Player Matchup

Medusa
Medusa
DjWolverine189
Medusa
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 68L
1,272 Elo+
Party 1
Mercury
Mercury
HellMagnum
Mercury
Level 42
God Stats
4W - 4L
1,752 SR
Queue Stats
19W - 22L
1,413 Elo+
Solo
Jormungandr
Jormungandr
ScorchMeehhBaby
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 81L
1,184 Elo+
Party 1
Team Averages
Level 29
1,584 SR
1,290 Elo+

VS

Team Averages
Level 54
1,337 SR
1,395 Elo+
Ah Muzen Cab
Ah Muzen Cab
LyonzDenTTV
Ah Muzen Cab
Level 60
God Stats
9W - 14L
1,455 SR
Queue Stats
14W - 18L
1,390 Elo+
Solo
Mulan
Mulan
Swayly3211
Mulan
Level 44
God Stats
3W - 6L
1,373 SR
Queue Stats
195W - 246L
1,322 Elo+
Solo
Persephone
Persephone
scoobydooer
Persephone
Level 57
God Stats
11W - 6L
1,183 SR
Queue Stats
182W - 191L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 5 / 4
13,576
679
16,594
22,376
9,143
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
HellMagnum
Mercury
15
7 / 7 / 7
12,744
637
15,019
19,707
7,622
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
ScorchMeehhBaby
Jormungandr
13
0 / 7 / 12
11,410
571
7,463
27,821
32,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LyonzDenTTV
Ah Muzen Cab
14
3 / 8 / 8
11,940
597
12,329
14,314
6,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
17
6 / 4 / 11
14,826
741
16,641
24,308
30,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
scoobydooer
Persephone
19
10 / 3 / 8
15,276
764
28,754
11,576
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
15
Kills
19
19
Deaths
15
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
8
5
4
2
L
Mercury
HellMagnum
Mercury
7
7
7
1.5
W
Ah Muzen Cab
LyonzDenTTV
Ah Muzen Cab
3
8
8
0.88
L
Jormungandr
ScorchMeehhBaby
Jormungandr
0
7
12
0.86
W
Mulan
6
4
11
2.88
W
Persephone
scoobydooer
Persephone
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,076
Damage
57,724
69,904
Taken
50,198
49,614
Mitigated
41,435
9,641
Healing
13,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,594
10,262
0
5,061
22,376
9,143
1,077
8,748
13,628
0
67,510
L
Mercury
HellMagnum
Mercury
15,019
9,265
0
2,460
19,707
7,622
156
6,928
12,779
0
30,773
W
Ah Muzen Cab
LyonzDenTTV
Ah Muzen Cab
12,329
4,821
0
1,873
14,314
6,703
1,312
1,835
12,138
0
33,709
L
Jormungandr
ScorchMeehhBaby
Jormungandr
7,463
1,262
86
2,034
27,821
32,849
0
14,605
13,216
25,416
0
W
Mulan
16,641
1,926
0
4,550
24,308
30,727
19
3,235
20,204
2,874
34,917
W
Persephone
scoobydooer
Persephone
28,754
2,531
517
6,332
11,576
4,005
827
1,610
9,741
86,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,730
Gold Earned
42,042
208
Minions Killed
213
7
Camps Cleared
8
963,918
Distance Traveled
1,046,898
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,576
679
131
7
5
318,023
4
L
Mercury
12,744
637
46
2
2
382,625
0
W
Ah Muzen Cab
11,940
597
46
2
0
313,572
4
L
Jormungandr
11,410
571
31
2
0
263,270
4
W
Mulan
14,826
741
42
2
2
353,330
4
W
Persephone
15,276
764
125
6
6
379,996
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role