Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Fudgemista
Merlin
Level 68
God Stats
6W - 5L
1,652 SR
Queue Stats
184W - 178L
1,549 Elo+
Solo
Tyr
Tyr
VERUSPL
Tyr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 85
1,530 SR
1,510 Elo+

VS

Team Averages
Level 131
1,448 SR
1,496 Elo+
Ganesha
Ganesha
 
Ganesha
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Nervotron
Discordia
Level 121
God Stats
6W - 3L
1,281 SR
Queue Stats
284W - 299L
1,539 Elo+
Solo
Xing Tian
Xing Tian
Raggy17
Xing Tian
Level 149
God Stats
1W - 0L
1,454 SR
Queue Stats
39W - 31L
1,574 Elo+
Solo
Chernobog
Chernobog
hlaldun
Chernobog
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
120W - 138L
1,424 Elo+
Solo
Eset
Eset
sgherru
Eset
Level 126
God Stats
3W - 3L
1,504 SR
Queue Stats
123W - 151L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
2 / 7 / 2
7,933
793
6,122
10,542
3,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
14
3 / 3 / 0
7,573
757
9,697
12,329
13,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
 
Mercury
12
1 / 6 / 3
7,541
754
5,253
9,378
4,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Fudgemista
Merlin
16
0 / 3 / 3
8,112
811
22,714
8,656
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
12
1 / 7 / 6
7,429
743
3,368
13,653
9,166
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
16
0 / 1 / 23
8,708
871
9,461
17,823
18,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Nervotron
Discordia
15
6 / 1 / 18
9,292
929
14,337
8,251
3,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Raggy17
Xing Tian
16
8 / 1 / 16
10,215
1,022
10,112
13,674
15,964
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
hlaldun
Chernobog
14
5 / 2 / 12
8,869
887
6,704
11,473
4,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Eset
sgherru
Eset
16
7 / 2 / 7
9,827
983
9,504
8,670
3,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
102
7
Kills
26
26
Deaths
7
14
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
7
2
0.43
L
Cthulhu
 
Cthulhu
3
3
0
1
L
Mercury
 
Mercury
1
6
3
0.42
W
Ganesha
 
Ganesha
0
1
23
11.5
L
Merlin
Fudgemista
Merlin
0
3
3
0.5
W
Discordia
Nervotron
Discordia
6
1
18
15
W
Xing Tian
Raggy17
Xing Tian
8
1
16
16
L
Tyr
1
7
6
0.57
W
Chernobog
hlaldun
Chernobog
5
2
12
5.5
W
Eset
sgherru
Eset
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,154
Damage
50,118
54,558
Taken
59,891
34,060
Mitigated
46,136
14,373
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,122
1,633
675
1,843
10,542
3,612
0
8,285
2,114
0
12,024
L
Cthulhu
 
Cthulhu
9,697
139
316
2,599
12,329
13,531
0
9,985
2,165
12,478
0
L
Mercury
 
Mercury
5,253
429
2,634
2,036
9,378
4,188
0
7,099
2,197
0
7,245
W
Ganesha
 
Ganesha
9,461
375
2,556
3,194
17,823
18,148
138
10,607
7,079
17,264
0
L
Merlin
Fudgemista
Merlin
22,714
940
1,801
1,693
8,656
3,563
0
6,722
1,695
49,625
0
W
Discordia
Nervotron
Discordia
14,337
880
2,773
734
8,251
3,502
1,281
4,608
3,515
27,630
0
W
Xing Tian
Raggy17
Xing Tian
10,112
573
1,899
1,765
13,674
15,964
193
4,776
8,590
16,744
0
L
Tyr
3,368
483
0
776
13,653
9,166
0
10,466
2,973
0
7,865
W
Chernobog
hlaldun
Chernobog
6,704
2,360
1,127
1,466
11,473
4,945
1,634
6,340
4,954
0
17,612
W
Eset
sgherru
Eset
9,504
912
3,287
973
8,670
3,577
1,483
5,110
3,342
29,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,588
Gold Earned
46,911
91
Minions Killed
130
0
Camps Cleared
0
1,013,653
Distance Traveled
1,041,605
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,933
793
12
1
0
184,313
4
L
Cthulhu
7,573
757
12
1
0
209,811
0
L
Mercury
7,541
754
6
1
0
235,138
0
W
Ganesha
8,708
871
0
0
0
209,128
3
L
Merlin
8,112
811
53
5
0
202,134
0
W
Discordia
9,292
929
27
3
0
194,402
0
W
Xing Tian
10,215
1,022
23
2
0
236,756
3
L
Tyr
7,429
743
8
1
0
182,257
1
W
Chernobog
8,869
887
26
3
0
180,156
0
W
Eset
9,827
983
54
5
0
221,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role