Player Matchup

Ullr
Ullr
 
Ullr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
MaxExtremo
Hera
Level 114
God Stats
14W - 20L
1,453 SR
Queue Stats
112W - 143L
1,436 Elo+
Solo
Jormungandr
Jormungandr
Ramaghi
Jormungandr
Level 99
God Stats
4W - 5L
1,579 SR
Queue Stats
95W - 121L
1,382 Elo+
Solo
Team Averages
Level 98
1,510 SR
1,440 Elo+

VS

Team Averages
Level 66
1,393 SR
1,357 Elo+
Artio
Artio
EdilsonLima95
Artio
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,426 Elo+
Solo
Ra
Ra
KillerOfChina22
Ra
Level 39
God Stats
0W - 4L
1,410 SR
Queue Stats
7W - 19L
1,301 Elo+
Solo
Hou Yi
Hou Yi
YOSOYODIN
Hou Yi
Level 36
God Stats
2W - 8L
1,269 SR
Queue Stats
103W - 164L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
5 / 2 / 8
10,027
716
13,238
10,787
3,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
10 / 1 / 5
10,632
759
19,581
8,709
3,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Ramaghi
Jormungandr
13
1 / 1 / 10
9,528
681
7,176
13,411
13,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,907
565
5,010
20,832
18,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 4 / 0
9,385
670
9,720
10,217
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
YOSOYODIN
Hou Yi
11
0 / 8 / 3
7,772
555
5,512
14,139
5,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
16
Kills
4
4
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
5
2
8
4.5
L
0
4
4
0.5
L
4
4
0
1
W
10
1
5
12.5
W
Jormungandr
Ramaghi
Jormungandr
1
1
10
6
L
Hou Yi
YOSOYODIN
Hou Yi
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,995
Damage
20,242
32,907
Taken
45,188
20,432
Mitigated
27,852
6,638
Healing
8,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,238
5,115
0
1,867
10,787
3,894
1,308
4,515
6,000
0
42,199
L
5,010
1,151
319
3,243
20,832
18,777
0
9,821
10,641
17,773
0
L
9,720
1,087
1,958
1,960
10,217
3,971
0
7,170
2,891
29,270
0
W
19,581
2,854
0
2,369
8,709
3,227
569
3,265
5,292
44,942
0
W
Jormungandr
Ramaghi
Jormungandr
7,176
1,362
0
2,402
13,411
13,311
409
7,111
5,844
29,550
0
L
Hou Yi
YOSOYODIN
Hou Yi
5,512
1,721
0
746
14,139
5,104
0
9,200
4,479
0
26,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,187
Gold Earned
25,064
168
Minions Killed
121
11
Camps Cleared
2
778,765
Distance Traveled
729,050
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,027
716
58
4
6
258,497
3
L
Artio
7,907
565
12
1
1
256,985
7
L
Ra
9,385
670
52
4
0
244,907
4
W
Hera
10,632
759
64
5
3
264,105
2
W
Jormungandr
9,528
681
46
3
2
256,163
5
L
Hou Yi
7,772
555
57
4
1
227,158
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role