Player Matchup

Guan Yu
Guan Yu
LeadingDemon
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,146 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Morkie343
Morgan Le Fay
Level 17
God Stats
0W - 2L
1,478 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 2
Scylla
Scylla
PolyaGagarina
Scylla
Level 109
God Stats
8W - 7L
1,561 SR
Queue Stats
67W - 81L
1,369 Elo+
Solo
Team Averages
Level 44
1,513 SR
1,218 Elo+

VS

Team Averages
Level 22
1,464 SR
1,401 Elo+
Fenrir
Fenrir
FoolsHope
Fenrir
Level 18
God Stats
2W - 2L
1,469 SR
Queue Stats
115W - 69L
1,375 Elo+
Party 1
Sol
Sol
JasperTheHorse
Sol
Level 23
God Stats
4W - 1L
1,450 SR
Queue Stats
127W - 79L
1,401 Elo+
Party 1
Chaac
Chaac
MakezNoSense
Chaac
Level 26
God Stats
50W - 24L
1,473 SR
Queue Stats
137W - 89L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LeadingDemon
Guan Yu
7
0 / 7 / 1
5,883
588
2,481
7,217
5,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
Morkie343
Morgan Le Fay
10
0 / 4 / 1
6,323
632
4,731
7,593
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 0
6,664
666
4,430
5,749
1,549
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FoolsHope
Fenrir
12
3 / 0 / 9
7,835
784
4,257
5,280
2,888
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 1 / 6
7,883
788
8,425
6,417
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
4 / 0 / 6
7,740
774
5,819
6,974
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
FoolsHope
Fenrir
3
0
9
7.5
W
5
1
6
8
L
Guan Yu
LeadingDemon
Guan Yu
0
7
1
0.07
W
4
0
6
7
L
Morgan Le Fay
Morkie343
Morgan Le Fay
0
4
1
0.13
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,642
Damage
18,501
20,559
Taken
18,671
9,385
Mitigated
11,965
2,781
Healing
7,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
FoolsHope
Fenrir
4,257
1,451
0
1,043
5,280
2,888
324
1,893
3,231
0
11,654
W
8,425
1,927
0
3,718
6,417
1,878
1,029
4,404
1,719
31,101
0
L
Guan Yu
LeadingDemon
Guan Yu
2,481
1,116
148
522
7,217
5,140
0
2,849
3,918
0
4,067
W
5,819
847
0
2,267
6,974
7,199
0
3,002
3,848
0
23,961
L
Morgan Le Fay
Morkie343
Morgan Le Fay
4,731
202
0
1,213
7,593
2,696
0
3,367
3,748
19,360
0
L
4,430
86
0
898
5,749
1,549
0
1,549
3,634
18,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,870
Gold Earned
23,458
92
Minions Killed
118
1
Camps Cleared
7
523,862
Distance Traveled
638,882
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,835
784
21
2
4
215,899
1
W
Sol
7,883
788
59
6
2
213,103
0
L
Guan Yu
5,883
588
4
0
0
142,889
0
W
Chaac
7,740
774
38
4
1
209,880
2
L
Morgan Le Fay
6,323
632
39
4
0
183,279
3
L
Scylla
6,664
666
49
5
1
197,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role