Player Matchup

Cliodhna
Cliodhna
DarethBale
Cliodhna
Level 127
God Stats
37W - 17L
1,782 SR
Queue Stats
438W - 439L
1,626 Elo+
Party 2
Sylvanus
Sylvanus
Itz_Suki
Sylvanus
Level 123
God Stats
1W - 0L
1,749 SR
Queue Stats
337W - 277L
1,602 Elo+
Party 2
Janus
Janus
KataclismoRB
Janus
Level 22
God Stats
13W - 3L
1,715 SR
Queue Stats
39W - 7L
1,774 Elo+
Party 2
Cupid
Cupid
superlolo-ESP
Cupid
Level 155
God Stats
13W - 11L
1,599 SR
Queue Stats
730W - 699L
1,624 Elo+
Party 2
Guan Yu
Guan Yu
xx_Angelgamae_xx
Guan Yu
Level 120
God Stats
7W - 21L
1,372 SR
Queue Stats
447W - 473L
1,584 Elo+
Party 2
Team Averages
Level 109
1,644 SR
1,642 Elo+

VS

Team Averages
Level 70
1,468 SR
1,393 Elo+
Vamana
Vamana
 
Vamana
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
GetSomeNuts969
Chang'e
Level 160
God Stats
19W - 17L
1,596 SR
Queue Stats
1,204W - 1,179L
1,529 Elo+
Solo
Skadi
Skadi
IVSevenSinsIV
Skadi
Level 65
God Stats
5W - 11L
1,421 SR
Queue Stats
24W - 32L
1,338 Elo+
Party 1
Cthulhu
Cthulhu
nativ_Hymne
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Party 1
Neith
Neith
xXGOLD_GAM3RX
Neith
Level 46
God Stats
2W - 3L
1,324 SR
Queue Stats
25W - 32L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DarethBale
Cliodhna
11
5 / 1 / 2
6,492
649
3,617
3,967
1,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Itz_Suki
Sylvanus
8
5 / 1 / 2
5,517
552
2,594
7,337
5,051
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
3 / 1 / 5
6,246
625
5,617
4,414
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
5 / 0 / 3
6,753
675
7,315
5,724
1,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
8 / 1 / 0
7,088
709
5,555
7,272
7,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
5
0 / 5 / 0
4,080
408
662
4,770
1,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
2 / 5 / 0
5,770
577
2,643
8,092
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
0 / 5 / 0
4,132
413
2,403
5,368
862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
nativ_Hymne
Cthulhu
7
0 / 6 / 0
4,298
430
2,119
10,452
3,574
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 5 / 0
5,153
515
3,295
6,021
1,380
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
26
Kills
4
4
Deaths
26
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
5
0
0
W
Cliodhna
DarethBale
Cliodhna
5
1
2
6
L
2
5
0
0.4
L
0
5
0
0
W
Sylvanus
Itz_Suki
Sylvanus
5
1
2
6
W
3
1
5
5.5
L
Cthulhu
nativ_Hymne
Cthulhu
0
6
0
0
W
5
0
3
6.5
L
2
5
0
0.4
W
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,698
Damage
11,122
28,714
Taken
34,703
16,763
Mitigated
9,546
9,228
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
662
144
0
226
4,770
1,895
0
560
4,186
0
8,949
W
Cliodhna
DarethBale
Cliodhna
3,617
257
0
2,514
3,967
1,186
0
930
2,947
0
34,106
L
2,643
71
160
2,228
8,092
1,835
0
3,057
4,839
18,656
0
L
2,403
1,063
0
0
5,368
862
0
2,021
3,303
0
12,307
W
Sylvanus
Itz_Suki
Sylvanus
2,594
634
429
1,546
7,337
5,051
462
827
6,460
14,610
0
W
5,617
767
0
338
4,414
1,380
342
787
3,487
33,297
0
L
Cthulhu
nativ_Hymne
Cthulhu
2,119
371
0
481
10,452
3,574
0
1,070
9,340
13,649
0
W
7,315
5,078
57
2,245
5,724
1,976
2,560
1,642
4,082
0
39,142
L
3,295
1,041
118
864
6,021
1,380
44
2,240
3,729
0
17,049
W
5,555
721
185
1,914
7,272
7,170
26
308
6,713
8,464
30,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,096
Gold Earned
23,433
344
Minions Killed
151
0
Camps Cleared
0
1,006,226
Distance Traveled
817,114
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,080
408
21
2
0
96,175
0
W
Cliodhna
6,492
649
78
8
0
222,462
1
L
Chang'e
5,770
577
41
4
0
174,549
2
L
Skadi
4,132
413
25
3
0
160,478
1
W
Sylvanus
5,517
552
29
3
0
185,945
1
W
Janus
6,246
625
65
7
0
201,967
3
L
Cthulhu
4,298
430
29
3
0
191,908
3
W
Cupid
6,753
675
85
9
0
185,171
2
L
Neith
5,153
515
35
4
0
194,004
0
W
Guan Yu
7,088
709
87
9
0
210,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role