Player Matchup

Ah Puch
Ah Puch
Mr_Spanntastic
Ah Puch
Level 108
God Stats
0W - 1L
1,708 SR
Queue Stats
98W - 95L
1,441 Elo+
Solo
Cupid
Cupid
PhresHxKillAx86
Cupid
Level 98
God Stats
1W - 3L
1,404 SR
Queue Stats
27W - 42L
1,317 Elo+
Party 1
Bacchus
Bacchus
TrickierTreater
Bacchus
Level 122
God Stats
17W - 32L
1,479 SR
Queue Stats
215W - 267L
1,402 Elo+
Solo
Zeus
Zeus
fane07
Zeus
Level 48
God Stats
1W - 2L
1,628 SR
Queue Stats
4W - 8L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
xSo BARBARIC
Gilgamesh
Level 104
God Stats
15W - 10L
1,553 SR
Queue Stats
45W - 62L
1,392 Elo+
Party 1
Team Averages
Level 96
1,554 SR
1,377 Elo+

VS

Team Averages
Level 80
1,455 SR
1,323 Elo+
Ymir
Ymir
M85RIPPER
Ymir
Level 108
God Stats
1W - 4L
1,546 SR
Queue Stats
71W - 117L
1,317 Elo+
Solo
Chiron
Chiron
Rammi11c
Chiron
Level 47
God Stats
23W - 14L
1,527 SR
Queue Stats
68W - 80L
1,369 Elo+
Solo
Loki
Loki
She13nocase
Loki
Level 18
God Stats
5W - 6L
1,358 SR
Queue Stats
7W - 13L
1,180 Elo+
Solo
Odin
Odin
jonathanjones9
Odin
Level 99
God Stats
8W - 10L
1,555 SR
Queue Stats
70W - 88L
1,396 Elo+
Solo
Vulcan
Vulcan
truELOCvE
Vulcan
Level 127
God Stats
1W - 1L
1,288 SR
Queue Stats
57W - 87L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
10,121
675
11,379
12,676
4,554
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 6 / 4
9,790
653
6,518
13,746
5,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 5 / 10
11,066
738
9,665
14,856
21,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Zeus
fane07
Zeus
17
2 / 5 / 4
9,858
657
9,539
11,606
3,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
xSo BARBARIC
Gilgamesh
16
5 / 4 / 4
10,610
707
9,474
18,558
11,382
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
5 / 2 / 5
11,743
783
7,014
15,182
15,649
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
Rammi11c
Chiron
19
6 / 3 / 5
12,795
853
11,308
12,868
5,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 5 / 5
11,250
750
12,969
10,983
4,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 1 / 13
12,187
812
10,659
14,252
13,662
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Vulcan
truELOCvE
Vulcan
18
4 / 4 / 12
11,706
780
17,967
8,860
3,680
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
15
Kills
25
25
Deaths
15
27
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
2
5
3.75
L
3
5
5
1.1
L
2
6
4
0.67
W
Chiron
Rammi11c
Chiron
6
3
5
2.83
W
5
5
5
1.5
L
3
5
10
1.6
L
Zeus
fane07
Zeus
2
5
4
0.8
W
5
1
13
11.5
W
Vulcan
truELOCvE
Vulcan
4
4
12
2.5
L
Gilgamesh
xSo BARBARIC
Gilgamesh
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,575
Damage
59,917
71,442
Taken
62,145
46,894
Mitigated
42,607
10,455
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,014
649
0
0
15,182
15,649
1,062
7,959
7,223
28,241
0
L
11,379
624
646
3,061
12,676
4,554
1
5,357
7,319
41,612
0
L
6,518
3,422
0
54
13,746
5,467
145
4,601
9,145
0
27,915
W
Chiron
Rammi11c
Chiron
11,308
4,386
379
4,202
12,868
5,500
2,451
4,175
8,693
0
62,609
W
12,969
2,022
0
0
10,983
4,116
1,083
6,713
4,270
0
24,891
L
9,665
884
0
1,769
14,856
21,554
0
4,806
10,050
29,164
0
L
Zeus
fane07
Zeus
9,539
1,088
57
865
11,606
3,937
0
4,260
7,346
33,861
0
W
10,659
1,502
482
748
14,252
13,662
791
6,055
8,197
0
31,121
W
Vulcan
truELOCvE
Vulcan
17,967
5,838
770
1,081
8,860
3,680
1,279
5,794
3,066
46,191
0
L
Gilgamesh
xSo BARBARIC
Gilgamesh
9,474
998
329
3,674
18,558
11,382
0
6,091
12,467
0
26,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,445
Gold Earned
59,681
285
Minions Killed
327
6
Camps Cleared
7
1,233,269
Distance Traveled
1,285,539
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,743
783
47
3
1
221,956
0
L
Ah Puch
10,121
675
81
5
1
253,563
3
L
Cupid
9,790
653
66
4
3
223,904
1
W
Chiron
12,795
853
120
8
2
267,064
1
W
Loki
11,250
750
30
2
3
263,045
0
L
Bacchus
11,066
738
50
3
1
283,144
2
L
Zeus
9,858
657
52
3
0
210,860
0
W
Odin
12,187
812
48
3
1
293,497
0
W
Vulcan
11,706
780
82
5
0
239,977
0
L
Gilgamesh
10,610
707
36
2
1
261,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role