Player Matchup

Ah Puch
Ah Puch
GuerberusX
Ah Puch
Level 29
God Stats
10W - 5L
1,731 SR
Queue Stats
210W - 193L
1,500 Elo+
Solo
Medusa
Medusa
Jeff 6664285
Medusa
Level 29
God Stats
2W - 2L
1,275 SR
Queue Stats
120W - 113L
1,444 Elo+
Solo
Hel
Hel
KouheiDogo
Hel
Level 28
God Stats
3W - 6L
1,359 SR
Queue Stats
114W - 126L
1,448 Elo+
Solo
Kukulkan
Kukulkan
Muhscoott9690
Kukulkan
Level 28
God Stats
73W - 75L
1,519 SR
Queue Stats
152W - 161L
1,480 Elo+
Solo
Achilles
Achilles
bixaria
Achilles
Level 29
God Stats
9W - 8L
1,432 SR
Queue Stats
225W - 248L
1,501 Elo+
Solo
Team Averages
Level 29
1,463 SR
1,475 Elo+

VS

Team Averages
Level 20
1,566 SR
1,451 Elo+
Thor
Thor
CheerfulLamb845
Thor
Level 22
God Stats
70W - 62L
1,535 SR
Queue Stats
120W - 107L
1,477 Elo+
Solo
Ares
Ares
Geanx4272
Ares
Level 29
God Stats
6W - 4L
1,843 SR
Queue Stats
161W - 191L
1,436 Elo+
Solo
Heimdallr
Heimdallr
Vegg1eShark
Heimdallr
Level 16
God Stats
3W - 5L
1,455 SR
Queue Stats
23W - 29L
1,307 Elo+
Solo
Sol
Sol
darkin40
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
scheffe
Cliodhna
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 82L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GuerberusX
Ah Puch
19
7 / 5 / 12
12,888
1,172
21,534
11,032
5,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Medusa
18
3 / 7 / 16
11,195
1,018
8,334
12,281
5,397
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 1 / 13
11,529
1,048
12,191
7,943
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Kukulkan
Muhscoott9690
Kukulkan
18
5 / 4 / 12
11,713
1,065
14,460
9,927
4,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
bixaria
Achilles
19
8 / 0 / 16
12,549
1,141
11,472
10,779
12,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

187

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 7 / 9
11,692
1,063
10,002
17,966
7,859
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ares
17
1 / 3 / 12
11,492
1,045
7,572
20,871
19,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Heimdallr
Vegg1eShark
Heimdallr
17
3 / 11 / 9
10,891
990
7,941
20,005
6,792
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 0 / 0
8,420
765
0
0
0
Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Cliodhna
scheffe
Cliodhna
18
9 / 6 / 6
12,927
1,175
24,017
16,114
5,788
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
53
27
Kills
17
17
Deaths
27
69
Assists
36
Player
Kills
Deaths
Assists
KDA
L
4
7
9
1.21
L
Ares
1
3
12
2.33
W
Ah Puch
GuerberusX
Ah Puch
7
5
12
2.6
W
Medusa
3
7
16
1.57
W
4
1
13
10.5
W
Kukulkan
Muhscoott9690
Kukulkan
5
4
12
2.75
L
Heimdallr
Vegg1eShark
Heimdallr
3
11
9
0.68
W
Achilles
bixaria
Achilles
8
0
16
16
L
0
0
0
0
L
Cliodhna
scheffe
Cliodhna
9
6
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,991
Damage
49,532
51,962
Taken
74,956
31,045
Mitigated
40,007
14,369
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,002
1,502
0
2,161
17,966
7,859
0
9,603
7,832
0
46,994
L
Ares
7,572
62
0
4,534
20,871
19,568
0
11,609
8,617
26,777
0
W
Ah Puch
GuerberusX
Ah Puch
21,534
2,117
0
1,114
11,032
5,572
0
2,430
8,602
45,629
0
W
Medusa
8,334
4,204
0
577
12,281
5,397
0
1,064
11,216
0
25,974
W
12,191
734
5,711
5,093
7,943
3,083
0
1,007
6,936
31,830
0
W
Kukulkan
Muhscoott9690
Kukulkan
14,460
162
75
163
9,927
4,400
0
1,153
8,774
35,652
0
L
Heimdallr
Vegg1eShark
Heimdallr
7,941
2,412
0
572
20,005
6,792
0
14,977
4,578
0
21,997
W
Achilles
bixaria
Achilles
11,472
2,953
0
1,636
10,779
12,593
0
1,918
8,861
0
24,652
L
0
0
0
0
0
0
0
0
0
0
0
L
Cliodhna
scheffe
Cliodhna
24,017
2,127
0
526
16,114
5,788
0
11,261
4,430
0
48,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,874
Gold Earned
55,422
227
Minions Killed
224
10
Camps Cleared
4
1,221,048
Distance Traveled
817,528
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,692
1,063
86
8
0
212,369
2
L
Ares
11,492
1,045
26
2
0
190,667
0
W
Ah Puch
12,888
1,172
62
6
2
190,934
3
W
Medusa
11,195
1,018
28
3
0
228,435
1
W
Hel
11,529
1,048
72
7
2
257,080
0
W
Kukulkan
11,713
1,065
42
4
4
207,887
2
L
Heimdallr
10,891
990
41
4
2
179,558
2
W
Achilles
12,549
1,141
23
2
2
336,712
4
L
Sol
8,420
765
0
0
0
0
0
L
Cliodhna
12,927
1,175
71
6
2
234,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role