Player Matchup

Skadi
Skadi
DAVA117
Skadi
Level 18
God Stats
4W - 1L
1,550 SR
Queue Stats
59W - 43L
1,580 Elo+
Party 2
Tyr
Tyr
KingLuke4356
Tyr
Level 113
God Stats
1W - 2L
1,459 SR
Queue Stats
123W - 102L
1,617 Elo+
Party 2
Nu Wa
Nu Wa
LilAustism
Nu Wa
Level 127
God Stats
0W - 2L
1,226 SR
Queue Stats
78W - 52L
1,604 Elo+
Party 2
Team Averages
Level 86
1,412 SR
1,601 Elo+

VS

Team Averages
Level 61
1,430 SR
1,456 Elo+
Ao Kuang
Ao Kuang
FinnaCatchLigma
Ao Kuang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,460 Elo+
Party 1
Sol
Sol
Nertyyygante
Sol
Level 28
God Stats
20W - 22L
1,624 SR
Queue Stats
63W - 79L
1,401 Elo+
Solo
Mercury
Mercury
romblaster
Mercury
Level 149
God Stats
1W - 4L
1,168 SR
Queue Stats
389W - 431L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DAVA117
Skadi
12
0 / 7 / 7
8,842
589
5,104
11,183
3,774
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
8 / 6 / 4
10,349
690
13,597
20,736
18,542
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
13
4 / 5 / 6
9,810
654
11,320
12,559
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
15
9 / 6 / 6
11,684
779
10,777
14,650
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
5 / 0 / 11
11,323
755
13,737
11,507
5,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
romblaster
Mercury
15
4 / 6 / 11
10,733
716
11,525
13,509
5,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
12
Kills
18
18
Deaths
12
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Skadi
DAVA117
Skadi
0
7
7
0.5
W
Ao Kuang
9
6
6
2
L
8
6
4
1.67
L
Nu Wa
4
5
6
1.4
W
5
0
11
10.5
W
Mercury
romblaster
Mercury
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,021
Damage
36,039
44,478
Taken
39,666
26,755
Mitigated
15,846
5,414
Healing
10,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DAVA117
Skadi
5,104
607
0
119
11,183
3,774
686
6,513
4,670
0
26,534
W
Ao Kuang
10,777
3,281
0
2,726
14,650
4,857
0
4,724
9,926
27,703
0
L
13,597
1,899
66
3,139
20,736
18,542
0
11,230
9,506
0
28,837
L
Nu Wa
11,320
3,504
0
2,090
12,559
4,439
80
7,147
5,412
36,010
0
W
13,737
2,919
0
6,668
11,507
5,511
2,302
4,933
6,574
47,102
0
W
Mercury
romblaster
Mercury
11,525
5,339
0
967
13,509
5,478
205
2,474
11,035
0
50,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
33,740
153
Minions Killed
175
6
Camps Cleared
7
742,221
Distance Traveled
840,831
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,842
589
48
3
3
252,502
0
W
Ao Kuang
11,684
779
34
2
5
265,552
0
L
Tyr
10,349
690
43
3
2
273,879
3
L
Nu Wa
9,810
654
62
4
1
215,840
2
W
Sol
11,323
755
82
5
2
267,499
0
W
Mercury
10,733
716
59
4
0
307,780
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role