Player Matchup

Apollo
Apollo
FenderNor456
Apollo
Level 21
God Stats
0W - 4L
1,500 SR
Queue Stats
70W - 63L
1,566 Elo+
Solo
Neith
Neith
Hodise
Neith
Level 27
God Stats
7W - 1L
1,855 SR
Queue Stats
20W - 9L
1,613 Elo+
Party 1
Ymir
Ymir
MonkeyDingo
Ymir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 7L
1,758 Elo+
Party 1
Zeus
Zeus
RegioLeDoux
Zeus
Level 29
God Stats
38W - 42L
1,510 SR
Queue Stats
96W - 106L
1,531 Elo+
Solo
Izanami
Izanami
barefooted
Izanami
Level 29
God Stats
28W - 30L
1,516 SR
Queue Stats
113W - 106L
1,520 Elo+
Solo
Team Averages
Level 27
1,576 SR
1,598 Elo+

VS

Team Averages
Level 24
1,535 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
SoaRAtze
Eset
Level 28
God Stats
7W - 4L
1,553 SR
Queue Stats
120W - 119L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
iGuarana
Cthulhu
Level 27
God Stats
4W - 1L
1,572 SR
Queue Stats
57W - 72L
1,491 Elo+
Party 2
Scylla
Scylla
iwannalickyoocat
Scylla
Level 29
God Stats
11W - 3L
1,715 SR
Queue Stats
142W - 108L
1,669 Elo+
Solo
Nemesis
Nemesis
有种就打我
Nemesis
Level 8
God Stats
1W - 0L
1,336 SR
Queue Stats
1W - 2L
1,125 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
4 / 0 / 2
5,827
728
3,143
3,026
783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
Hodise
Neith
2
0 / 1 / 0
3,229
404
392
685
103
Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 5 / 0
3,387
423
879
6,198
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
5 / 4 / 0
5,189
649
4,926
6,047
1,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
barefooted
Izanami
8
0 / 2 / 2
4,961
620
1,655
4,377
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
4 / 2 / 1
5,613
702
3,476
4,678
1,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
6
0 / 2 / 7
4,269
534
2,236
3,649
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
iGuarana
Cthulhu
8
2 / 1 / 0
4,708
589
1,370
4,450
2,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
3 / 2 / 2
4,713
589
3,762
3,128
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
2 / 2 / 1
4,501
563
1,004
4,491
1,603
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
9
Kills
11
12
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
2
1
2.25
L
Apollo
4
0
2
5
L
Neith
Hodise
Neith
0
1
0
0
L
0
5
0
0
L
5
4
0
1.25
W
Eset
0
2
7
1.75
L
Izanami
barefooted
Izanami
0
2
2
0.5
W
Cthulhu
iGuarana
Cthulhu
2
1
0
2
W
3
2
2
2
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,995
Damage
11,848
20,333
Taken
20,396
7,209
Mitigated
7,019
5,020
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,476
1,639
0
1,873
4,678
1,259
0
1,016
3,662
0
32,942
L
Apollo
3,143
1,647
0
1,197
3,026
783
276
1,396
1,431
0
23,114
L
Neith
Hodise
Neith
392
126
0
97
685
103
0
244
441
0
1,929
L
879
429
0
1,040
6,198
3,403
0
1,596
4,519
5,095
0
L
4,926
1,130
0
1,498
6,047
1,496
0
1,981
3,831
23,969
0
W
Eset
2,236
533
0
358
3,649
1,017
452
1,513
2,136
10,358
0
L
Izanami
barefooted
Izanami
1,655
950
0
1,188
4,377
1,424
286
1,627
2,684
0
29,816
W
Cthulhu
iGuarana
Cthulhu
1,370
29
0
1,482
4,450
2,223
662
445
4,005
16,609
0
W
3,762
763
0
620
3,128
917
320
1,705
1,423
18,963
0
W
1,004
431
0
719
4,491
1,603
0
1,126
3,365
0
11,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,593
Gold Earned
23,804
172
Minions Killed
200
0
Camps Cleared
0
605,592
Distance Traveled
767,367
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,613
702
67
8
0
135,554
1
L
Apollo
5,827
728
48
6
0
165,249
2
L
Neith
3,229
404
6
1
0
19,075
0
L
Ymir
3,387
423
8
1
0
119,063
0
L
Zeus
5,189
649
41
5
0
144,483
0
W
Eset
4,269
534
25
3
0
158,525
3
L
Izanami
4,961
620
69
9
0
157,722
2
W
Cthulhu
4,708
589
39
5
0
131,757
3
W
Scylla
4,713
589
37
5
0
157,315
3
W
Nemesis
4,501
563
32
4
0
184,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role