Player Matchup

Chiron
Chiron
Gold IV
 
Chiron
Gold IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold IV
Ghostfreakk55
Set
Gold IV
Level 109
God Stats
48W - 49L
1,538 SR
Queue Stats
383W - 386L
1,423 MMR
Solo
Thoth
Thoth
Gold III
NotKayJay
Thoth
Gold III
Level 158
God Stats
0W - 2L
1,231 SR
Queue Stats
432W - 443L
1,510 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Tehfel
Kuzenbo
Silver I
Level 158
God Stats
51W - 54L
1,646 SR
Queue Stats
75W - 81L
1,434 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,483 SR
1,473 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,767 SR
1,459 MMR
Athena
Athena
Bronze III
JUANSICA
Athena
Bronze III
Level 120
God Stats
1W - 0L
1,929 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold II
SVICK40
Guan Yu
Gold II
Level 66
God Stats
45W - 25L
1,785 SR
Queue Stats
146W - 128L
1,515 MMR
Solo
Susano
Susano
Gold IV
XxF3ARxX9579
Susano
Gold IV
Level 124
God Stats
1W - 2L
1,476 SR
Queue Stats
229W - 233L
1,491 MMR
Solo
Rama
Rama
Silver I
YampY09xX
Rama
Silver I
Level 85
God Stats
4W - 2L
1,712 SR
Queue Stats
33W - 34L
1,297 MMR
Party 1
Vulcan
Vulcan
Gold III
zcrima
Vulcan
Gold III
Level 144
God Stats
1W - 0L
1,934 SR
Queue Stats
150W - 150L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
1 / 4 / 6
12,509
481
15,182
15,657
6,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
 
King Arthur
19
2 / 6 / 0
12,383
476
9,985
26,251
21,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
6 / 6 / 2
12,322
474
12,556
21,173
8,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
NotKayJay
Thoth
19
1 / 7 / 3
12,145
467
16,465
17,034
5,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
Tehfel
Kuzenbo
16
2 / 6 / 5
11,144
429
14,935
33,309
54,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
TsukuyomiTiamatOdinArtioMorgan Le Fay

VS

Bans
LokiGebUllrDa JiJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JUANSICA
Athena
18
2 / 3 / 12
12,971
499
12,448
28,008
33,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
SVICK40
Guan Yu
20
6 / 0 / 13
15,516
597
16,210
25,702
43,700
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
20
7 / 1 / 11
14,637
563
13,374
22,668
10,667
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
20
8 / 4 / 9
14,547
560
20,560
15,461
5,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
zcrima
Vulcan
20
6 / 4 / 11
14,725
566
19,669
13,877
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
85
12
Kills
29
29
Deaths
12
16
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
4
6
1
L
King Arthur
 
King Arthur
2
6
0
0.33
L
6
6
2
1.17
W
Athena
JUANSICA
Athena
2
3
12
2.67
L
Thoth
NotKayJay
Thoth
1
7
3
0.36
W
Guan Yu
SVICK40
Guan Yu
6
0
13
12.5
L
Kuzenbo
Tehfel
Kuzenbo
2
6
5
0.75
W
Susano
7
1
11
12.5
W
Rama
8
4
9
3.13
W
Vulcan
zcrima
Vulcan
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,123
Damage
82,261
113,424
Taken
105,716
96,931
Mitigated
98,304
30,116
Healing
52,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
15,182
4,477
894
4,052
15,657
6,808
3,250
3,211
12,415
0
127,181
L
King Arthur
 
King Arthur
9,985
1,013
0
5,960
26,251
21,162
0
5,008
21,243
0
83,575
L
12,556
5,439
0
7,214
21,173
8,602
0
4,247
16,926
0
87,200
W
Athena
JUANSICA
Athena
12,448
3,197
0
6,382
28,008
33,396
549
9,643
18,157
54,765
0
L
Thoth
NotKayJay
Thoth
16,465
327
0
2,408
17,034
5,938
0
7,560
9,474
95,074
0
W
Guan Yu
SVICK40
Guan Yu
16,210
2,404
7,374
18,692
25,702
43,700
680
3,295
22,308
0
102,258
L
Kuzenbo
Tehfel
Kuzenbo
14,935
4,459
1,747
7,841
33,309
54,421
0
12,238
21,071
55,836
0
W
Susano
13,374
3,550
0
12,512
22,668
10,667
1,989
9,734
12,759
0
117,761
W
Rama
20,560
10,545
0
4,570
15,461
5,414
4,313
3,131
12,296
0
138,058
W
Vulcan
zcrima
Vulcan
19,669
6,286
182
2,967
13,877
5,127
1,242
6,299
7,288
108,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,503
Gold Earned
72,396
757
Minions Killed
801
0
Camps Cleared
0
2,331,149
Distance Traveled
2,638,351
18
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,509
481
193
7
0
450,591
4
L
King Arthur
12,383
476
159
6
0
478,356
3
L
Set
12,322
474
151
6
0
490,980
4
W
Athena
12,971
499
80
3
0
536,976
9
L
Thoth
12,145
467
186
7
0
474,391
5
W
Guan Yu
15,516
597
193
7
0
561,218
9
L
Kuzenbo
11,144
429
68
3
0
436,831
2
W
Susano
14,637
563
171
7
0
574,626
10
W
Rama
14,547
560
172
7
0
473,096
3
W
Vulcan
14,725
566
185
7
0
492,435
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role