226
8,964
4,148
0
2,717
6,125
0
47,277
W
Vulcan
bigtippa
Vulcan
7,356
1,531
0
926
4,227
1,275
186
1,279
2,786
51,239
0
L
Erlang Shen
demisereact
Erlang Shen
5,595
2,741
0
2,706
10,719
4,838
0
2,322
8,328
0
35,787
L
Guan Yu
midman5
Guan Yu
4,357
1,532
35
4,475
12,922
10,573
0
613
12,293
4,894
20,936
L
4,458
769
0
3,645
13,297
7,995
0
4,125
9,048
23,090
0
W
2,960
1,403
0
1,275
9,924
6,881
0
2,368
7,470
9,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,586
Gold Earned
31,077
390
Minions Killed
386
0
Camps Cleared
0
1,236,097
Distance Traveled
1,130,535
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,868
656
88
7
0
272,197
3
W
Rama
7,086
591
92
8
0
216,530
4
L
Thoth
6,810
568
113
9
0
223,690
1
L
Cernunnos
7,008
584
118
10
0
219,456
4
W
Mulan
8,182
682
90
8
0
244,929
0
W
Vulcan
7,420
618
103
9
0
249,422
3
L
Erlang Shen
6,148
512
63
5
0
233,736
2
L
Guan Yu
5,673
473
54
5
0
240,136
3
L
Cabrakan
5,438
453
38
3
0
213,517
4
W
Athena
6,030
503
17
1
0
253,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role