Player Matchup

Nu Wa
Nu Wa
Geizeel
Nu Wa
Level 29
God Stats
16W - 7L
1,609 SR
Queue Stats
67W - 44L
1,477 Elo+
Solo
Neith
Neith
Moist153
Neith
Level 29
God Stats
9W - 5L
1,728 SR
Queue Stats
96W - 90L
1,446 Elo+
Solo
Pele
Pele
Parry God 666
Pele
Level 11
God Stats
3W - 5L
1,347 SR
Queue Stats
4W - 8L
1,300 Elo+
Solo
Sylvanus
Sylvanus
cola_caido
Sylvanus
Level 14
God Stats
7W - 2L
1,740 SR
Queue Stats
34W - 19L
1,456 Elo+
Party 1
King Arthur
King Arthur
kosmidarko69
King Arthur
Level 25
God Stats
7W - 2L
1,664 SR
Queue Stats
60W - 38L
1,568 Elo+
Party 1
Team Averages
Level 22
1,618 SR
1,449 Elo+

VS

Team Averages
Level 27
1,496 SR
1,493 Elo+
Hera
Hera
DrInkWaterRN
Hera
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 76L
1,443 Elo+
Solo
Ymir
Ymir
TruelyABeast
Ymir
Level 26
God Stats
2W - 7L
1,238 SR
Queue Stats
74W - 67L
1,456 Elo+
Solo
Cerberus
Cerberus
XAlandinox08
Cerberus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,444 Elo+
Party 2
Medusa
Medusa
elmaschingon93
Medusa
Level 26
God Stats
17W - 12L
1,572 SR
Queue Stats
51W - 55L
1,455 Elo+
Solo
Fenrir
Fenrir
fawx7
Fenrir
Level 4
God Stats
1W - 3L
1,669 SR
Queue Stats
2W - 3L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Geizeel
Nu Wa
9
2 / 0 / 6
5,658
566
6,593
2,213
659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Moist153
Neith
9
4 / 0 / 4
5,829
583
4,754
2,801
815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
4 / 0 / 1
5,756
576
3,320
4,772
1,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
cola_caido
Sylvanus
8
2 / 0 / 4
5,504
550
2,228
4,696
2,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
kosmidarko69
King Arthur
10
1 / 0 / 2
5,461
546
3,622
4,208
3,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,356
436
2,352
4,424
1,163
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 0
4,224
422
832
6,029
3,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
XAlandinox08
Cerberus
7
0 / 2 / 0
4,258
426
1,761
7,093
3,208
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 2 / 0
4,520
452
2,313
5,013
1,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
fawx7
Fenrir
6
0 / 4 / 0
4,239
424
1,618
6,777
2,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
13
Kills
0
0
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Nu Wa
Geizeel
Nu Wa
2
0
6
5
W
Neith
Moist153
Neith
4
0
4
6
W
4
0
1
4.5
L
0
4
0
0
L
Cerberus
XAlandinox08
Cerberus
0
2
0
0
W
Sylvanus
cola_caido
Sylvanus
2
0
4
4
L
0
2
0
0
L
Fenrir
fawx7
Fenrir
0
4
0
0
W
King Arthur
kosmidarko69
King Arthur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,517
Damage
8,876
18,690
Taken
29,336
8,007
Mitigated
11,276
10,925
Healing
5,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,352
414
0
511
4,424
1,163
0
2,050
2,330
18,495
0
W
Nu Wa
Geizeel
Nu Wa
6,593
1,711
0
1,500
2,213
659
713
1,235
978
29,109
0
W
Neith
Moist153
Neith
4,754
2,175
0
1,599
2,801
815
822
1,321
1,480
0
29,665
W
3,320
1,307
0
2,836
4,772
1,266
0
612
4,160
0
28,593
L
832
0
0
830
6,029
3,386
0
1,477
4,466
7,878
0
L
Cerberus
XAlandinox08
Cerberus
1,761
276
146
1,902
7,093
3,208
0
2,354
4,386
16,123
0
W
Sylvanus
cola_caido
Sylvanus
2,228
204
1,017
2,637
4,696
2,044
408
951
3,745
9,405
0
L
2,313
878
0
726
5,013
1,310
0
1,662
3,351
0
24,586
L
Fenrir
fawx7
Fenrir
1,618
746
0
1,280
6,777
2,209
0
1,685
5,050
0
17,968
W
King Arthur
kosmidarko69
King Arthur
3,622
329
0
1,336
4,208
3,223
0
826
3,382
4,525
18,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
21,597
224
Minions Killed
175
0
Camps Cleared
0
924,175
Distance Traveled
823,553
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,356
436
31
3
0
156,303
0
W
Nu Wa
5,658
566
47
5
0
174,715
4
W
Neith
5,829
583
47
5
0
173,378
2
W
Pele
5,756
576
63
6
0
202,059
1
L
Ymir
4,224
422
17
2
0
155,733
3
L
Cerberus
4,258
426
41
4
0
170,526
2
W
Sylvanus
5,504
550
24
2
0
173,861
3
L
Medusa
4,520
452
53
5
0
172,287
0
L
Fenrir
4,239
424
33
3
0
168,704
1
W
King Arthur
5,461
546
43
4
0
200,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role