Player Matchup

Achilles
Achilles
Achille_Chenko
Achilles
Level 31
God Stats
21W - 33L
1,455 SR
Queue Stats
65W - 95L
1,372 Elo+
Party 1
Scylla
Scylla
FEAR_AMOU
Scylla
Level 15
God Stats
2W - 4L
1,449 SR
Queue Stats
112W - 161L
1,357 Elo+
Party 1
Izanami
Izanami
Zaw82
Izanami
Level 111
God Stats
15W - 31L
1,338 SR
Queue Stats
181W - 307L
1,392 Elo+
Party 1
Team Averages
Level 52
1,414 SR
1,374 Elo+

VS

Team Averages
Level 25
1,352 SR
1,274 Elo+
Ra
Ra
Jubile91
Ra
Level 24
God Stats
1W - 4L
1,294 SR
Queue Stats
50W - 87L
1,291 Elo+
Party 2
Thanatos
Thanatos
MKD_Litlebipl
Thanatos
Level 48
God Stats
5W - 9L
1,261 SR
Queue Stats
13W - 30L
1,227 Elo+
Party 2
Thor
Thor
killer97400
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
11 / 2 / 10
12,175
716
17,322
15,214
16,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
FEAR_AMOU
Scylla
16
5 / 1 / 13
11,463
674
11,808
7,873
2,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
Zaw82
Izanami
15
5 / 4 / 11
11,057
650
12,076
12,189
3,958
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
10,082
593
6,919
12,093
4,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
MKD_Litlebipl
Thanatos
14
5 / 5 / 0
10,962
645
14,486
15,343
5,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 12 / 2
9,239
543
4,958
18,976
5,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
21
Kills
7
7
Deaths
21
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
11
2
10
8
W
Scylla
FEAR_AMOU
Scylla
5
1
13
11.5
L
1
4
5
0.88
L
Thanatos
MKD_Litlebipl
Thanatos
5
5
0
1
W
Izanami
Zaw82
Izanami
5
4
11
2.63
L
1
12
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,206
Damage
26,363
35,276
Taken
46,412
22,413
Mitigated
14,324
12,624
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
17,322
2,538
879
6,879
15,214
16,181
0
2,996
12,218
0
24,670
W
Scylla
FEAR_AMOU
Scylla
11,808
1,394
159
2,594
7,873
2,274
143
1,631
6,242
53,813
0
L
6,919
546
970
3,507
12,093
4,015
218
4,188
7,530
42,001
0
L
Thanatos
MKD_Litlebipl
Thanatos
14,486
2,742
546
8,604
15,343
5,209
81
3,378
11,483
0
32,023
W
Izanami
Zaw82
Izanami
12,076
4,751
574
1,539
12,189
3,958
2,187
3,067
9,122
0
50,662
L
4,958
1,342
0
250
18,976
5,100
0
5,008
13,344
0
14,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,695
Gold Earned
30,283
194
Minions Killed
156
10
Camps Cleared
4
918,401
Distance Traveled
814,535
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,175
716
15
1
1
327,083
3
W
Scylla
11,463
674
85
5
6
300,358
2
L
Ra
10,082
593
92
5
0
284,357
2
L
Thanatos
10,962
645
44
3
3
293,745
2
W
Izanami
11,057
650
94
6
3
290,960
5
L
Thor
9,239
543
20
1
1
236,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role