Player Matchup

Arachne
Arachne
Arachne1Trick
Arachne
Level 10
God Stats
1W - 1L
1,635 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Kast1305
Bellona
Level 25
God Stats
15W - 8L
1,591 SR
Queue Stats
65W - 58L
1,495 Elo+
Solo
Persephone
Persephone
TopBRateConquest
Persephone
Level 27
God Stats
15W - 13L
1,647 SR
Queue Stats
101W - 62L
1,599 Elo+
Solo
Artio
Artio
anywayfk
Artio
Level 29
God Stats
3W - 9L
1,273 SR
Queue Stats
152W - 158L
1,426 Elo+
Solo
Izanami
Izanami
theGrizlyBearSpy
Izanami
Level 29
God Stats
33W - 36L
1,502 SR
Queue Stats
120W - 129L
1,461 Elo+
Solo
Team Averages
Level 24
1,530 SR
1,496 Elo+

VS

Team Averages
Level 12
1,471 SR
1,277 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Dragscope1
Jing Wei
Level 18
God Stats
0W - 2L
1,192 SR
Queue Stats
1W - 7L
1,082 Elo+
Solo
Vulcan
Vulcan
FraMzi08
Vulcan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 1
Sun Wukong
Sun Wukong
MakuShiim
Sun Wukong
Level 4
God Stats
0W - 2L
1,452 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Neith
Neith
Snikbar
Neith
Level 3
God Stats
0W - 2L
1,712 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
8 / 2 / 13
10,860
1,086
13,416
15,305
8,863
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Kast1305
Bellona
17
3 / 1 / 15
9,625
963
11,361
9,751
5,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
TopBRateConquest
Persephone
19
11 / 0 / 20
12,514
1,251
27,019
8,648
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
anywayfk
Artio
18
3 / 2 / 24
10,633
1,063
4,128
11,437
13,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
12 / 3 / 10
10,807
1,081
19,705
9,210
3,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

314

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 0 / 3
10,402
1,040
10,427
6,655
3,017
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Dragscope1
Jing Wei
15
2 / 3 / 6
9,496
950
8,151
12,770
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
FraMzi08
Vulcan
15
0 / 12 / 3
8,282
828
5,128
14,968
4,872
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MakuShiim
Sun Wukong
15
0 / 13 / 7
8,963
896
11,005
27,506
23,051
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Snikbar
Neith
15
1 / 9 / 5
9,250
925
10,571
17,639
5,726
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
32
37
Kills
8
8
Deaths
37
82
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
0
3
6.5
W
Arachne
8
2
13
7.25
L
Jing Wei
Dragscope1
Jing Wei
2
3
6
1.67
L
Vulcan
FraMzi08
Vulcan
0
12
3
0.13
W
Bellona
Kast1305
Bellona
3
1
15
10.5
L
Sun Wukong
MakuShiim
Sun Wukong
0
13
7
0.27
L
Neith
Snikbar
Neith
1
9
5
0.39
W
Persephone
TopBRateConquest
Persephone
11
0
20
21
W
Artio
anywayfk
Artio
3
2
24
7.5
W
12
3
10
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,629
Damage
45,282
54,351
Taken
79,538
35,396
Mitigated
40,815
18,112
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,427
1,543
1,472
1,232
6,655
3,017
0
2,853
3,802
28,434
0
W
Arachne
13,416
9,428
0
7,313
15,305
8,863
0
3,233
12,072
0
28,452
L
Jing Wei
Dragscope1
Jing Wei
8,151
6,625
0
1,063
12,770
4,149
0
4,738
8,032
0
17,057
L
Vulcan
FraMzi08
Vulcan
5,128
1,685
0
244
14,968
4,872
0
5,128
9,840
14,178
0
W
Bellona
Kast1305
Bellona
11,361
5,277
0
2,264
9,751
5,671
0
4,230
5,521
0
28,894
L
Sun Wukong
MakuShiim
Sun Wukong
11,005
2,217
0
252
27,506
23,051
0
9,996
17,510
6,702
16,194
L
Neith
Snikbar
Neith
10,571
6,709
0
728
17,639
5,726
0
8,432
9,207
0
30,610
W
Persephone
TopBRateConquest
Persephone
27,019
1,495
0
3,047
8,648
3,310
0
2,795
5,853
59,790
0
W
Artio
anywayfk
Artio
4,128
357
1,710
3,059
11,437
13,921
0
4,409
7,028
7,584
0
W
19,705
11,096
0
719
9,210
3,631
0
2,832
6,378
0
40,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,439
Gold Earned
46,393
217
Minions Killed
154
12
Camps Cleared
3
959,976
Distance Traveled
805,250
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,402
1,040
47
5
1
154,490
2
W
Arachne
10,860
1,086
28
3
4
221,537
0
L
Jing Wei
9,496
950
18
2
0
182,950
0
L
Vulcan
8,282
828
29
3
1
124,554
2
W
Bellona
9,625
963
41
4
0
176,469
0
L
Sun Wukong
8,963
896
16
2
0
182,764
0
L
Neith
9,250
925
44
4
1
160,492
1
W
Persephone
12,514
1,251
88
9
6
224,634
2
W
Artio
10,633
1,063
8
1
1
196,960
0
W
Izanami
10,807
1,081
52
5
1
140,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role