Player Matchup

Persephone
Persephone
JollyMono
Persephone
Level 13
God Stats
0W - 2L
1,421 SR
Queue Stats
3W - 13L
1,123 Elo+
Solo
Bellona
Bellona
slot_king_wet
Bellona
Level 23
God Stats
26W - 31L
1,445 SR
Queue Stats
218W - 275L
1,222 Elo+
Solo
Agni
Agni
unplaced_gaming7
Agni
Level 6
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 5L
1,082 Elo+
Solo
Team Averages
Level 14
1,383 SR
1,142 Elo+

VS

Team Averages
Level 71
1,479 SR
1,177 Elo+
Thor
Thor
AKUM40N1
Thor
Level 79
God Stats
12W - 25L
1,311 SR
Queue Stats
277W - 436L
1,244 Elo+
Solo
Scylla
Scylla
NotAHappyBunnyy
Scylla
Level 127
God Stats
2W - 2L
1,626 SR
Queue Stats
126W - 116L
1,402 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YeDogsDead
Tsukuyomi
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 4L
884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JollyMono
Persephone
15
3 / 9 / 6
12,426
621
12,107
16,119
3,874
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
18
10 / 6 / 1
15,391
770
18,415
19,682
14,076
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

15
1 / 12 / 9
11,869
593
8,159
19,806
4,810
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
15 / 2 / 8
15,153
758
15,911
23,543
15,350
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
11 / 3 / 13
14,836
742
22,071
15,356
6,439
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
YeDogsDead
Tsukuyomi
15
2 / 10 / 9
12,395
620
9,325
17,194
8,323
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
14
Kills
28
27
Deaths
15
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thor
15
2
8
9.5
L
Persephone
JollyMono
Persephone
3
9
6
0.67
W
11
3
13
5.83
W
Tsukuyomi
YeDogsDead
Tsukuyomi
2
10
9
0.65
L
Bellona
10
6
1
1.75
L
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,681
Damage
47,307
55,607
Taken
56,093
22,760
Mitigated
30,112
4,886
Healing
14,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
15,911
4,754
434
5,911
23,543
15,350
614
9,004
14,539
0
50,643
L
Persephone
JollyMono
Persephone
12,107
635
0
1,484
16,119
3,874
185
6,721
9,389
29,544
0
W
22,071
1,739
99
5,420
15,356
6,439
1,693
5,374
9,982
75,679
0
W
Tsukuyomi
YeDogsDead
Tsukuyomi
9,325
2,383
0
2,786
17,194
8,323
98
7,099
10,095
0
31,654
L
Bellona
18,415
6,235
0
1,478
19,682
14,076
0
6,589
13,093
0
39,621
L
8,159
1,958
108
1,816
19,806
4,810
0
8,858
10,948
39,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,686
Gold Earned
42,384
158
Minions Killed
218
1
Camps Cleared
12
850,492
Distance Traveled
1,017,090
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,153
758
68
3
7
350,304
1
L
Persephone
12,426
621
40
2
0
273,718
1
W
Scylla
14,836
742
103
5
4
349,308
2
W
Tsukuyomi
12,395
620
47
2
1
317,478
0
L
Bellona
15,391
770
38
2
1
323,393
3
L
Agni
11,869
593
80
4
0
253,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role